private static int TestVector(Vector3 Vect) { if (Vect.Length() == 0) return -1; Vect.Normalize(); Vect *= 5f; if (PerOtr(new Vector2(), new Vector2(Vect.X, Vect.Z), new Vector2(-1f, -1f), new Vector2(1f, -1f)) && PerOtr(new Vector2(), new Vector2(Vect.Y, Vect.Z), new Vector2(-1f, -1f), new Vector2(1f, -1f))) return 0; if (PerOtr(new Vector2(), new Vector2(Vect.X, Vect.Z), new Vector2(-1f, 1f), new Vector2(1f, 1f)) && PerOtr(new Vector2(), new Vector2(Vect.Y, Vect.Z), new Vector2(-1f, 1f), new Vector2(1f, 1f))) return 1; if (PerOtr(new Vector2(), new Vector2(Vect.X, Vect.Y), new Vector2(-1f, -1f), new Vector2(1f, -1f)) && PerOtr(new Vector2(), new Vector2(Vect.Z, Vect.Y), new Vector2(-1f, -1f), new Vector2(1f, -1f))) return 2; if (PerOtr(new Vector2(), new Vector2(Vect.X, Vect.Y), new Vector2(-1f, 1f), new Vector2(1f, 1f)) && PerOtr(new Vector2(), new Vector2(Vect.Z, Vect.Y), new Vector2(-1f, 1f), new Vector2(1f, 1f))) return 3; if (PerOtr(new Vector2(), new Vector2(Vect.Z, Vect.X), new Vector2(-1f, 1f), new Vector2(1f, 1f)) && PerOtr(new Vector2(), new Vector2(Vect.Y, Vect.X), new Vector2(-1f, 1f), new Vector2(1f, 1f))) return 4; if (PerOtr(new Vector2(), new Vector2(Vect.Z, Vect.X), new Vector2(-1f, -1f), new Vector2(1f, -1f)) && PerOtr(new Vector2(), new Vector2(Vect.Y, Vect.X), new Vector2(-1f, -1f), new Vector2(1f, -1f))) return 5; //0 зад //1 перед //2 низ //3 верх //4 лево //5 право return 0; }