FMOD_Sound_SetLoopPoints() private method

private FMOD_Sound_SetLoopPoints ( IntPtr sound, uint loopstart, TIMEUNIT loopstarttype, uint loopend, TIMEUNIT loopendtype ) : RESULT
sound System.IntPtr
loopstart uint
loopstarttype TIMEUNIT
loopend uint
loopendtype TIMEUNIT
return RESULT
示例#1
0
 public RESULT setLoopPoints(uint loopstart, TIMEUNIT loopstarttype, uint loopend, TIMEUNIT loopendtype)
 {
     return(Sound.FMOD_Sound_SetLoopPoints(soundraw, loopstart, loopstarttype, loopend, loopendtype));
 }