private void _skillmasterOpen(SkillmasterData data) { if (EOSkillmasterDialog.Instance != null) EOSkillmasterDialog.Instance.SetSkillmasterData(data); }
public void SetSkillmasterData(SkillmasterData data) { if (Instance == null || this != Instance) return; Title = data.Title; m_skills = new List<Skill>(data.Skills); _setState(SkillState.Initial); }