protected virtual void DrawReflectionProperties(Material material) { PSXMaterialUtils.DrawReflectionProperties( material, materialEditor, reflectionProp, reflectionBlendModeProp, reflectionCubemapProp, reflectionTextureProp, reflectionColorProp ); }
protected virtual void DrawReflectionProperties(Material material) { PSXMaterialUtils.DrawReflectionProperties( material, materialEditor, reflectionProp, reflectionBlendModeProp, reflectionCubemapProp, reflectionTextureProp, reflectionColorProp ); }