示例#1
0
文件: UI.cs 项目: asheraryam/GameFeel
 private void OnUIClosed(ToggleUI tu)
 {
     if (_openedNodes.Contains(tu))
     {
         _openedNodes.Remove(tu);
     }
     _openedTypes.Clear();
     foreach (var node in _openedNodes)
     {
         _openedTypes.Add(node.GetType());
     }
 }
示例#2
0
文件: UI.cs 项目: asheraryam/GameFeel
 private void OnUIOpened(ToggleUI tu)
 {
     _openedNodes.Add(tu);
     _openedTypes.Add(tu.GetType());
 }