public void PointHasMoreThan3Neighbours_GivenPointsAround1And1_ShouldReturnFalse() { //---------------Set up test pack------------------- _game = new Game(10); _game.Toggle(0, 0); _game.Toggle(1, 0); _game.Toggle(2, 0); //---------------Assert Precondition---------------- //---------------Execute Test ---------------------- var hasMoreThanThreeNeighbours = _game.PointHasMoreThanThreeNeighbours(1, 1); //---------------Test Result ----------------------- Assert.IsFalse(hasMoreThanThreeNeighbours); }