public override void OnTrigger(GameClient Session, RoomItem RoomItem_0, int int_0, bool bool_0)
 {
     if (bool_0)
     {
         ServerMessage Message = new ServerMessage(650u);
         Message.AppendInt32(0);
         Message.AppendInt32(5);
         Message.AppendInt32(0);
         Message.AppendInt32(RoomItem_0.GetBaseItem().Sprite);
         Message.AppendUInt(RoomItem_0.uint_0);
         Message.AppendStringWithBreak("");
         Message.AppendString("I");
         if (RoomItem_0.string_3.Length > 0)
         {
             Message.AppendString(RoomItem_0.string_3);
         }
         else
         {
             Message.AppendString("RB");
         }
         Message.AppendStringWithBreak("HRAH");
         Session.SendMessage(Message);
         RoomItem_0.ReqUpdate(1);
     }
 }
 public override void OnTrigger(GameClient Session, RoomItem RoomItem_0, int int_0, bool bool_0)
 {
     RoomUser @class = RoomItem_0.method_8().GetRoomUserByHabbo(Session.GetHabbo().Id);
     if (@class != null && (RoomItem_0.GStruct1_2.x < RoomItem_0.method_8().Class28_0.int_4 && RoomItem_0.GStruct1_2.y < RoomItem_0.method_8().Class28_0.int_5))
     {
         if (ThreeDCoord.smethod_1(@class.GStruct1_0, RoomItem_0.GStruct1_1) && @class.bool_0)
         {
             @class.method_4(RoomItem_0.GStruct1_1);
         }
         else
         {
             if (RoomItem_0.method_8().method_30(RoomItem_0.GStruct1_2.x, RoomItem_0.GStruct1_2.y, RoomItem_0.Double_0, true, false) && RoomItem_0.uint_3 == 0u)
             {
                 RoomItem_0.uint_3 = @class.uint_0;
                 @class.bool_0 = false;
                 if (@class.bool_6 && (@class.int_10 != RoomItem_0.GStruct1_1.x || @class.int_11 != RoomItem_0.GStruct1_1.y))
                 {
                     @class.method_3(true);
                 }
                 @class.bool_1 = true;
                 @class.method_4(RoomItem_0.GStruct1_0);
                 RoomItem_0.ReqUpdate(3);
             }
         }
     }
 }
 public override void OnTrigger(GameClient Session, RoomItem RoomItem_0, int int_0, bool bool_0)
 {
     if (RoomItem_0.ExtraData != "-1")
     {
         RoomItem_0.ExtraData = "-1";
         RoomItem_0.UpdateState(false, true);
         RoomItem_0.ReqUpdate(3);
     }
 }
 public override void OnTrigger(GameClient Session, RoomItem RoomItem_0, int int_0, bool bool_0)
 {
     if (bool_0 && RoomItem_0.ExtraData != "-1")
     {
         RoomItem_0.ExtraData = "-1";
         RoomItem_0.method_4();
         RoomItem_0.ReqUpdate(10);
     }
 }
Ejemplo n.º 5
0
 public override void OnTrigger(GameClient Session, RoomItem RoomItem_0, int int_0, bool bool_0)
 {
     RoomUser @class = null;
     if (Session != null)
     {
         @class = RoomItem_0.method_8().GetRoomUserByHabbo(Session.GetHabbo().Id);
         if (@class == null)
         {
             return;
         }
     }
     if (Session == null || RoomItem_0.method_8().method_99(RoomItem_0.Int32_0, RoomItem_0.Int32_1, @class.int_3, @class.int_4))
     {
         if (RoomItem_0.ExtraData != "-1")
         {
             if (int_0 == -1)
             {
                 RoomItem_0.ExtraData = "0";
                 RoomItem_0.method_4();
             }
             else
             {
                 RoomItem_0.uint_3 = @class.uint_0;
                 RoomItem_0.ExtraData = "-1";
                 RoomItem_0.UpdateState(false, true);
                 RoomItem_0.ReqUpdate(4);
             }
         }
     }
     else
     {
         if (Session != null && @class != null && @class.bool_0)
         {
             try
             {
                 @class.method_4(RoomItem_0.GStruct1_1);
             }
             catch
             {
             }
         }
     }
 }
Ejemplo n.º 6
0
 public void method_91(RoomItem RoomItem_0, RoomUser RoomUser_1)
 {
     RoomItem_0.ExtraData = "1";
     RoomItem_0.UpdateState(false, true);
     RoomItem_0.ReqUpdate(1);
     List<RoomItem> list = new List<RoomItem>();
     RoomUser_1.method_3(true);
     foreach (RoomItem @class in this.Hashtable_0.Values)
     {
         if (@class != RoomItem_0 && !(@class.GetBaseItem().InteractionType.ToLower() != "bb_teleport"))
         {
             list.Add(@class);
         }
     }
     if (list.Count > 0)
     {
         Random random = new Random((int)GoldTree.GetUnixTimestamp() * (int)RoomUser_1.uint_0);
         int index = random.Next(0, list.Count);
         list[index].ExtraData = "1";
         list[index].UpdateState(false, true);
         list[index].ReqUpdate(1);
         this.byte_0[RoomUser_1.int_3, RoomUser_1.int_4] = 1;
         this.byte_0[list[index].Int32_0, list[index].Int32_1] = 1;
         RoomUser_1.method_7(list[index].Int32_0, list[index].Int32_1, list[index].Double_0);
         RoomUser_1.UpdateNeeded = true;
     }
 }
Ejemplo n.º 7
0
        public bool method_79(GameClient Session, RoomItem RoomItem_0, int int_17, int int_18, int int_19, bool bool_13, bool bool_14, bool bool_15)
        {
            Dictionary<int, AffectedTile> dictionary = this.method_94(RoomItem_0.GetBaseItem().Length, RoomItem_0.GetBaseItem().Width, int_17, int_18, int_19);
            bool result;
            if (!this.method_92(int_17, int_18))
            {
                result = false;
            }
            else
            {
                foreach (AffectedTile current in dictionary.Values)
                {
                    if (!this.method_92(current.Int32_0, current.Int32_1))
                    {
                        result = false;
                        return result;
                    }
                }
                double num = this.Class28_0.double_1[int_17, int_18];
                if (!bool_14)
                {
                    if (RoomItem_0.int_3 == int_19 && RoomItem_0.Int32_0 == int_17 && RoomItem_0.Int32_1 == int_18 && RoomItem_0.Double_0 != num)
                    {
                        result = false;
                        return result;
                    }
                    if (this.Class28_0.squareState[int_17, int_18] != SquareState.OPEN)
                    {
                        result = false;
                        return result;
                    }
                    foreach (AffectedTile current in dictionary.Values)
                    {
                        if (this.Class28_0.squareState[current.Int32_0, current.Int32_1] != SquareState.OPEN)
                        {
                            result = false;
                            return result;
                        }
                    }
                    if (RoomItem_0.GetBaseItem().IsSeat || RoomItem_0.Boolean_0)
                    {
                        goto IL_1FE;
                    }
                    if (this.method_97(int_17, int_18) && !RoomItem_0.GetBaseItem().Walkable)
                    {
                        result = false;
                        return result;
                    }
                    using (Dictionary<int, AffectedTile>.ValueCollection.Enumerator enumerator = dictionary.Values.GetEnumerator())
                    {
                        while (enumerator.MoveNext())
                        {
                            AffectedTile current = enumerator.Current;
                            if (this.method_97(current.Int32_0, current.Int32_1) && !RoomItem_0.GetBaseItem().Walkable)
                            {
                                result = false;
                                return result;
                            }
                        }
                        goto IL_1FE;
                    }
                }
                if (this.Class28_0.squareState[int_17, int_18] != SquareState.OPEN)
                {
                    result = false;
                    return result;
                }
                if (this.method_97(int_17, int_18) && !RoomItem_0.GetBaseItem().Walkable)
                {
                    result = false;
                    return result;
                }
                else if (!RoomItem_0.GetBaseItem().Walkable)
                {
                    if (!bool_15 && this.method_97(int_17, int_18))
                    {
                        result = false;
                        return result;
                    }
                }
            IL_1FE:
                List<RoomItem> list = this.method_93(int_17, int_18);
                List<RoomItem> list2 = new List<RoomItem>();
                List<RoomItem> list3 = new List<RoomItem>();
                foreach (AffectedTile current in dictionary.Values)
                {
                    List<RoomItem> list4 = this.method_93(current.Int32_0, current.Int32_1);
                    if (list4 != null)
                    {
                        list2.AddRange(list4);
                    }
                }
                if (list == null)
                {
                    list = new List<RoomItem>();
                }
                list3.AddRange(list);
                list3.AddRange(list2);
                int num2 = 0;
                foreach (RoomItem current2 in list3)
                {
                    if (current2 != null && current2.uint_0 != RoomItem_0.uint_0 && current2.GetBaseItem() != null)
                    {
                        if (!current2.GetBaseItem().Stackable)
                        {
                            result = false;
                            return result;
                        }
                        if (RoomItem_0.GetBaseItem().InteractionType.ToLower() == "wf_trg_timer" && current2.GetBaseItem().InteractionType.ToLower() == "wf_trg_timer")
                        {
                            result = false;
                            return result;
                        }
                        if (RoomItem_0.GetBaseItem().InteractionType.ToLower() == "ball")
                        {
                            if (current2.GetBaseItem().InteractionType.ToLower() == "blue_goal")
                            {
                                num2 = 11;
                            }
                            if (current2.GetBaseItem().InteractionType.ToLower() == "red_goal")
                            {
                                num2 = 5;
                            }
                            if (current2.GetBaseItem().InteractionType.ToLower() == "yellow_goal")
                            {
                                num2 = 14;
                            }
                            if (current2.GetBaseItem().InteractionType.ToLower() == "green_goal")
                            {
                                num2 = 8;

                                Habbo User;
                                GameClient GetPlayerSession = GoldTree.GetGame().GetClientManager().GetClientByHabbo(RoomItem_0.LastPlayerHitFootball);

                                if (GetPlayerSession != null)
                                {
                                    User = GetPlayerSession.GetHabbo();
                                    User.FootballGoalScorer++;
                                    User.CheckFootballGoalScorerScoreAchievements();
                                }

                                Habbo User2;
                                GameClient GetRoomOwner = GoldTree.GetGame().GetClientManager().GetClientByHabbo(Owner);

                                if (GetRoomOwner != null)
                                {
                                    User2 = GetRoomOwner.GetHabbo();
                                    User2.FootballGoalHost++;
                                    User2.CheckFootballGoalHostScoreAchievements();
                                }
                                else if (GetRoomOwner == null)
                                {
                                    using (DatabaseClient @class = GoldTree.GetDatabase().GetClient())
                                    {
                                        int RoomOwnerID = @class.ReadInt32("SELECT id FROM users WHERE username = '******'");
                                        @class.AddParamWithValue("roomownerid", RoomOwnerID);
                                        @class.ExecuteQuery("UPDATE user_stats SET FootballGoalHost = FootballGoalHost + 1 WHERE id = @roomownerid LIMIT 1");
                                    }
                                }
                            }
                        }
                    }
                }
                if (num2 > 0)
                {
                    this.method_89(num2, RoomItem_0, false);
                }
                if (!RoomItem_0.Boolean_0)
                {
                    if (RoomItem_0.int_3 != int_19 && RoomItem_0.Int32_0 == int_17 && RoomItem_0.Int32_1 == int_18)
                    {
                        num = RoomItem_0.Double_0;
                    }
                    foreach (RoomItem current2 in list3)
                    {
                        if (current2.uint_0 != RoomItem_0.uint_0 && current2.Double_1 > num)
                        {
                            num = current2.Double_1;
                        }
                    }
                }
                if (int_19 != 0 && int_19 != 2 && int_19 != 4 && int_19 != 6 && int_19 != 8)
                {
                    int_19 = 0;
                }
                Dictionary<int, AffectedTile> dictionary2 = new Dictionary<int, AffectedTile>();
                dictionary2 = this.method_94(RoomItem_0.GetBaseItem().Length, RoomItem_0.GetBaseItem().Width, RoomItem_0.Int32_0, RoomItem_0.Int32_1, RoomItem_0.int_3);
                int num3 = 0;
                int num4 = 0;
                if (!bool_13)
                {
                    num3 = RoomItem_0.Int32_0;
                    num4 = RoomItem_0.Int32_1;
                }
                RoomItem_0.int_3 = int_19;
                RoomItem_0.method_0(int_17, int_18, num);
                if (!bool_14 && Session != null)
                {
                    RoomItem_0.Class69_0.OnPlace(Session, RoomItem_0);
                }
                if (bool_13)
                {
                    if (this.hashtable_1.Contains(RoomItem_0.uint_0))
                    {
                        this.hashtable_1.Remove(RoomItem_0.uint_0);
                    }
                    if (this.hashtable_3.Contains(RoomItem_0.uint_0))
                    {
                        result = false;
                        return result;
                    }
                    this.hashtable_3.Add(RoomItem_0.uint_0, RoomItem_0);
                    if (RoomItem_0.Boolean_2)
                    {
                        if (this.hashtable_0.Contains(RoomItem_0.uint_0))
                        {
                            this.hashtable_0.Remove(RoomItem_0.uint_0);
                        }
                        this.hashtable_0.Add(RoomItem_0.uint_0, RoomItem_0);
                    }
                    else
                    {
                        if (this.hashtable_4.Contains(RoomItem_0.uint_0))
                        {
                            this.hashtable_4.Remove(RoomItem_0.uint_0);
                        }
                        this.hashtable_4.Add(RoomItem_0.uint_0, RoomItem_0);
                    }
                    ServerMessage Message5_ = new ServerMessage(93u);
                    RoomItem_0.method_6(Message5_);
                    this.SendMessage(Message5_, null);
                    string text = RoomItem_0.GetBaseItem().InteractionType.ToLower();
                    switch (text)
                    {
                        case "bb_patch":
                            this.list_5.Add(RoomItem_0);
                            if (RoomItem_0.ExtraData == "5")
                            {
                                this.list_6.Add(RoomItem_0);
                            }
                            else
                            {
                                if (RoomItem_0.ExtraData == "8")
                                {
                                    this.list_7.Add(RoomItem_0);
                                }
                                else
                                {
                                    if (RoomItem_0.ExtraData == "11")
                                    {
                                        this.list_9.Add(RoomItem_0);
                                    }
                                    else
                                    {
                                        if (RoomItem_0.ExtraData == "14")
                                        {
                                            this.list_8.Add(RoomItem_0);
                                        }
                                    }
                                }
                            }
                            break;
                        case "blue_score":
                            this.list_12.Add(RoomItem_0);
                            break;
                        case "green_score":
                            this.list_13.Add(RoomItem_0);
                            break;
                        case "red_score":
                            this.list_10.Add(RoomItem_0);
                            break;
                        case "yellow_score":
                            this.list_11.Add(RoomItem_0);
                            break;
                        case "stickiepole":
                            this.list_3.Add(RoomItem_0);
                            break;
                        case "wf_trg_onsay":
                        case "wf_trg_enterroom":
                        case "wf_trg_furnistate":
                        case "wf_trg_onfurni":
                        case "wf_trg_offfurni":
                        case "wf_trg_gameend":
                        case "wf_trg_gamestart":
                        case "wf_trg_atscore":
                            if (!this.list_14.Contains(RoomItem_0))
                            {
                                this.list_14.Add(RoomItem_0);
                            }
                            break;
                        case "wf_trg_attime":
                            if (RoomItem_0.string_2.Length <= 0)
                            {
                                RoomItem_0.string_2 = "10";
                            }
                            if (!this.list_14.Contains(RoomItem_0))
                            {
                                this.list_14.Add(RoomItem_0);
                            }
                            RoomItem_0.bool_0 = true;
                            RoomItem_0.ReqUpdate(1);
                            break;
                        case "wf_trg_timer":
                            if (RoomItem_0.string_2.Length <= 0)
                            {
                                RoomItem_0.string_2 = "10";
                            }
                            if (!this.list_14.Contains(RoomItem_0))
                            {
                                this.list_14.Add(RoomItem_0);
                            }
                            RoomItem_0.bool_0 = true;
                            RoomItem_0.ReqUpdate(1);
                            break;
                        case "wf_act_saymsg":
                        case "wf_act_kick_user":
                        case "wf_act_moveuser":
                        case "wf_act_togglefurni":
                        case "wf_act_givepoints":
                        case "wf_act_moverotate":
                        case "wf_act_matchfurni":
                        case "wf_act_give_phx":
                            if (!this.list_15.Contains(RoomItem_0))
                            {
                                this.list_15.Add(RoomItem_0);
                            }
                            break;
                        case "wf_cnd_trggrer_on_frn":
                        case "wf_cnd_furnis_hv_avtrs":
                        case "wf_cnd_has_furni_on":
                        case "wf_cnd_match_snapshot":
                        case "wf_cnd_time_more_than":
                        case "wf_cnd_time_less_than":
                        case "wf_cnd_phx":
                            if (!this.list_16.Contains(RoomItem_0))
                            {
                                this.list_16.Add(RoomItem_0);
                            }
                            break;
                        case "freeze_tile":
                            this.GetFreeze().AddFreezeTile(RoomItem_0);
                            break;
                        case "freeze_ice_block":
                            this.GetFreeze().AddFreezeBlock(RoomItem_0);
                            break;
                        case "freeze_exit":
                            RoomItem exitTeleport = this.GetFreeze().ExitTeleport;
                            if (exitTeleport == null)
                            {
                                this.GetFreeze().ExitTeleport = RoomItem_0;
                            }
                            break;
                        case "freeze_blue_gate":
                            this.GetGameManager().AddFreezeGate(RoomItem_0);
                            break;
                        case "freeze_red_gate":
                            this.GetGameManager().AddFreezeGate(RoomItem_0);
                            break;
                        case "freeze_green_gate":
                            this.GetGameManager().AddFreezeGate(RoomItem_0);
                            break;
                        case "freeze_yellow_gate":
                            this.GetGameManager().AddFreezeGate(RoomItem_0);
                            break;
                        case "freeze_blue_score":
                            this.GetGameManager().AddFreezeScoreboard(RoomItem_0);
                            break;
                        case "freeze_red_score":
                            this.GetGameManager().AddFreezeScoreboard(RoomItem_0);
                            break;
                        case "freeze_green_score":
                            this.GetGameManager().AddFreezeScoreboard(RoomItem_0);
                            break;
                        case "freeze_yellow_score":
                            this.GetGameManager().AddFreezeScoreboard(RoomItem_0);
                            break;
                    }
                }
                else
                {
                    if (!this.hashtable_2.Contains(RoomItem_0.uint_0) && !this.hashtable_3.ContainsKey(RoomItem_0.uint_0))
                    {
                        this.hashtable_2.Add(RoomItem_0.uint_0, RoomItem_0);
                    }
                    if (RoomItem_0.GetBaseItem().InteractionType.ToLower() == "wf_act_give_phx" && Session != null)
                    {
                        string text2 = RoomItem_0.string_2.Split(new char[]
                        {
                            ':'
                        })[0].ToLower();
                        if (!GoldTree.GetGame().GetRoleManager().method_12(text2, Session))
                        {
                            RoomItem_0.string_2 = "";
                        }
                    }
                    if (RoomItem_0.GetBaseItem().InteractionType.ToLower() == "wf_cnd_phx" && Session != null)
                    {
                        string text2 = RoomItem_0.string_2.Split(new char[]
                        {
                            ':'
                        })[0].ToLower();
                        if (!GoldTree.GetGame().GetRoleManager().method_11(text2, Session))
                        {
                            RoomItem_0.string_2 = "";
                        }
                    }
                    ServerMessage Message5_ = new ServerMessage(95u);
                    RoomItem_0.method_6(Message5_);
                    this.SendMessage(Message5_, null);
                }
                this.method_22();
                if (!bool_14)
                {
                    this.method_87(this.method_43(int_17, int_18), true, true);
                    foreach (AffectedTile current in dictionary.Values)
                    {
                        this.method_87(this.method_43(current.Int32_0, current.Int32_1), true, true);
                    }
                    if (num3 > 0 || num4 > 0)
                    {
                        this.method_87(this.method_43(num3, num4), true, true);
                    }
                    foreach (AffectedTile current in dictionary2.Values)
                    {
                        this.method_87(this.method_43(current.Int32_0, current.Int32_1), true, true);
                    }
                }
                result = true;
            }
            return result;
        }
Ejemplo n.º 8
0
        public void method_25()
        {
            this.hashtable_0.Clear();
            this.hashtable_4.Clear();
            DataTable dataTable;
            using (DatabaseClient @class = GoldTree.GetDatabase().GetClient())
            {
                dataTable = @class.ReadDataTable("SELECT Id, base_item, extra_data, x, y, z, rot, wall_pos FROM items WHERE room_id = '" + this.uint_0 + "' ORDER BY room_id DESC");
            }
            if (dataTable != null)
            {
                foreach (DataRow dataRow in dataTable.Rows)
                {
                    RoomItem class2 = new RoomItem((uint)dataRow["Id"], this.Id, (uint)dataRow["base_item"], (string)dataRow["extra_data"], (int)dataRow["x"], (int)dataRow["y"], (double)dataRow["z"], (int)dataRow["rot"], (string)dataRow["wall_pos"], this);
                    if (class2.Boolean_0)
                    {
                        this.bool_11 = true;
                    }
                    if (class2.GetBaseItem().InteractionType.ToLower().Contains("wf_") || class2.GetBaseItem().InteractionType.ToLower().Contains("fbgate"))
                    {
                        DataRow dataRow2;
                        using (DatabaseClient @class = GoldTree.GetDatabase().GetClient())
                        {
                            dataRow2 = @class.ReadDataRow("SELECT extra1,extra2,extra3,extra4,extra5 FROM wired_items WHERE item_id = '" + class2.uint_0 + "'");
                        }
                        if (dataRow2 != null)
                        {
                            class2.string_2 = (string)dataRow2["extra1"];
                            class2.string_3 = (string)dataRow2["extra2"];
                            class2.string_4 = (string)dataRow2["extra3"];
                            class2.string_5 = (string)dataRow2["extra4"];
                            class2.string_6 = (string)dataRow2["extra5"];
                        }
                    }
                    if (class2.GetBaseItem().InteractionType.ToLower() == "firework")
                    {
                        DataRow dataRow2;
                        using (DatabaseClient @class = GoldTree.GetDatabase().GetClient())
                        {
                            dataRow2 = @class.ReadDataRow("SELECT fw_count FROM items WHERE id = '" + class2.uint_0 + "'");
                        }
                        if (dataRow2 != null)
                        {
                            class2.FireWorkCount = (int)dataRow2["fw_count"];
                        }
                    }

                    if (class2.GetBaseItem().InteractionType.ToLower() == "jukebox")
                    {
                        RoomMusicController roomMusicController = class2.method_8().GetRoomMusicController();
                        roomMusicController.LinkRoomOutputItemIfNotAlreadyExits(class2);
                    }
                    string text = class2.GetBaseItem().InteractionType.ToLower();
                    switch (text)
                    {
                        case "dice":
                            if (class2.ExtraData == "-1")
                            {
                                class2.ExtraData = "0";
                            }
                            break;
                        case "fbgate":
                            if (class2.ExtraData != "" && class2.ExtraData.Contains(','))
                            {
                                class2.string_2 = class2.ExtraData.Split(new char[]
                            {
                                ','
                            })[0];
                                class2.string_3 = class2.ExtraData.Split(new char[]
                            {
                                ','
                            })[1];
                            }
                            break;
                        case "dimmer":
                            if (this.class67_0 == null)
                            {
                                this.class67_0 = new MoodlightData(class2.uint_0);
                            }
                            break;
                        case "bb_patch":
                            this.list_5.Add(class2);
                            if (class2.ExtraData == "5")
                            {
                                this.list_6.Add(class2);
                            }
                            else
                            {
                                if (class2.ExtraData == "8")
                                {
                                    this.list_7.Add(class2);
                                }
                                else
                                {
                                    if (class2.ExtraData == "11")
                                    {
                                        this.list_9.Add(class2);
                                    }
                                    else
                                    {
                                        if (class2.ExtraData == "14")
                                        {
                                            this.list_8.Add(class2);
                                        }
                                    }
                                }
                            }
                            break;
                        case "blue_score":
                            this.list_12.Add(class2);
                            break;
                        case "green_score":
                            this.list_13.Add(class2);
                            break;
                        case "red_score":
                            this.list_10.Add(class2);
                            break;
                        case "yellow_score":
                            this.list_11.Add(class2);
                            break;
                        case "stickiepole":
                            this.list_3.Add(class2);
                            break;
                        case "wf_trg_onsay":
                        case "wf_trg_enterroom":
                        case "wf_trg_furnistate":
                        case "wf_trg_onfurni":
                        case "wf_trg_offfurni":
                        case "wf_trg_gameend":
                        case "wf_trg_gamestart":
                            if (!this.list_14.Contains(class2))
                            {
                                this.list_14.Add(class2);
                            }
                            break;
                        case "wf_trg_attime":
                            if (class2.string_2.Length <= 0)
                            {
                                class2.string_2 = "10";
                            }
                            if (!this.list_14.Contains(class2))
                            {
                                this.list_14.Add(class2);
                            }
                            class2.bool_0 = true;
                            class2.ReqUpdate(1);
                            break;
                        case "wf_trg_atscore":
                            if (!this.list_14.Contains(class2))
                            {
                                this.list_14.Add(class2);
                            }
                            class2.WiredAtTimeNeedReset = false;
                            class2.ReqUpdate(1);
                            break;
                        case "wf_trg_timer":
                            if (class2.string_2.Length <= 0)
                            {
                                class2.string_2 = "10";
                            }
                            if (!this.list_14.Contains(class2))
                            {
                                this.list_14.Add(class2);
                            }
                            class2.bool_0 = true;
                            class2.ReqUpdate(1);
                            break;
                        case "wf_act_saymsg":
                        case "wf_act_kick_user":
                        case "wf_act_moveuser":
                        case "wf_act_togglefurni":
                        case "wf_act_givepoints":
                        case "wf_act_moverotate":
                        case "wf_act_matchfurni":
                        case "wf_act_give_phx":
                            if (!this.list_15.Contains(class2))
                            {
                                this.list_15.Add(class2);
                            }
                            break;
                        case "wf_cnd_trggrer_on_frn":
                        case "wf_cnd_furnis_hv_avtrs":
                        case "wf_cnd_has_furni_on":
                        case "wf_cnd_match_snapshot":
                        case "wf_cnd_time_more_than":
                        case "wf_cnd_time_less_than":
                        case "wf_cnd_phx":
                            if (!this.list_16.Contains(class2))
                            {
                                this.list_16.Add(class2);
                            }
                            break;
                        case "freeze_tile":
                            this.GetFreeze().AddFreezeTile(class2);
                            break;
                        case "freeze_ice_block":
                            this.GetFreeze().AddFreezeBlock(class2);
                            break;
                        case "freeze_exit":
                            RoomItem exitTeleport = this.GetFreeze().ExitTeleport;
                            if (exitTeleport == null)
                            {
                                this.GetFreeze().ExitTeleport = class2;
                            }
                            break;
                        case "freeze_blue_gate":
                            this.GetGameManager().AddFreezeGate(class2);
                            break;
                        case "freeze_red_gate":
                            this.GetGameManager().AddFreezeGate(class2);
                            break;
                        case "freeze_green_gate":
                            this.GetGameManager().AddFreezeGate(class2);
                            break;
                        case "freeze_yellow_gate":
                            this.GetGameManager().AddFreezeGate(class2);
                            break;
                        case "freeze_blue_score":
                            this.GetGameManager().AddFreezeScoreboard(class2);
                            break;
                        case "freeze_red_score":
                            this.GetGameManager().AddFreezeScoreboard(class2);
                            break;
                        case "freeze_green_score":
                            this.GetGameManager().AddFreezeScoreboard(class2);
                            break;
                        case "freeze_yellow_score":
                            this.GetGameManager().AddFreezeScoreboard(class2);
                            break;
                    }
                    if (this.hashtable_0.Contains(class2.uint_0))
                    {
                        this.hashtable_0.Remove(class2.uint_0);
                    }
                    if (this.hashtable_4.Contains(class2.uint_0))
                    {
                        this.hashtable_4.Remove(class2.uint_0);
                    }
                    if (class2.Boolean_2)
                    {
                        this.hashtable_0.Add(class2.uint_0, class2);
                    }
                    else
                    {
                        this.hashtable_4.Add(class2.uint_0, class2);
                    }
                }
            }
        }
Ejemplo n.º 9
0
        public bool method_21(RoomUser RoomUser_1, RoomItem RoomItem_0, string string_10)
        {
            bool result;
            try
            {
                if (this.bool_6 || this.bool_7)
                {
                    result = false;
                }
                else
                {
                    bool flag = false;
                    int num = 0;
                    int num2 = 0;
                    bool flag2 = false;
                    string text = RoomItem_0.GetBaseItem().InteractionType.ToLower();
                    switch (text)
                    {
                        case "wf_trg_onsay":
                            if (string_10.Contains(RoomItem_0.string_2.ToLower()))
                            {
                                flag = true;
                            }
                            break;
                        case "wf_trg_enterroom":
                            if (RoomItem_0.string_2 == "" || RoomItem_0.string_2 == RoomUser_1.GetClient().GetHabbo().Username)
                            {
                                flag = true;
                            }
                            break;
                        case "wf_trg_furnistate":
                            if (RoomItem_0.string_3.Length > 0)
                            {
                                string[] collection = RoomItem_0.string_3.Split(new char[]
                            {
                                ','
                            });
                                List<string> list = new List<string>(collection);
                                foreach (string current in list)
                                {
                                    if (current == string_10)
                                    {
                                        flag = true;
                                    }
                                }
                            }
                            break;
                        case "wf_trg_onfurni":
                            if (RoomItem_0.string_3.Length > 0)
                            {
                                string[] collection = RoomItem_0.string_3.Split(new char[]
                            {
                                ','
                            });
                                List<string> list = new List<string>(collection);
                                List<string> list2 = list;
                                foreach (string current in list)
                                {
                                    if (!(current != string_10))
                                    {
                                        RoomItem @class = this.method_28(Convert.ToUInt32(string_10));
                                        if (@class != null)
                                        {
                                            flag = true;
                                        }
                                        else
                                        {
                                            list2.Remove(current);
                                        }
                                    }
                                }
                                RoomItem_0.string_3 = string.Join(",", list2.ToArray());
                            }
                            break;
                        case "wf_trg_offfurni":
                            if (RoomItem_0.string_3.Length > 0)
                            {
                                string[] collection = RoomItem_0.string_3.Split(new char[]
                            {
                                ','
                            });
                                List<string> list = new List<string>(collection);
                                List<string> list2 = list;
                                foreach (string current in list)
                                {
                                    if (!(current != string_10))
                                    {
                                        RoomItem @class = this.method_28(Convert.ToUInt32(string_10));
                                        if (@class != null)
                                        {
                                            flag = true;
                                        }
                                        else
                                        {
                                            list2.Remove(current);
                                        }
                                    }
                                }
                                RoomItem_0.string_3 = string.Join(",", list2.ToArray());
                            }
                            break;
                        case "wf_trg_gameend":
                            if (string_10 == "GameEnded")
                            {
                                flag = true;
                            }
                            break;
                        case "wf_trg_gamestart":
                            if (string_10 == "GameBegun")
                            {
                                flag = true;
                            }
                            break;
                        case "wf_trg_timer":
                            if (string_10 == "Timer")
                            {
                                flag = true;
                            }
                            break;
                        case "wf_trg_attime":
                            if (string_10 == "AtTime")
                            {
                                flag = true;
                            }
                            break;
                        case "wf_trg_atscore":
                            if (string_10 == "TheScore")
                            {
                                flag = true;
                            }
                            break;
                    }
                    try
                    {
                        List<RoomItem> list3 = this.method_93(RoomItem_0.Int32_0, RoomItem_0.Int32_1);
                        if (list3 == null)
                        {
                            result = false;
                            return result;
                        }
                        foreach (RoomItem current2 in list3)
                        {
                            text = current2.GetBaseItem().InteractionType.ToLower();
                            if (text != null)
                            {
                                int num4;
                                if (!(text == "wf_cnd_phx"))
                                {
                                    if (!(text == "wf_cnd_trggrer_on_frn"))
                                    {
                                        string[] collection;
                                        List<string> list;
                                        List<RoomItem> list4;
                                        if (!(text == "wf_cnd_furnis_hv_avtrs"))
                                        {
                                            if (!(text == "wf_cnd_has_furni_on"))
                                            {
                                                if (text == "wf_cnd_time_more_than")
                                                {
                                                    num++;
                                                    current2.ExtraData = "1";
                                                    current2.UpdateState(false, true);
                                                    current2.ReqUpdate(1);
                                                    if (current2.WiredCounter >= double.Parse(current2.string_2, CultureInfo.InvariantCulture))
                                                    {
                                                        num2++;
                                                        break;
                                                    }
                                                }
                                                else if (text == "wf_cnd_time_less_than")
                                                {
                                                    num++;
                                                    current2.ExtraData = "1";
                                                    current2.UpdateState(false, true);
                                                    current2.ReqUpdate(1);
                                                    if (current2.WiredCounter <= double.Parse(current2.string_2, CultureInfo.InvariantCulture))
                                                    {
                                                        num2++;
                                                        break;
                                                    }
                                                }
                                                else
                                                    continue;
                                            }
                                            num4 = num2;
                                            num++;
                                            current2.ExtraData = "1";
                                            current2.UpdateState(false, true);
                                            current2.ReqUpdate(1);
                                            current2.method_10();
                                            if (current2.string_3.Length <= 0)
                                            {
                                                continue;
                                            }
                                            collection = current2.string_3.Split(new char[]
                                            {
                                                ','
                                            });
                                            list = new List<string>(collection);
                                            list4 = new List<RoomItem>();
                                            foreach (string current3 in list)
                                            {
                                                list4.Add(this.method_28(Convert.ToUInt32(current3)));
                                            }
                                            using (List<RoomItem>.Enumerator enumerator3 = list4.GetEnumerator())
                                            {
                                                while (enumerator3.MoveNext())
                                                {
                                                    RoomItem current4 = enumerator3.Current;
                                                    if (current4 != null)
                                                    {
                                                        Dictionary<int, AffectedTile> dictionary = current4.Dictionary_0;
                                                        if (dictionary == null)
                                                        {
                                                            dictionary = new Dictionary<int, AffectedTile>();
                                                        }
                                                        RoomItem TopItem = this.GetTopItem(current4.Int32_0, current4.Int32_1);
                                                        if (TopItem != null && TopItem != current4 && TopItem.Double_0 >= current4.Double_0 && num4 + 1 != num2)
                                                        {
                                                            num2++;
                                                            break;
                                                        }
                                                        foreach (AffectedTile current5 in dictionary.Values)
                                                        {
                                                            TopItem = this.GetTopItem(current5.Int32_0, current5.Int32_1);
                                                            if (TopItem != null && TopItem != current4 && TopItem.Double_0 >= current4.Double_0 && num4 + 1 != num2)
                                                            {
                                                                num2++;
                                                                break;
                                                            }
                                                        }

                                                    }
                                                }
                                                continue;
                                            }
                                        }
                                        num++;
                                        current2.ExtraData = "1";
                                        current2.UpdateState(false, true);
                                        current2.ReqUpdate(1);
                                        current2.method_10();
                                        if (current2.string_3.Length <= 0)
                                        {
                                            continue;
                                        }
                                        collection = current2.string_3.Split(new char[]
                                        {
                                            ','
                                        });
                                        list = new List<string>(collection);
                                        list4 = new List<RoomItem>();
                                        foreach (string current3 in list)
                                        {
                                            list4.Add(this.method_28(Convert.ToUInt32(current3)));
                                        }
                                        bool flag3 = true;
                                        foreach (RoomItem current4 in list4)
                                        {
                                            if (current4 != null)
                                            {
                                                bool flag4 = false;
                                                Dictionary<int, AffectedTile> dictionary = current4.Dictionary_0;
                                                if (dictionary == null)
                                                {
                                                    dictionary = new Dictionary<int, AffectedTile>();
                                                }
                                                if (this.method_96(current4.Int32_0, current4.Int32_1))
                                                {
                                                    flag4 = true;
                                                }
                                                foreach (AffectedTile current5 in dictionary.Values)
                                                {
                                                    if (this.method_96(current5.Int32_0, current5.Int32_1))
                                                    {
                                                        flag4 = true;
                                                        break;
                                                    }
                                                }
                                                if (!flag4)
                                                {
                                                    flag3 = false;
                                                }
                                            }
                                        }
                                        if (flag3)
                                        {
                                            num2++;
                                            continue;
                                        }
                                        continue;
                                    }
                                    else
                                    {
                                        num4 = num2;
                                        num++;
                                        current2.ExtraData = "1";
                                        current2.UpdateState(false, true);
                                        current2.ReqUpdate(1);
                                        current2.method_10();
                                        if (current2.string_3.Length <= 0)
                                        {
                                            continue;
                                        }
                                        string[] collection = current2.string_3.Split(new char[]
                                        {
                                            ','
                                        });
                                        List<string> list = new List<string>(collection);
                                        List<RoomItem> list4 = new List<RoomItem>();
                                        foreach (string current3 in list)
                                        {
                                            list4.Add(this.method_28(Convert.ToUInt32(current3)));
                                        }
                                        if (RoomUser_1 == null)
                                        {
                                            continue;
                                        }
                                        using (List<RoomItem>.Enumerator enumerator3 = list4.GetEnumerator())
                                        {
                                            while (enumerator3.MoveNext())
                                            {
                                                RoomItem current4 = enumerator3.Current;
                                                if (current4 != null)
                                                {
                                                    Dictionary<int, AffectedTile> dictionary = current4.Dictionary_0;
                                                    if (dictionary == null)
                                                    {
                                                        dictionary = new Dictionary<int, AffectedTile>();
                                                    }
                                                    if (RoomUser_1.int_3 == current4.Int32_0 && RoomUser_1.int_4 == current4.Int32_1 && num4 + 1 != num2)
                                                    {
                                                        num2++;
                                                        break;
                                                    }
                                                    foreach (AffectedTile current5 in dictionary.Values)
                                                    {
                                                        if (RoomUser_1.int_3 == current5.Int32_0 && RoomUser_1.int_4 == current5.Int32_1 && num4 + 1 != num2)
                                                        {
                                                            num2++;
                                                            break;
                                                        }
                                                    }
                                                }
                                            }
                                            continue;
                                        }
                                    }
                                }
                                num4 = num2;
                                num++;
                                current2.ExtraData = "1";
                                current2.UpdateState(false, true);
                                current2.ReqUpdate(1);
                                if (current2.string_2.Length > 0)
                                {
                                    string string_11 = current2.string_2.Split(new char[]
                                    {
                                        ':'
                                    })[0].ToLower();
                                    string string_12 = current2.string_2.Split(new char[]
                                    {
                                        ':'
                                    })[1];
                                    if (RoomUser_1 != null)
                                    {
                                        if (!RoomUser_1.IsBot && this.method_18(RoomUser_1, string_11, string_12))
                                        {
                                            num2++;
                                        }
                                    }
                                    else
                                    {
                                        RoomUser[] array = this.RoomUser_0;
                                        for (int i = 0; i < array.Length; i++)
                                        {
                                            RoomUser class2 = array[i];
                                            if (class2 != null && !class2.IsBot && this.method_18(class2, string_11, string_12) && num4 + 1 != num2)
                                            {
                                                num2++;
                                                break;
                                            }
                                        }
                                    }
                                }
                            }
                        }
                        if (num != num2)
                        {
                            result = false;
                            return result;
                        }
                    }
                    catch
                    {
                    }
                    if (flag && num == num2)
                    {
                        RoomItem_0.ExtraData = "1";
                        RoomItem_0.UpdateState(false, true);
                        RoomItem_0.ReqUpdate(1);
                        List<RoomItem> list6 = this.method_93(RoomItem_0.Int32_0, RoomItem_0.Int32_1);
                        if (list6 == null)
                        {
                            result = false;
                            return result;
                        }
                        bool flag5 = false;
                        foreach (RoomItem current2 in list6)
                        {
                            if (current2.GetBaseItem().InteractionType.ToLower() == "wf_xtra_random")
                            {
                                flag5 = true;
                                break;
                            }
                        }
                        if (flag5)
                        {
