示例#1
0
    static int GetDrawRect(IntPtr L)
    {
        try
        {
            ToLua.CheckArgsCount(L, 2);
            FairyGUI.NTexture obj  = (FairyGUI.NTexture)ToLua.CheckObject <FairyGUI.NTexture>(L, 1);
            UnityEngine.Rect  arg0 = StackTraits <UnityEngine.Rect> .Check(L, 2);

            UnityEngine.Rect o = obj.GetDrawRect(arg0);
            ToLua.PushValue(L, o);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }