public PlayOneShotSound ( |
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clip | ||
return | void |
static int PlayOneShotSound(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(FairyGUI.GRoot), typeof(UnityEngine.AudioClip))) { FairyGUI.GRoot obj = (FairyGUI.GRoot)ToLua.ToObject(L, 1); UnityEngine.AudioClip arg0 = (UnityEngine.AudioClip)ToLua.ToObject(L, 2); obj.PlayOneShotSound(arg0); return(0); } else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(FairyGUI.GRoot), typeof(UnityEngine.AudioClip), typeof(float))) { FairyGUI.GRoot obj = (FairyGUI.GRoot)ToLua.ToObject(L, 1); UnityEngine.AudioClip arg0 = (UnityEngine.AudioClip)ToLua.ToObject(L, 2); float arg1 = (float)LuaDLL.lua_tonumber(L, 3); obj.PlayOneShotSound(arg0, arg1); return(0); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: FairyGUI.GRoot.PlayOneShotSound")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static public int PlayOneShotSound(IntPtr l) { try { int argc = LuaDLL.lua_gettop(l); if (argc == 2) { FairyGUI.GRoot self = (FairyGUI.GRoot)checkSelf(l); UnityEngine.AudioClip a1; checkType(l, 2, out a1); self.PlayOneShotSound(a1); pushValue(l, true); return(1); } else if (argc == 3) { FairyGUI.GRoot self = (FairyGUI.GRoot)checkSelf(l); UnityEngine.AudioClip a1; checkType(l, 2, out a1); System.Single a2; checkType(l, 3, out a2); self.PlayOneShotSound(a1, a2); pushValue(l, true); return(1); } pushValue(l, false); LuaDLL.lua_pushstring(l, "No matched override function to call"); return(2); } catch (Exception e) { return(error(l, e)); } }