public Pixelizer(Game game, EndCutscene32Host host) : base(game) { this.Host = host; this.DrawOrder = 1000; this.UpdateOrder = 1000; }
protected override void Dispose(bool disposing) { this.GameState.InEndCutscene = false; this.GameState.SkipRendering = false; EndCutscene32Host.Instance = (EndCutscene32Host)null; this.LevelManager.LevelChanged -= new Action(this.TryDestroy); base.Dispose(disposing); }
public FezGrid(Game game, EndCutscene32Host host) : base(game) { this.Host = host; this.DrawOrder = 1000; }
public EndCutscene32Host(Game game) : base(game) { EndCutscene32Host.Instance = this; }
protected override void Dispose(bool disposing) { this.GameState.InEndCutscene = false; this.GameState.SkipRendering = false; EndCutscene32Host.Instance = (EndCutscene32Host) null; this.LevelManager.LevelChanged -= new Action(this.TryDestroy); base.Dispose(disposing); }
public TetraordialOoze(Game game, EndCutscene32Host host) : base(game) { this.Host = host; this.DrawOrder = 1000; }
public VibratingMembrane(Game game, EndCutscene32Host host) : base(game) { this.Host = host; this.DrawOrder = 1000; }
public AxisDna(Game game, EndCutscene32Host host) : base(game) { this.Host = host; this.DrawOrder = 1000; }
public DrumSolo(Game game, EndCutscene32Host host) : base(game) { this.Host = host; this.DrawOrder = 1000; }