private void _skillmasterOpen(SkillmasterData data)
 {
     if (EOSkillmasterDialog.Instance != null)
         EOSkillmasterDialog.Instance.SetSkillmasterData(data);
 }
		public void SetSkillmasterData(SkillmasterData data)
		{
			if (Instance == null || this != Instance) return;

			Title = data.Title;
			m_skills = new List<Skill>(data.Skills);

			_setState(SkillState.Initial);
		}