public int Initialize(List<BaseUnit> VecUnits, Map map)
 {
     config = new NetPeerConfiguration("StarKampf");
     client = new NetClient(config);
     client.Start();
     client.Connect(host: "127.0.0.1", port: 12345);
     side = 0; //  later somebody need make ini side in moment connecting to the server // later means never // это типа комментарий к комментарию, ну вы поняли да?)
     outMsg = client.CreateMessage();
     unitsManager = new UnitsManager(VecUnits, map);
     return side;
 }
 public int Initialize(ref List<BaseUnit> VecUnits, Map map)
 {
     config = new NetPeerConfiguration("StarKampf");
     client = new NetClient(config);
     client.Start();
     client.Connect(host: "127.0.0.1", port: 12345);
     outMsg = client.CreateMessage();
     this.VecUnits = VecUnits;
     unitsManager = new UnitsManager(ref VecUnits, map);
     OutComingCommandAboutIni = string.Empty;
     return side;
 }
 public int Initialize(ref List <BaseUnit> VecUnits, Map map)
 {
     config = new NetPeerConfiguration("StarKampf");
     client = new NetClient(config);
     client.Start();
     client.Connect(host: "127.0.0.1", port: 12345);
     outMsg                   = client.CreateMessage();
     this.VecUnits            = VecUnits;
     unitsManager             = new UnitsManager(ref VecUnits, map);
     OutComingCommandAboutIni = string.Empty;
     return(side);
 }