                            List<RoomItem> list7 = new List<RoomItem>();
                            Random random = new Random();
                            while (list6.Count != 0)
                            {
                                int index = random.Next(0, list6.Count);
                                list7.Add(list6[index]);
                                list6.RemoveAt(index);
                            }
                            list6 = list7;
                        }
                        foreach (RoomItem current2 in list6)
                        {
                            if (flag5 && flag2)
                            {
                                break;
                            }
                            text = current2.GetBaseItem().InteractionType.ToLower();
                            switch (text)
                            {
                                case "wf_act_give_phx":
                                    current2.ExtraData = "1";
                                    current2.UpdateState(false, true);
                                    current2.ReqUpdate(1);
                                    if (current2.string_2.Length > 0)
                                    {
                                        string string_11 = current2.string_2.Split(new char[]
                                    {
                                        ':'
                                    })[0].ToLower();
                                        string string_12 = current2.string_2.Split(new char[]
                                    {
                                        ':'
                                    })[1];
                                        if (RoomUser_1 != null)
                                        {
                                            if (!RoomUser_1.IsBot)
                                            {
                                                this.method_19(RoomUser_1, string_11, string_12, current2.uint_0);
                                            }
                                        }
                                        else
                                        {
                                            RoomUser[] array = this.RoomUser_0;
                                            for (int i = 0; i < array.Length; i++)
                                            {
                                                RoomUser class2 = array[i];
                                                if (class2 != null && !class2.IsBot)
                                                {
                                                    this.method_19(class2, string_11, string_12, current2.uint_0);
                                                }
                                            }
                                        }
                                        flag2 = true;
                                    }
                                    break;
                                case "wf_act_saymsg":
                                    current2.ExtraData = "1";
                                    current2.UpdateState(false, true);
                                    current2.ReqUpdate(1);
                                    if (current2.string_2.Length > 0)
                                    {
                                        string text2 = current2.string_2;
                                        text2 = ChatCommandHandler.smethod_4(text2);
                                        if (text2.Length > 100)
                                        {
                                            text2 = text2.Substring(0, 100);
                                        }
                                        if (RoomUser_1 != null)
                                        {
                                            if (!RoomUser_1.IsBot)
                                            {
                                                RoomUser_1.GetClient().GetHabbo().method_28(text2);
                                            }
                                        }
                                        else
                                        {
                                            RoomUser[] array = this.RoomUser_0;
                                            for (int i = 0; i < array.Length; i++)
                                            {
                                                RoomUser class2 = array[i];
                                                if (class2 != null && !class2.IsBot)
                                                {
                                                    class2.GetClient().GetHabbo().method_28(text2);
                                                }
                                            }
                                        }
                                        flag2 = true;
                                    }
                                    break;
                                case "wf_act_moveuser":
                                    current2.ExtraData = "1";
                                    current2.UpdateState(false, true);
                                    current2.ReqUpdate(1);
                                    current2.method_10();
                                    if (current2.string_3.Length > 0)
                                    {
                                        string[] collection = current2.string_3.Split(new char[]
                                    {
                                        ','
                                    });
                                        List<string> list = new List<string>(collection);
                                        Random random2 = new Random();
                                        int num5 = random2.Next(0, list.Count - 1);
                                        RoomItem class3 = this.method_28(Convert.ToUInt32(list[num5]));
                                        if (class3 != null)
                                        {
                                            if (RoomUser_1 != null)
                                            {
                                                this.byte_0[RoomUser_1.int_3, RoomUser_1.int_4] = 1;
                                                this.byte_0[RoomUser_1.int_12, RoomUser_1.int_13] = 1;
                                                this.byte_0[class3.Int32_0, class3.Int32_1] = 1;
                                                RoomUser_1.bool_6 = false;
                                                RoomUser_1.int_12 = class3.Int32_0;
                                                RoomUser_1.int_13 = class3.Int32_1;
                                                RoomUser_1.double_1 = class3.Double_0;
                                                RoomUser_1.method_7(class3.Int32_0, class3.Int32_1, class3.Double_0);
                                                RoomUser_1.UpdateNeeded = true;
                                                if (!current2.dictionary_1.ContainsKey(RoomUser_1))
                                                {
                                                    current2.dictionary_1.Add(RoomUser_1, 10);
                                                }
                                                if (RoomUser_1.class34_1 != null)
                                                {
                                                    RoomUser_1.class34_1.RoomUser_0 = null;
                                                    RoomUser_1.RoomUser_0 = null;
                                                    RoomUser_1.class34_1 = null;
                                                }
                                                this.method_87(RoomUser_1, true, false);
                                            }
                                            else
                                            {
                                                RoomUser[] array = this.RoomUser_0;
                                                for (int i = 0; i < array.Length; i++)
                                                {
                                                    RoomUser class2 = array[i];
                                                    if (class2 != null)
                                                    {
                                                        this.byte_0[class2.int_3, class2.int_4] = 1;
                                                        this.byte_0[class3.Int32_0, class3.Int32_1] = 1;
                                                        class2.method_7(class3.Int32_0, class3.Int32_1, class3.Double_0);
                                                        class2.UpdateNeeded = true;
                                                        if (!current2.dictionary_1.ContainsKey(class2))
                                                        {
                                                            current2.dictionary_1.Add(class2, 10);
                                                        }
                                                    }
                                                }
                                            }
                                            flag2 = true;
                                        }
                                    }
                                    break;
                                case "wf_act_togglefurni":
                                    current2.ExtraData = "1";
                                    current2.UpdateState(false, true);
                                    current2.ReqUpdate(1);
                                    if (current2.string_3.Length > 0)
                                    {
                                        string[] collection = current2.string_3.Split(new char[]
                                    {
                                        ','
                                    });
                                        IEnumerable<string> enumerable = new List<string>(collection);
                                        List<string> list2 = enumerable.ToList<string>();
                                        foreach (string current in enumerable)
                                        {
                                            RoomItem class3 = this.method_28(Convert.ToUInt32(current));
                                            if (class3 != null)
                                            {
                                                class3.Class69_0.OnTrigger(null, class3, 0, true);
                                            }
                                            else
                                            {
                                                list2.Remove(current);
                                            }
                                        }
                                        flag2 = true;
                                    }
                                    break;
                                case "wf_act_kick_user":
                                    current2.ExtraData = "1";
                                    current2.UpdateState(false, true);
                                    current2.ReqUpdate(1);
                                    GameClient GetPlayerSession = GoldTree.GetGame().GetClientManager().GetClientByHabbo(RoomUser_1.GetClient().GetHabbo().Username);
                                    if (GetPlayerSession != null)
                                    {
                                        Room class2 = RoomUser_1.GetClient().GetHabbo().CurrentRoom;
                                        if (!(class2.Owner == GetPlayerSession.GetHabbo().Username && GetPlayerSession.GetHabbo().HasFuse("acc_unkickable")))
                                        {
                                            class2.method_47(GetPlayerSession, true, false);
                                            if (current2.string_2.Length > 0)
                                            {
                                                GetPlayerSession.SendNotif(current2.string_2);
                                            }
                                            else
                                            {
                                                GetPlayerSession.SendNotif("Wired: Potki käyttäjä wired-tavara on potkinut sinut huoneesta!");
                                            }
                                        }
                                        flag2 = true;
                                    }
                                    break;
                                case "wf_act_reset_timers":
                                    current2.ExtraData = "1";
                                    current2.UpdateState(false, true);
                                    current2.ReqUpdate(1);
                                    foreach (RoomItem current in this.list_14)
                                    {
                                        if (current.GetBaseItem().InteractionType.ToLower() == "wf_trg_attime")
                                        {
                                            current.WiredAtTimeNeedReset = false;
                                            current.WiredAtTimeTimer = 0;
                                            current.ReqUpdate(1);
                                        }
                                        flag2 = true;
                                    }

                                    foreach (RoomItem current in this.list_16)
                                    {
                                        if (current.GetBaseItem().InteractionType.ToLower() == "wf_cnd_time_more_than")
                                        {
                                            current.WiredCounter = 0;
                                            current.WiredNeedReset = false;
                                            current.ReqUpdate(1);
                                        }
                                        else if (current.GetBaseItem().InteractionType.ToLower() == "wf_cnd_time_less_than")
                                        {
                                            current.WiredCounter = 0;
                                            current.WiredNeedReset = false;
                                            current.ReqUpdate(1);
                                        }
                                        flag2 = true;
                                    }
                                    break;
                                case "wf_act_givepoints":
                                    current2.ExtraData = "1";
                                    current2.UpdateState(false, true);
                                    current2.ReqUpdate(1);
                                    if (RoomUser_1 != null && current2.string_2.Length > 0)
                                    {
                                        int team = 0;
                                        if (RoomUser_1.team == Team.Yellow)
                                        {
                                            team = 12;
                                        }
                                        else if (RoomUser_1.team == Team.Red)
                                        {
                                            team = 3;
                                        }
                                        else if (RoomUser_1.team == Team.Green)
                                        {
                                            team = 6;
                                        }
                                        else if (RoomUser_1.team == Team.Blue)
                                        {
                                            team = 9;
                                        }
                                        this.method_88(team, Convert.ToInt32(current2.string_2), current2);
                                        flag2 = true;
                                    }
                                    break;
                                case "wf_act_moverotate":
                                    current2.ExtraData = "1";
                                    current2.UpdateState(false, true);
                                    current2.ReqUpdate(1);
                                    current2.method_9();
                                    if (current2.string_4.Length > 0)
                                    {
                                        string[] collection = current2.string_4.Split(new char[]
                                    {
                                        ','
                                    });
                                        IEnumerable<string> enumerable2 = new List<string>(collection);
                                        foreach (string current in enumerable2)
                                        {
                                            RoomItem class3 = this.method_28(Convert.ToUInt32(current));
                                            if (class3 != null)
                                            {
                                                if (current2.string_2 != "0" && current2.string_2 != "")
                                                {
                                                    ThreeDCoord gstruct1_ = class3.GStruct1_1;
                                                    int num5 = 0;
                                                    int num6 = 0;
                                                    int num7 = 0;
                                                    if (current2.string_2 == "1")
                                                    {
                                                        Random random3 = new Random();
                                                        num5 = random3.Next(1, 5);
                                                    }
                                                    else
                                                    {
                                                        if (current2.string_2 == "2")
                                                        {
                                                            Random random3 = new Random();
                                                            num6 = random3.Next(1, 3);
                                                        }
                                                        else
                                                        {
                                                            if (current2.string_2 == "3")
                                                            {
                                                                Random random3 = new Random();
                                                                num7 = random3.Next(1, 3);
                                                            }
                                                        }
                                                    }
                                                    if (current2.string_2 == "4" || num5 == 1 || num7 == 1)
                                                    {
                                                        gstruct1_ = class3.method_1(4);
                                                    }
                                                    else
                                                    {
                                                        if (current2.string_2 == "5" || num5 == 2 || num6 == 1)
                                                        {
                                                            gstruct1_ = class3.method_1(6);
                                                        }
                                                        else
                                                        {
                                                            if (current2.string_2 == "6" || num5 == 3 || num7 == 2)
                                                            {
                                                                gstruct1_ = class3.method_1(0);
                                                            }
                                                            else
                                                            {
                                                                if (current2.string_2 == "7" || num5 == 4 || num6 == 2)
                                                                {
                                                                    gstruct1_ = class3.method_1(2);
                                                                }
                                                            }
                                                        }
                                                    }
                                                    if (this.method_37(gstruct1_.x, gstruct1_.y, true, true, true, false, false, true, true) && class3.GetBaseItem().InteractionType != "wf_trg_timer")
                                                    {
                                                        this.method_41(class3, gstruct1_, current2.uint_0, this.GetTopItemHeight(gstruct1_.x, gstruct1_.y));
                                                    }
                                                }
                                                if (current2.string_3.Length > 0 && current2.string_3 != "0" && current2.string_3 != "")
                                                {
                                                    int num5 = 0;
                                                    if (current2.string_3 == "1")
                                                    {
                                                        num5 = class3.int_3 + 2;
                                                        if (num5 > 6)
                                                        {
                                                            num5 = 0;
                                                        }
                                                    }
                                                    else
                                                    {
                                                        if (current2.string_3 == "2")
                                                        {
                                                            num5 = class3.int_3 - 2;
                                                            if (num5 < 0)
                                                            {
                                                                num5 = 6;
                                                            }
                                                        }
                                                        else
                                                        {
                                                            if (current2.string_3 == "3")
                                                            {
                                                                Random random3 = new Random();
                                                                num5 = random3.Next(1, 5);
                                                                if (num5 == 1)
                                                                {
                                                                    num5 = 0;
                                                                }
                                                                else
                                                                {
                                                                    if (num5 == 2)
                                                                    {
                                                                        num5 = 2;
                                                                    }
                                                                    else
                                                                    {
                                                                        if (num5 == 3)
                                                                        {
                                                                            num5 = 4;
                                                                        }
                                                                        else
                                                                        {
                                                                            if (num5 == 4)
                                                                            {
                                                                                num5 = 6;
                                                                            }
                                                                        }
                                                                    }
                                                                }
                                                            }
                                                        }
                                                    }
                                                    if (current2.method_8().method_79(null, class3, class3.Int32_0, class3.Int32_1, num5, false, false, false))
                                                    {
                                                        flag2 = true;
                                                    }
                                                }
                                            }
                                        }
                                        flag2 = true;
                                    }
                                    break;
                                case "wf_act_matchfurni":
                                    current2.ExtraData = "1";
                                    current2.UpdateState(false, true);
                                    current2.ReqUpdate(1);
                                    current2.method_9();
                                    if (current2.string_4.Length > 0 && current2.string_2.Length > 0)
                                    {
                                        string[] collection = current2.string_4.Split(new char[]
                                    {
                                        ','
                                    });
                                        IEnumerable<string> enumerable = new List<string>(collection);
                                        string[] collection2 = current2.string_2.Split(new char[]
                                    {
                                        ';'
                                    });
                                        List<string> list8 = new List<string>(collection2);
                                        int num8 = 0;
                                        foreach (string current in enumerable)
                                        {
                                            RoomItem class3 = this.method_28(Convert.ToUInt32(current));
                                            if (class3 != null && !(class3.GetBaseItem().InteractionType.ToLower() == "dice"))
                                            {
                                                string[] collection3 = list8[num8].Split(new char[]
                                            {
                                                ','
                                            });
                                                List<string> list9 = new List<string>(collection3);
                                                bool flag6 = false;
                                                bool flag7 = false;
                                                if (current2.string_3 != "" && class3 != null)
                                                {
                                                    int int_ = class3.Int32_0;
                                                    int int_2 = class3.Int32_1;
                                                    if (current2.string_3.StartsWith("I"))
                                                    {
                                                        class3.ExtraData = list9[4];
                                                        flag7 = true;
                                                    }
                                                    if (current2.string_3.Substring(1, 1) == "I")
                                                    {
                                                        class3.int_3 = Convert.ToInt32(list9[3]);
                                                        flag6 = true;
                                                    }
                                                    if (current2.string_3.EndsWith("I"))
                                                    {
                                                        int_ = Convert.ToInt32(list9[0]);
                                                        int_2 = Convert.ToInt32(list9[1]);
                                                        flag6 = true;
                                                    }
                                                    if (flag6)
                                                    {
                                                        this.method_40(class3, int_, int_2, current2.uint_0, class3.Double_0);
                                                    }
                                                    if (flag7)
                                                    {
                                                        class3.UpdateState(false, true);
                                                    }
                                                    this.method_22();
                                                }
                                                num8++;
                                            }
                                        }
                                    }
                                    flag2 = true;
                                    break;
                            }
                        }
                    }
                    result = flag2;
                }
            }
            catch
            {
                result = false;
            }
            return result;
        }
 public override void OnPlace(GameClient Session, RoomItem RoomItem_0)
 {
     RoomItem_0.ExtraData = "-1";
     RoomItem_0.ReqUpdate(10);
 }
 public override void OnTrigger(GameClient Session, RoomItem Item, int Request, bool UserHasRights)
 {
     if (UserHasRights)
     {
         int num = 0;
         if (Item.ExtraData.Length > 0)
         {
             num = int.Parse(Item.ExtraData);
         }
         if (Request == 0)
         {
             if (num <= -1)
             {
                 num = 0;
             }
             else
             {
                 if (num >= 0)
                 {
                     num = -1;
                 }
             }
         }
         else
         {
             if (Request >= 1)
             {
                 if (Request == 1)
                 {
                     if (!Item.method_8().frzTimer)
                     {
                         Item.method_8().frzTimer = true;
                         Item.ReqUpdate(1);
                         if (Session != null)
                         {
                             RoomUser RoomUser_ = Session.GetHabbo().CurrentRoom.GetRoomUserByHabbo(Session.GetHabbo().Id);
                             Item.method_8().method_14(RoomUser_);
                             Item.method_8().GetFreeze().StartGame();
                         }
                     }
                     else
                     {
                         Item.method_8().frzTimer = false;
                         Item.method_8().GetFreeze().StopGame();
                     }
                 }
                 else
                 {
                     if (Request == 2)
                     {
                         num += 60;
                         if (num >= 600)
                         {
                             num = 0;
                         }
                     }
                 }
             }
         }
         Item.ExtraData = num.ToString();
         Item.UpdateState(true, true);
     }
 }
        public override void OnTrigger(GameClient Session, RoomItem RoomItem_0, int int_0, bool bool_0)
        {
            if (bool_0)
            {
                int num = 0;
                if (RoomItem_0.ExtraData.Length > 0)
                {
                    num = int.Parse(RoomItem_0.ExtraData);
                }
                if (int_0 == 0)
                {
                    if (num <= -1)
                    {
                        num = 0;
                    }
                    else
                    {
                        if (num >= 0)
                        {
                            num = -1;
                        }
                    }
                }
                else
                {
                    if (int_0 >= 1)
                    {
                        if (int_0 == 1)
                        {
                            if (!RoomItem_0.bool_0)
                            {
                                RoomItem_0.bool_0 = true;
                                RoomItem_0.ReqUpdate(1);
                                if (Session != null)
                                {
                                    RoomUser RoomUser_ = Session.GetHabbo().CurrentRoom.GetRoomUserByHabbo(Session.GetHabbo().Id);
                                    RoomItem_0.method_8().method_14(RoomUser_);
                                    foreach (RoomItem Item in RoomItem_0.method_8().Hashtable_0.Values)
                                    {
                                        if (Item.GetBaseItem().Name == "bb_apparatus")
                                        {
                                            Item.ExtraData = "1";
                                            Item.UpdateState(false, true);
                                            Item.ReqUpdate(1);
                                        }
                                    }
                                }
                            }
                            else
                            {
                                RoomItem_0.bool_0 = false;

                                foreach (RoomItem Item in RoomItem_0.method_8().Hashtable_0.Values)
                                {
                                    if (Item.GetBaseItem().Name == "bb_apparatus")
                                    {
                                        Item.ExtraData = "0";
                                        Item.UpdateState(false, true);
                                        Item.ReqUpdate(1);
                                    }
                                }
                            }
                        }
                        else
                        {
                            if (int_0 == 2)
                            {
                                num += 60;
                                if (num >= 600)
                                {
                                    num = 0;
                                }
                            }
                        }
                    }
                }
                RoomItem_0.ExtraData = num.ToString();
                RoomItem_0.UpdateState(true, true);
            }
        }