/// <summary> /// Gets quaternion description /// </summary> /// <param name="quaternion">Quaternion</param> /// <returns>Return quaternion description</returns> public static string GetDescription(this Quaternion quaternion) { Vector3 axis = quaternion.Axis; float angle = quaternion.Angle; return(string.Format("Angle: {0:0.00} in axis {1}", angle, axis.GetDescription(Vector3.One, "None"))); }