SetSceneContext() public method

public SetSceneContext ( SceneContextInfo context ) : void
context SceneContextInfo
return void
 static public int SetSceneContext(IntPtr l)
 {
     try {
         GameFramework.SceneLogicInfoManager self = (GameFramework.SceneLogicInfoManager)checkSelf(l);
         GameFramework.SceneContextInfo      a1;
         checkType(l, 2, out a1);
         self.SetSceneContext(a1);
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }