static public int DestroyMaterials(IntPtr l) { try { FairyGUI.NTexture self = (FairyGUI.NTexture)checkSelf(l); self.DestroyMaterials(); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static int DestroyMaterials(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); FairyGUI.NTexture obj = (FairyGUI.NTexture)ToLua.CheckObject(L, 1, typeof(FairyGUI.NTexture)); obj.DestroyMaterials(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }