public override void OnTrigger(GameClient Session, RoomItem RoomItem_0, int int_0, bool bool_0) { if (bool_0) { ServerMessage Message = new ServerMessage(650u); Message.AppendInt32(0); Message.AppendInt32(5); Message.AppendInt32(0); Message.AppendInt32(RoomItem_0.GetBaseItem().Sprite); Message.AppendUInt(RoomItem_0.uint_0); Message.AppendStringWithBreak(""); Message.AppendString("I"); if (RoomItem_0.string_3.Length > 0) { Message.AppendString(RoomItem_0.string_3); } else { Message.AppendString("RB"); } Message.AppendStringWithBreak("HRAH"); Session.SendMessage(Message); RoomItem_0.ReqUpdate(1); } }
public override void OnTrigger(GameClient Session, RoomItem RoomItem_0, int int_0, bool bool_0) { RoomUser @class = RoomItem_0.method_8().GetRoomUserByHabbo(Session.GetHabbo().Id); if (@class != null && (RoomItem_0.GStruct1_2.x < RoomItem_0.method_8().Class28_0.int_4 && RoomItem_0.GStruct1_2.y < RoomItem_0.method_8().Class28_0.int_5)) { if (ThreeDCoord.smethod_1(@class.GStruct1_0, RoomItem_0.GStruct1_1) && @class.bool_0) { @class.method_4(RoomItem_0.GStruct1_1); } else { if (RoomItem_0.method_8().method_30(RoomItem_0.GStruct1_2.x, RoomItem_0.GStruct1_2.y, RoomItem_0.Double_0, true, false) && RoomItem_0.uint_3 == 0u) { RoomItem_0.uint_3 = @class.uint_0; @class.bool_0 = false; if (@class.bool_6 && (@class.int_10 != RoomItem_0.GStruct1_1.x || @class.int_11 != RoomItem_0.GStruct1_1.y)) { @class.method_3(true); } @class.bool_1 = true; @class.method_4(RoomItem_0.GStruct1_0); RoomItem_0.ReqUpdate(3); } } } }
public override void OnTrigger(GameClient Session, RoomItem RoomItem_0, int int_0, bool bool_0) { if (RoomItem_0.ExtraData != "-1") { RoomItem_0.ExtraData = "-1"; RoomItem_0.UpdateState(false, true); RoomItem_0.ReqUpdate(3); } }
public override void OnTrigger(GameClient Session, RoomItem RoomItem_0, int int_0, bool bool_0) { if (bool_0 && RoomItem_0.ExtraData != "-1") { RoomItem_0.ExtraData = "-1"; RoomItem_0.method_4(); RoomItem_0.ReqUpdate(10); } }
public override void OnTrigger(GameClient Session, RoomItem RoomItem_0, int int_0, bool bool_0) { RoomUser @class = null; if (Session != null) { @class = RoomItem_0.method_8().GetRoomUserByHabbo(Session.GetHabbo().Id); if (@class == null) { return; } } if (Session == null || RoomItem_0.method_8().method_99(RoomItem_0.Int32_0, RoomItem_0.Int32_1, @class.int_3, @class.int_4)) { if (RoomItem_0.ExtraData != "-1") { if (int_0 == -1) { RoomItem_0.ExtraData = "0"; RoomItem_0.method_4(); } else { RoomItem_0.uint_3 = @class.uint_0; RoomItem_0.ExtraData = "-1"; RoomItem_0.UpdateState(false, true); RoomItem_0.ReqUpdate(4); } } } else { if (Session != null && @class != null && @class.bool_0) { try { @class.method_4(RoomItem_0.GStruct1_1); } catch { } } } }
public void method_91(RoomItem RoomItem_0, RoomUser RoomUser_1) { RoomItem_0.ExtraData = "1"; RoomItem_0.UpdateState(false, true); RoomItem_0.ReqUpdate(1); List<RoomItem> list = new List<RoomItem>(); RoomUser_1.method_3(true); foreach (RoomItem @class in this.Hashtable_0.Values) { if (@class != RoomItem_0 && !(@class.GetBaseItem().InteractionType.ToLower() != "bb_teleport")) { list.Add(@class); } } if (list.Count > 0) { Random random = new Random((int)GoldTree.GetUnixTimestamp() * (int)RoomUser_1.uint_0); int index = random.Next(0, list.Count); list[index].ExtraData = "1"; list[index].UpdateState(false, true); list[index].ReqUpdate(1); this.byte_0[RoomUser_1.int_3, RoomUser_1.int_4] = 1; this.byte_0[list[index].Int32_0, list[index].Int32_1] = 1; RoomUser_1.method_7(list[index].Int32_0, list[index].Int32_1, list[index].Double_0); RoomUser_1.UpdateNeeded = true; } }
public bool method_79(GameClient Session, RoomItem RoomItem_0, int int_17, int int_18, int int_19, bool bool_13, bool bool_14, bool bool_15) { Dictionary<int, AffectedTile> dictionary = this.method_94(RoomItem_0.GetBaseItem().Length, RoomItem_0.GetBaseItem().Width, int_17, int_18, int_19); bool result; if (!this.method_92(int_17, int_18)) { result = false; } else { foreach (AffectedTile current in dictionary.Values) { if (!this.method_92(current.Int32_0, current.Int32_1)) { result = false; return result; } } double num = this.Class28_0.double_1[int_17, int_18]; if (!bool_14) { if (RoomItem_0.int_3 == int_19 && RoomItem_0.Int32_0 == int_17 && RoomItem_0.Int32_1 == int_18 && RoomItem_0.Double_0 != num) { result = false; return result; } if (this.Class28_0.squareState[int_17, int_18] != SquareState.OPEN) { result = false; return result; } foreach (AffectedTile current in dictionary.Values) { if (this.Class28_0.squareState[current.Int32_0, current.Int32_1] != SquareState.OPEN) { result = false; return result; } } if (RoomItem_0.GetBaseItem().IsSeat || RoomItem_0.Boolean_0) { goto IL_1FE; } if (this.method_97(int_17, int_18) && !RoomItem_0.GetBaseItem().Walkable) { result = false; return result; } using (Dictionary<int, AffectedTile>.ValueCollection.Enumerator enumerator = dictionary.Values.GetEnumerator()) { while (enumerator.MoveNext()) { AffectedTile current = enumerator.Current; if (this.method_97(current.Int32_0, current.Int32_1) && !RoomItem_0.GetBaseItem().Walkable) { result = false; return result; } } goto IL_1FE; } } if (this.Class28_0.squareState[int_17, int_18] != SquareState.OPEN) { result = false; return result; } if (this.method_97(int_17, int_18) && !RoomItem_0.GetBaseItem().Walkable) { result = false; return result; } else if (!RoomItem_0.GetBaseItem().Walkable) { if (!bool_15 && this.method_97(int_17, int_18)) { result = false; return result; } } IL_1FE: List<RoomItem> list = this.method_93(int_17, int_18); List<RoomItem> list2 = new List<RoomItem>(); List<RoomItem> list3 = new List<RoomItem>(); foreach (AffectedTile current in dictionary.Values) { List<RoomItem> list4 = this.method_93(current.Int32_0, current.Int32_1); if (list4 != null) { list2.AddRange(list4); } } if (list == null) { list = new List<RoomItem>(); } list3.AddRange(list); list3.AddRange(list2); int num2 = 0; foreach (RoomItem current2 in list3) { if (current2 != null && current2.uint_0 != RoomItem_0.uint_0 && current2.GetBaseItem() != null) { if (!current2.GetBaseItem().Stackable) { result = false; return result; } if (RoomItem_0.GetBaseItem().InteractionType.ToLower() == "wf_trg_timer" && current2.GetBaseItem().InteractionType.ToLower() == "wf_trg_timer") { result = false; return result; } if (RoomItem_0.GetBaseItem().InteractionType.ToLower() == "ball") { if (current2.GetBaseItem().InteractionType.ToLower() == "blue_goal") { num2 = 11; } if (current2.GetBaseItem().InteractionType.ToLower() == "red_goal") { num2 = 5; } if (current2.GetBaseItem().InteractionType.ToLower() == "yellow_goal") { num2 = 14; } if (current2.GetBaseItem().InteractionType.ToLower() == "green_goal") { num2 = 8; Habbo User; GameClient GetPlayerSession = GoldTree.GetGame().GetClientManager().GetClientByHabbo(RoomItem_0.LastPlayerHitFootball); if (GetPlayerSession != null) { User = GetPlayerSession.GetHabbo(); User.FootballGoalScorer++; User.CheckFootballGoalScorerScoreAchievements(); } Habbo User2; GameClient GetRoomOwner = GoldTree.GetGame().GetClientManager().GetClientByHabbo(Owner); if (GetRoomOwner != null) { User2 = GetRoomOwner.GetHabbo(); User2.FootballGoalHost++; User2.CheckFootballGoalHostScoreAchievements(); } else if (GetRoomOwner == null) { using (DatabaseClient @class = GoldTree.GetDatabase().GetClient()) { int RoomOwnerID = @class.ReadInt32("SELECT id FROM users WHERE username = '******'"); @class.AddParamWithValue("roomownerid", RoomOwnerID); @class.ExecuteQuery("UPDATE user_stats SET FootballGoalHost = FootballGoalHost + 1 WHERE id = @roomownerid LIMIT 1"); } } } } } } if (num2 > 0) { this.method_89(num2, RoomItem_0, false); } if (!RoomItem_0.Boolean_0) { if (RoomItem_0.int_3 != int_19 && RoomItem_0.Int32_0 == int_17 && RoomItem_0.Int32_1 == int_18) { num = RoomItem_0.Double_0; } foreach (RoomItem current2 in list3) { if (current2.uint_0 != RoomItem_0.uint_0 && current2.Double_1 > num) { num = current2.Double_1; } } } if (int_19 != 0 && int_19 != 2 && int_19 != 4 && int_19 != 6 && int_19 != 8) { int_19 = 0; } Dictionary<int, AffectedTile> dictionary2 = new Dictionary<int, AffectedTile>(); dictionary2 = this.method_94(RoomItem_0.GetBaseItem().Length, RoomItem_0.GetBaseItem().Width, RoomItem_0.Int32_0, RoomItem_0.Int32_1, RoomItem_0.int_3); int num3 = 0; int num4 = 0; if (!bool_13) { num3 = RoomItem_0.Int32_0; num4 = RoomItem_0.Int32_1; } RoomItem_0.int_3 = int_19; RoomItem_0.method_0(int_17, int_18, num); if (!bool_14 && Session != null) { RoomItem_0.Class69_0.OnPlace(Session, RoomItem_0); } if (bool_13) { if (this.hashtable_1.Contains(RoomItem_0.uint_0)) { this.hashtable_1.Remove(RoomItem_0.uint_0); } if (this.hashtable_3.Contains(RoomItem_0.uint_0)) { result = false; return result; } this.hashtable_3.Add(RoomItem_0.uint_0, RoomItem_0); if (RoomItem_0.Boolean_2) { if (this.hashtable_0.Contains(RoomItem_0.uint_0)) { this.hashtable_0.Remove(RoomItem_0.uint_0); } this.hashtable_0.Add(RoomItem_0.uint_0, RoomItem_0); } else { if (this.hashtable_4.Contains(RoomItem_0.uint_0)) { this.hashtable_4.Remove(RoomItem_0.uint_0); } this.hashtable_4.Add(RoomItem_0.uint_0, RoomItem_0); } ServerMessage Message5_ = new ServerMessage(93u); RoomItem_0.method_6(Message5_); this.SendMessage(Message5_, null); string text = RoomItem_0.GetBaseItem().InteractionType.ToLower(); switch (text) { case "bb_patch": this.list_5.Add(RoomItem_0); if (RoomItem_0.ExtraData == "5") { this.list_6.Add(RoomItem_0); } else { if (RoomItem_0.ExtraData == "8") { this.list_7.Add(RoomItem_0); } else { if (RoomItem_0.ExtraData == "11") { this.list_9.Add(RoomItem_0); } else { if (RoomItem_0.ExtraData == "14") { this.list_8.Add(RoomItem_0); } } } } break; case "blue_score": this.list_12.Add(RoomItem_0); break; case "green_score": this.list_13.Add(RoomItem_0); break; case "red_score": this.list_10.Add(RoomItem_0); break; case "yellow_score": this.list_11.Add(RoomItem_0); break; case "stickiepole": this.list_3.Add(RoomItem_0); break; case "wf_trg_onsay": case "wf_trg_enterroom": case "wf_trg_furnistate": case "wf_trg_onfurni": case "wf_trg_offfurni": case "wf_trg_gameend": case "wf_trg_gamestart": case "wf_trg_atscore": if (!this.list_14.Contains(RoomItem_0)) { this.list_14.Add(RoomItem_0); } break; case "wf_trg_attime": if (RoomItem_0.string_2.Length <= 0) { RoomItem_0.string_2 = "10"; } if (!this.list_14.Contains(RoomItem_0)) { this.list_14.Add(RoomItem_0); } RoomItem_0.bool_0 = true; RoomItem_0.ReqUpdate(1); break; case "wf_trg_timer": if (RoomItem_0.string_2.Length <= 0) { RoomItem_0.string_2 = "10"; } if (!this.list_14.Contains(RoomItem_0)) { this.list_14.Add(RoomItem_0); } RoomItem_0.bool_0 = true; RoomItem_0.ReqUpdate(1); break; case "wf_act_saymsg": case "wf_act_kick_user": case "wf_act_moveuser": case "wf_act_togglefurni": case "wf_act_givepoints": case "wf_act_moverotate": case "wf_act_matchfurni": case "wf_act_give_phx": if (!this.list_15.Contains(RoomItem_0)) { this.list_15.Add(RoomItem_0); } break; case "wf_cnd_trggrer_on_frn": case "wf_cnd_furnis_hv_avtrs": case "wf_cnd_has_furni_on": case "wf_cnd_match_snapshot": case "wf_cnd_time_more_than": case "wf_cnd_time_less_than": case "wf_cnd_phx": if (!this.list_16.Contains(RoomItem_0)) { this.list_16.Add(RoomItem_0); } break; case "freeze_tile": this.GetFreeze().AddFreezeTile(RoomItem_0); break; case "freeze_ice_block": this.GetFreeze().AddFreezeBlock(RoomItem_0); break; case "freeze_exit": RoomItem exitTeleport = this.GetFreeze().ExitTeleport; if (exitTeleport == null) { this.GetFreeze().ExitTeleport = RoomItem_0; } break; case "freeze_blue_gate": this.GetGameManager().AddFreezeGate(RoomItem_0); break; case "freeze_red_gate": this.GetGameManager().AddFreezeGate(RoomItem_0); break; case "freeze_green_gate": this.GetGameManager().AddFreezeGate(RoomItem_0); break; case "freeze_yellow_gate": this.GetGameManager().AddFreezeGate(RoomItem_0); break; case "freeze_blue_score": this.GetGameManager().AddFreezeScoreboard(RoomItem_0); break; case "freeze_red_score": this.GetGameManager().AddFreezeScoreboard(RoomItem_0); break; case "freeze_green_score": this.GetGameManager().AddFreezeScoreboard(RoomItem_0); break; case "freeze_yellow_score": this.GetGameManager().AddFreezeScoreboard(RoomItem_0); break; } } else { if (!this.hashtable_2.Contains(RoomItem_0.uint_0) && !this.hashtable_3.ContainsKey(RoomItem_0.uint_0)) { this.hashtable_2.Add(RoomItem_0.uint_0, RoomItem_0); } if (RoomItem_0.GetBaseItem().InteractionType.ToLower() == "wf_act_give_phx" && Session != null) { string text2 = RoomItem_0.string_2.Split(new char[] { ':' })[0].ToLower(); if (!GoldTree.GetGame().GetRoleManager().method_12(text2, Session)) { RoomItem_0.string_2 = ""; } } if (RoomItem_0.GetBaseItem().InteractionType.ToLower() == "wf_cnd_phx" && Session != null) { string text2 = RoomItem_0.string_2.Split(new char[] { ':' })[0].ToLower(); if (!GoldTree.GetGame().GetRoleManager().method_11(text2, Session)) { RoomItem_0.string_2 = ""; } } ServerMessage Message5_ = new ServerMessage(95u); RoomItem_0.method_6(Message5_); this.SendMessage(Message5_, null); } this.method_22(); if (!bool_14) { this.method_87(this.method_43(int_17, int_18), true, true); foreach (AffectedTile current in dictionary.Values) { this.method_87(this.method_43(current.Int32_0, current.Int32_1), true, true); } if (num3 > 0 || num4 > 0) { this.method_87(this.method_43(num3, num4), true, true); } foreach (AffectedTile current in dictionary2.Values) { this.method_87(this.method_43(current.Int32_0, current.Int32_1), true, true); } } result = true; } return result; }
public void method_25() { this.hashtable_0.Clear(); this.hashtable_4.Clear(); DataTable dataTable; using (DatabaseClient @class = GoldTree.GetDatabase().GetClient()) { dataTable = @class.ReadDataTable("SELECT Id, base_item, extra_data, x, y, z, rot, wall_pos FROM items WHERE room_id = '" + this.uint_0 + "' ORDER BY room_id DESC"); } if (dataTable != null) { foreach (DataRow dataRow in dataTable.Rows) { RoomItem class2 = new RoomItem((uint)dataRow["Id"], this.Id, (uint)dataRow["base_item"], (string)dataRow["extra_data"], (int)dataRow["x"], (int)dataRow["y"], (double)dataRow["z"], (int)dataRow["rot"], (string)dataRow["wall_pos"], this); if (class2.Boolean_0) { this.bool_11 = true; } if (class2.GetBaseItem().InteractionType.ToLower().Contains("wf_") || class2.GetBaseItem().InteractionType.ToLower().Contains("fbgate")) { DataRow dataRow2; using (DatabaseClient @class = GoldTree.GetDatabase().GetClient()) { dataRow2 = @class.ReadDataRow("SELECT extra1,extra2,extra3,extra4,extra5 FROM wired_items WHERE item_id = '" + class2.uint_0 + "'"); } if (dataRow2 != null) { class2.string_2 = (string)dataRow2["extra1"]; class2.string_3 = (string)dataRow2["extra2"]; class2.string_4 = (string)dataRow2["extra3"]; class2.string_5 = (string)dataRow2["extra4"]; class2.string_6 = (string)dataRow2["extra5"]; } } if (class2.GetBaseItem().InteractionType.ToLower() == "firework") { DataRow dataRow2; using (DatabaseClient @class = GoldTree.GetDatabase().GetClient()) { dataRow2 = @class.ReadDataRow("SELECT fw_count FROM items WHERE id = '" + class2.uint_0 + "'"); } if (dataRow2 != null) { class2.FireWorkCount = (int)dataRow2["fw_count"]; } } if (class2.GetBaseItem().InteractionType.ToLower() == "jukebox") { RoomMusicController roomMusicController = class2.method_8().GetRoomMusicController(); roomMusicController.LinkRoomOutputItemIfNotAlreadyExits(class2); } string text = class2.GetBaseItem().InteractionType.ToLower(); switch (text) { case "dice": if (class2.ExtraData == "-1") { class2.ExtraData = "0"; } break; case "fbgate": if (class2.ExtraData != "" && class2.ExtraData.Contains(',')) { class2.string_2 = class2.ExtraData.Split(new char[] { ',' })[0]; class2.string_3 = class2.ExtraData.Split(new char[] { ',' })[1]; } break; case "dimmer": if (this.class67_0 == null) { this.class67_0 = new MoodlightData(class2.uint_0); } break; case "bb_patch": this.list_5.Add(class2); if (class2.ExtraData == "5") { this.list_6.Add(class2); } else { if (class2.ExtraData == "8") { this.list_7.Add(class2); } else { if (class2.ExtraData == "11") { this.list_9.Add(class2); } else { if (class2.ExtraData == "14") { this.list_8.Add(class2); } } } } break; case "blue_score": this.list_12.Add(class2); break; case "green_score": this.list_13.Add(class2); break; case "red_score": this.list_10.Add(class2); break; case "yellow_score": this.list_11.Add(class2); break; case "stickiepole": this.list_3.Add(class2); break; case "wf_trg_onsay": case "wf_trg_enterroom": case "wf_trg_furnistate": case "wf_trg_onfurni": case "wf_trg_offfurni": case "wf_trg_gameend": case "wf_trg_gamestart": if (!this.list_14.Contains(class2)) { this.list_14.Add(class2); } break; case "wf_trg_attime": if (class2.string_2.Length <= 0) { class2.string_2 = "10"; } if (!this.list_14.Contains(class2)) { this.list_14.Add(class2); } class2.bool_0 = true; class2.ReqUpdate(1); break; case "wf_trg_atscore": if (!this.list_14.Contains(class2)) { this.list_14.Add(class2); } class2.WiredAtTimeNeedReset = false; class2.ReqUpdate(1); break; case "wf_trg_timer": if (class2.string_2.Length <= 0) { class2.string_2 = "10"; } if (!this.list_14.Contains(class2)) { this.list_14.Add(class2); } class2.bool_0 = true; class2.ReqUpdate(1); break; case "wf_act_saymsg": case "wf_act_kick_user": case "wf_act_moveuser": case "wf_act_togglefurni": case "wf_act_givepoints": case "wf_act_moverotate": case "wf_act_matchfurni": case "wf_act_give_phx": if (!this.list_15.Contains(class2)) { this.list_15.Add(class2); } break; case "wf_cnd_trggrer_on_frn": case "wf_cnd_furnis_hv_avtrs": case "wf_cnd_has_furni_on": case "wf_cnd_match_snapshot": case "wf_cnd_time_more_than": case "wf_cnd_time_less_than": case "wf_cnd_phx": if (!this.list_16.Contains(class2)) { this.list_16.Add(class2); } break; case "freeze_tile": this.GetFreeze().AddFreezeTile(class2); break; case "freeze_ice_block": this.GetFreeze().AddFreezeBlock(class2); break; case "freeze_exit": RoomItem exitTeleport = this.GetFreeze().ExitTeleport; if (exitTeleport == null) { this.GetFreeze().ExitTeleport = class2; } break; case "freeze_blue_gate": this.GetGameManager().AddFreezeGate(class2); break; case "freeze_red_gate": this.GetGameManager().AddFreezeGate(class2); break; case "freeze_green_gate": this.GetGameManager().AddFreezeGate(class2); break; case "freeze_yellow_gate": this.GetGameManager().AddFreezeGate(class2); break; case "freeze_blue_score": this.GetGameManager().AddFreezeScoreboard(class2); break; case "freeze_red_score": this.GetGameManager().AddFreezeScoreboard(class2); break; case "freeze_green_score": this.GetGameManager().AddFreezeScoreboard(class2); break; case "freeze_yellow_score": this.GetGameManager().AddFreezeScoreboard(class2); break; } if (this.hashtable_0.Contains(class2.uint_0)) { this.hashtable_0.Remove(class2.uint_0); } if (this.hashtable_4.Contains(class2.uint_0)) { this.hashtable_4.Remove(class2.uint_0); } if (class2.Boolean_2) { this.hashtable_0.Add(class2.uint_0, class2); } else { this.hashtable_4.Add(class2.uint_0, class2); } } } }
public bool method_21(RoomUser RoomUser_1, RoomItem RoomItem_0, string string_10) { bool result; try { if (this.bool_6 || this.bool_7) { result = false; } else { bool flag = false; int num = 0; int num2 = 0; bool flag2 = false; string text = RoomItem_0.GetBaseItem().InteractionType.ToLower(); switch (text) { case "wf_trg_onsay": if (string_10.Contains(RoomItem_0.string_2.ToLower())) { flag = true; } break; case "wf_trg_enterroom": if (RoomItem_0.string_2 == "" || RoomItem_0.string_2 == RoomUser_1.GetClient().GetHabbo().Username) { flag = true; } break; case "wf_trg_furnistate": if (RoomItem_0.string_3.Length > 0) { string[] collection = RoomItem_0.string_3.Split(new char[] { ',' }); List<string> list = new List<string>(collection); foreach (string current in list) { if (current == string_10) { flag = true; } } } break; case "wf_trg_onfurni": if (RoomItem_0.string_3.Length > 0) { string[] collection = RoomItem_0.string_3.Split(new char[] { ',' }); List<string> list = new List<string>(collection); List<string> list2 = list; foreach (string current in list) { if (!(current != string_10)) { RoomItem @class = this.method_28(Convert.ToUInt32(string_10)); if (@class != null) { flag = true; } else { list2.Remove(current); } } } RoomItem_0.string_3 = string.Join(",", list2.ToArray()); } break; case "wf_trg_offfurni": if (RoomItem_0.string_3.Length > 0) { string[] collection = RoomItem_0.string_3.Split(new char[] { ',' }); List<string> list = new List<string>(collection); List<string> list2 = list; foreach (string current in list) { if (!(current != string_10)) { RoomItem @class = this.method_28(Convert.ToUInt32(string_10)); if (@class != null) { flag = true; } else { list2.Remove(current); } } } RoomItem_0.string_3 = string.Join(",", list2.ToArray()); } break; case "wf_trg_gameend": if (string_10 == "GameEnded") { flag = true; } break; case "wf_trg_gamestart": if (string_10 == "GameBegun") { flag = true; } break; case "wf_trg_timer": if (string_10 == "Timer") { flag = true; } break; case "wf_trg_attime": if (string_10 == "AtTime") { flag = true; } break; case "wf_trg_atscore": if (string_10 == "TheScore") { flag = true; } break; } try { List<RoomItem> list3 = this.method_93(RoomItem_0.Int32_0, RoomItem_0.Int32_1); if (list3 == null) { result = false; return result; } foreach (RoomItem current2 in list3) { text = current2.GetBaseItem().InteractionType.ToLower(); if (text != null) { int num4; if (!(text == "wf_cnd_phx")) { if (!(text == "wf_cnd_trggrer_on_frn")) { string[] collection; List<string> list; List<RoomItem> list4; if (!(text == "wf_cnd_furnis_hv_avtrs")) { if (!(text == "wf_cnd_has_furni_on")) { if (text == "wf_cnd_time_more_than") { num++; current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); if (current2.WiredCounter >= double.Parse(current2.string_2, CultureInfo.InvariantCulture)) { num2++; break; } } else if (text == "wf_cnd_time_less_than") { num++; current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); if (current2.WiredCounter <= double.Parse(current2.string_2, CultureInfo.InvariantCulture)) { num2++; break; } } else continue; } num4 = num2; num++; current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); current2.method_10(); if (current2.string_3.Length <= 0) { continue; } collection = current2.string_3.Split(new char[] { ',' }); list = new List<string>(collection); list4 = new List<RoomItem>(); foreach (string current3 in list) { list4.Add(this.method_28(Convert.ToUInt32(current3))); } using (List<RoomItem>.Enumerator enumerator3 = list4.GetEnumerator()) { while (enumerator3.MoveNext()) { RoomItem current4 = enumerator3.Current; if (current4 != null) { Dictionary<int, AffectedTile> dictionary = current4.Dictionary_0; if (dictionary == null) { dictionary = new Dictionary<int, AffectedTile>(); } RoomItem TopItem = this.GetTopItem(current4.Int32_0, current4.Int32_1); if (TopItem != null && TopItem != current4 && TopItem.Double_0 >= current4.Double_0 && num4 + 1 != num2) { num2++; break; } foreach (AffectedTile current5 in dictionary.Values) { TopItem = this.GetTopItem(current5.Int32_0, current5.Int32_1); if (TopItem != null && TopItem != current4 && TopItem.Double_0 >= current4.Double_0 && num4 + 1 != num2) { num2++; break; } } } } continue; } } num++; current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); current2.method_10(); if (current2.string_3.Length <= 0) { continue; } collection = current2.string_3.Split(new char[] { ',' }); list = new List<string>(collection); list4 = new List<RoomItem>(); foreach (string current3 in list) { list4.Add(this.method_28(Convert.ToUInt32(current3))); } bool flag3 = true; foreach (RoomItem current4 in list4) { if (current4 != null) { bool flag4 = false; Dictionary<int, AffectedTile> dictionary = current4.Dictionary_0; if (dictionary == null) { dictionary = new Dictionary<int, AffectedTile>(); } if (this.method_96(current4.Int32_0, current4.Int32_1)) { flag4 = true; } foreach (AffectedTile current5 in dictionary.Values) { if (this.method_96(current5.Int32_0, current5.Int32_1)) { flag4 = true; break; } } if (!flag4) { flag3 = false; } } } if (flag3) { num2++; continue; } continue; } else { num4 = num2; num++; current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); current2.method_10(); if (current2.string_3.Length <= 0) { continue; } string[] collection = current2.string_3.Split(new char[] { ',' }); List<string> list = new List<string>(collection); List<RoomItem> list4 = new List<RoomItem>(); foreach (string current3 in list) { list4.Add(this.method_28(Convert.ToUInt32(current3))); } if (RoomUser_1 == null) { continue; } using (List<RoomItem>.Enumerator enumerator3 = list4.GetEnumerator()) { while (enumerator3.MoveNext()) { RoomItem current4 = enumerator3.Current; if (current4 != null) { Dictionary<int, AffectedTile> dictionary = current4.Dictionary_0; if (dictionary == null) { dictionary = new Dictionary<int, AffectedTile>(); } if (RoomUser_1.int_3 == current4.Int32_0 && RoomUser_1.int_4 == current4.Int32_1 && num4 + 1 != num2) { num2++; break; } foreach (AffectedTile current5 in dictionary.Values) { if (RoomUser_1.int_3 == current5.Int32_0 && RoomUser_1.int_4 == current5.Int32_1 && num4 + 1 != num2) { num2++; break; } } } } continue; } } } num4 = num2; num++; current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); if (current2.string_2.Length > 0) { string string_11 = current2.string_2.Split(new char[] { ':' })[0].ToLower(); string string_12 = current2.string_2.Split(new char[] { ':' })[1]; if (RoomUser_1 != null) { if (!RoomUser_1.IsBot && this.method_18(RoomUser_1, string_11, string_12)) { num2++; } } else { RoomUser[] array = this.RoomUser_0; for (int i = 0; i < array.Length; i++) { RoomUser class2 = array[i]; if (class2 != null && !class2.IsBot && this.method_18(class2, string_11, string_12) && num4 + 1 != num2) { num2++; break; } } } } } } if (num != num2) { result = false; return result; } } catch { } if (flag && num == num2) { RoomItem_0.ExtraData = "1"; RoomItem_0.UpdateState(false, true); RoomItem_0.ReqUpdate(1); List<RoomItem> list6 = this.method_93(RoomItem_0.Int32_0, RoomItem_0.Int32_1); if (list6 == null) { result = false; return result; } bool flag5 = false; foreach (RoomItem current2 in list6) { if (current2.GetBaseItem().InteractionType.ToLower() == "wf_xtra_random") { flag5 = true; break; } } if (flag5) { List<RoomItem> list7 = new List<RoomItem>(); Random random = new Random(); while (list6.Count != 0) { int index = random.Next(0, list6.Count); list7.Add(list6[index]); list6.RemoveAt(index); } list6 = list7; } foreach (RoomItem current2 in list6) { if (flag5 && flag2) { break; } text = current2.GetBaseItem().InteractionType.ToLower(); switch (text) { case "wf_act_give_phx": current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); if (current2.string_2.Length > 0) { string string_11 = current2.string_2.Split(new char[] { ':' })[0].ToLower(); string string_12 = current2.string_2.Split(new char[] { ':' })[1]; if (RoomUser_1 != null) { if (!RoomUser_1.IsBot) { this.method_19(RoomUser_1, string_11, string_12, current2.uint_0); } } else { RoomUser[] array = this.RoomUser_0; for (int i = 0; i < array.Length; i++) { RoomUser class2 = array[i]; if (class2 != null && !class2.IsBot) { this.method_19(class2, string_11, string_12, current2.uint_0); } } } flag2 = true; } break; case "wf_act_saymsg": current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); if (current2.string_2.Length > 0) { string text2 = current2.string_2; text2 = ChatCommandHandler.smethod_4(text2); if (text2.Length > 100) { text2 = text2.Substring(0, 100); } if (RoomUser_1 != null) { if (!RoomUser_1.IsBot) { RoomUser_1.GetClient().GetHabbo().method_28(text2); } } else { RoomUser[] array = this.RoomUser_0; for (int i = 0; i < array.Length; i++) { RoomUser class2 = array[i]; if (class2 != null && !class2.IsBot) { class2.GetClient().GetHabbo().method_28(text2); } } } flag2 = true; } break; case "wf_act_moveuser": current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); current2.method_10(); if (current2.string_3.Length > 0) { string[] collection = current2.string_3.Split(new char[] { ',' }); List<string> list = new List<string>(collection); Random random2 = new Random(); int num5 = random2.Next(0, list.Count - 1); RoomItem class3 = this.method_28(Convert.ToUInt32(list[num5])); if (class3 != null) { if (RoomUser_1 != null) { this.byte_0[RoomUser_1.int_3, RoomUser_1.int_4] = 1; this.byte_0[RoomUser_1.int_12, RoomUser_1.int_13] = 1; this.byte_0[class3.Int32_0, class3.Int32_1] = 1; RoomUser_1.bool_6 = false; RoomUser_1.int_12 = class3.Int32_0; RoomUser_1.int_13 = class3.Int32_1; RoomUser_1.double_1 = class3.Double_0; RoomUser_1.method_7(class3.Int32_0, class3.Int32_1, class3.Double_0); RoomUser_1.UpdateNeeded = true; if (!current2.dictionary_1.ContainsKey(RoomUser_1)) { current2.dictionary_1.Add(RoomUser_1, 10); } if (RoomUser_1.class34_1 != null) { RoomUser_1.class34_1.RoomUser_0 = null; RoomUser_1.RoomUser_0 = null; RoomUser_1.class34_1 = null; } this.method_87(RoomUser_1, true, false); } else { RoomUser[] array = this.RoomUser_0; for (int i = 0; i < array.Length; i++) { RoomUser class2 = array[i]; if (class2 != null) { this.byte_0[class2.int_3, class2.int_4] = 1; this.byte_0[class3.Int32_0, class3.Int32_1] = 1; class2.method_7(class3.Int32_0, class3.Int32_1, class3.Double_0); class2.UpdateNeeded = true; if (!current2.dictionary_1.ContainsKey(class2)) { current2.dictionary_1.Add(class2, 10); } } } } flag2 = true; } } break; case "wf_act_togglefurni": current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); if (current2.string_3.Length > 0) { string[] collection = current2.string_3.Split(new char[] { ',' }); IEnumerable<string> enumerable = new List<string>(collection); List<string> list2 = enumerable.ToList<string>(); foreach (string current in enumerable) { RoomItem class3 = this.method_28(Convert.ToUInt32(current)); if (class3 != null) { class3.Class69_0.OnTrigger(null, class3, 0, true); } else { list2.Remove(current); } } flag2 = true; } break; case "wf_act_kick_user": current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); GameClient GetPlayerSession = GoldTree.GetGame().GetClientManager().GetClientByHabbo(RoomUser_1.GetClient().GetHabbo().Username); if (GetPlayerSession != null) { Room class2 = RoomUser_1.GetClient().GetHabbo().CurrentRoom; if (!(class2.Owner == GetPlayerSession.GetHabbo().Username && GetPlayerSession.GetHabbo().HasFuse("acc_unkickable"))) { class2.method_47(GetPlayerSession, true, false); if (current2.string_2.Length > 0) { GetPlayerSession.SendNotif(current2.string_2); } else { GetPlayerSession.SendNotif("Wired: Potki käyttäjä wired-tavara on potkinut sinut huoneesta!"); } } flag2 = true; } break; case "wf_act_reset_timers": current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); foreach (RoomItem current in this.list_14) { if (current.GetBaseItem().InteractionType.ToLower() == "wf_trg_attime") { current.WiredAtTimeNeedReset = false; current.WiredAtTimeTimer = 0; current.ReqUpdate(1); } flag2 = true; } foreach (RoomItem current in this.list_16) { if (current.GetBaseItem().InteractionType.ToLower() == "wf_cnd_time_more_than") { current.WiredCounter = 0; current.WiredNeedReset = false; current.ReqUpdate(1); } else if (current.GetBaseItem().InteractionType.ToLower() == "wf_cnd_time_less_than") { current.WiredCounter = 0; current.WiredNeedReset = false; current.ReqUpdate(1); } flag2 = true; } break; case "wf_act_givepoints": current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); if (RoomUser_1 != null && current2.string_2.Length > 0) { int team = 0; if (RoomUser_1.team == Team.Yellow) { team = 12; } else if (RoomUser_1.team == Team.Red) { team = 3; } else if (RoomUser_1.team == Team.Green) { team = 6; } else if (RoomUser_1.team == Team.Blue) { team = 9; } this.method_88(team, Convert.ToInt32(current2.string_2), current2); flag2 = true; } break; case "wf_act_moverotate": current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); current2.method_9(); if (current2.string_4.Length > 0) { string[] collection = current2.string_4.Split(new char[] { ',' }); IEnumerable<string> enumerable2 = new List<string>(collection); foreach (string current in enumerable2) { RoomItem class3 = this.method_28(Convert.ToUInt32(current)); if (class3 != null) { if (current2.string_2 != "0" && current2.string_2 != "") { ThreeDCoord gstruct1_ = class3.GStruct1_1; int num5 = 0; int num6 = 0; int num7 = 0; if (current2.string_2 == "1") { Random random3 = new Random(); num5 = random3.Next(1, 5); } else { if (current2.string_2 == "2") { Random random3 = new Random(); num6 = random3.Next(1, 3); } else { if (current2.string_2 == "3") { Random random3 = new Random(); num7 = random3.Next(1, 3); } } } if (current2.string_2 == "4" || num5 == 1 || num7 == 1) { gstruct1_ = class3.method_1(4); } else { if (current2.string_2 == "5" || num5 == 2 || num6 == 1) { gstruct1_ = class3.method_1(6); } else { if (current2.string_2 == "6" || num5 == 3 || num7 == 2) { gstruct1_ = class3.method_1(0); } else { if (current2.string_2 == "7" || num5 == 4 || num6 == 2) { gstruct1_ = class3.method_1(2); } } } } if (this.method_37(gstruct1_.x, gstruct1_.y, true, true, true, false, false, true, true) && class3.GetBaseItem().InteractionType != "wf_trg_timer") { this.method_41(class3, gstruct1_, current2.uint_0, this.GetTopItemHeight(gstruct1_.x, gstruct1_.y)); } } if (current2.string_3.Length > 0 && current2.string_3 != "0" && current2.string_3 != "") { int num5 = 0; if (current2.string_3 == "1") { num5 = class3.int_3 + 2; if (num5 > 6) { num5 = 0; } } else { if (current2.string_3 == "2") { num5 = class3.int_3 - 2; if (num5 < 0) { num5 = 6; } } else { if (current2.string_3 == "3") { Random random3 = new Random(); num5 = random3.Next(1, 5); if (num5 == 1) { num5 = 0; } else { if (num5 == 2) { num5 = 2; } else { if (num5 == 3) { num5 = 4; } else { if (num5 == 4) { num5 = 6; } } } } } } } if (current2.method_8().method_79(null, class3, class3.Int32_0, class3.Int32_1, num5, false, false, false)) { flag2 = true; } } } } flag2 = true; } break; case "wf_act_matchfurni": current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); current2.method_9(); if (current2.string_4.Length > 0 && current2.string_2.Length > 0) { string[] collection = current2.string_4.Split(new char[] { ',' }); IEnumerable<string> enumerable = new List<string>(collection); string[] collection2 = current2.string_2.Split(new char[] { ';' }); List<string> list8 = new List<string>(collection2); int num8 = 0; foreach (string current in enumerable) { RoomItem class3 = this.method_28(Convert.ToUInt32(current)); if (class3 != null && !(class3.GetBaseItem().InteractionType.ToLower() == "dice")) { string[] collection3 = list8[num8].Split(new char[] { ',' }); List<string> list9 = new List<string>(collection3); bool flag6 = false; bool flag7 = false; if (current2.string_3 != "" && class3 != null) { int int_ = class3.Int32_0; int int_2 = class3.Int32_1; if (current2.string_3.StartsWith("I")) { class3.ExtraData = list9[4]; flag7 = true; } if (current2.string_3.Substring(1, 1) == "I") { class3.int_3 = Convert.ToInt32(list9[3]); flag6 = true; } if (current2.string_3.EndsWith("I")) { int_ = Convert.ToInt32(list9[0]); int_2 = Convert.ToInt32(list9[1]); flag6 = true; } if (flag6) { this.method_40(class3, int_, int_2, current2.uint_0, class3.Double_0); } if (flag7) { class3.UpdateState(false, true); } this.method_22(); } num8++; } } } flag2 = true; break; } } } result = flag2; } } catch { result = false; } return result; }
public override void OnPlace(GameClient Session, RoomItem RoomItem_0) { RoomItem_0.ExtraData = "-1"; RoomItem_0.ReqUpdate(10); }
public override void OnTrigger(GameClient Session, RoomItem Item, int Request, bool UserHasRights) { if (UserHasRights) { int num = 0; if (Item.ExtraData.Length > 0) { num = int.Parse(Item.ExtraData); } if (Request == 0) { if (num <= -1) { num = 0; } else { if (num >= 0) { num = -1; } } } else { if (Request >= 1) { if (Request == 1) { if (!Item.method_8().frzTimer) { Item.method_8().frzTimer = true; Item.ReqUpdate(1); if (Session != null) { RoomUser RoomUser_ = Session.GetHabbo().CurrentRoom.GetRoomUserByHabbo(Session.GetHabbo().Id); Item.method_8().method_14(RoomUser_); Item.method_8().GetFreeze().StartGame(); } } else { Item.method_8().frzTimer = false; Item.method_8().GetFreeze().StopGame(); } } else { if (Request == 2) { num += 60; if (num >= 600) { num = 0; } } } } } Item.ExtraData = num.ToString(); Item.UpdateState(true, true); } }
public override void OnTrigger(GameClient Session, RoomItem RoomItem_0, int int_0, bool bool_0) { if (bool_0) { int num = 0; if (RoomItem_0.ExtraData.Length > 0) { num = int.Parse(RoomItem_0.ExtraData); } if (int_0 == 0) { if (num <= -1) { num = 0; } else { if (num >= 0) { num = -1; } } } else { if (int_0 >= 1) { if (int_0 == 1) { if (!RoomItem_0.bool_0) { RoomItem_0.bool_0 = true; RoomItem_0.ReqUpdate(1); if (Session != null) { RoomUser RoomUser_ = Session.GetHabbo().CurrentRoom.GetRoomUserByHabbo(Session.GetHabbo().Id); RoomItem_0.method_8().method_14(RoomUser_); foreach (RoomItem Item in RoomItem_0.method_8().Hashtable_0.Values) { if (Item.GetBaseItem().Name == "bb_apparatus") { Item.ExtraData = "1"; Item.UpdateState(false, true); Item.ReqUpdate(1); } } } } else { RoomItem_0.bool_0 = false; foreach (RoomItem Item in RoomItem_0.method_8().Hashtable_0.Values) { if (Item.GetBaseItem().Name == "bb_apparatus") { Item.ExtraData = "0"; Item.UpdateState(false, true); Item.ReqUpdate(1); } } } } else { if (int_0 == 2) { num += 60; if (num >= 600) { num = 0; } } } } } RoomItem_0.ExtraData = num.ToString(); RoomItem_0.UpdateState(true, true); } }