示例#1
0
 static int Reload(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 3);
         FairyGUI.NTexture   obj  = (FairyGUI.NTexture)ToLua.CheckObject <FairyGUI.NTexture>(L, 1);
         UnityEngine.Texture arg0 = (UnityEngine.Texture)ToLua.CheckObject <UnityEngine.Texture>(L, 2);
         UnityEngine.Texture arg1 = (UnityEngine.Texture)ToLua.CheckObject <UnityEngine.Texture>(L, 3);
         obj.Reload(arg0, arg1);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }