示例#1
0
 public static void Add(UserDefinedTool newBehavior)
 {
     if (Behavior.NewBehaviorCreated != null)
     {
         Behavior.NewBehaviorCreated(newBehavior);
     }
     ToolStorage.Instance.AddTool(newBehavior);
 }
示例#2
0
 public static void Delete(UserDefinedTool tool)
 {
     if (Behavior.BehaviorDeleted != null)
     {
         Behavior.BehaviorDeleted(tool);
     }
     ToolStorage.Instance.RemoveTool(tool);
 }
示例#3
0
 public static void Add(UserDefinedTool newBehavior)
 {
     if (Behavior.NewBehaviorCreated != null)
     {
         Behavior.NewBehaviorCreated(newBehavior);
     }
     ToolStorage.Instance.AddTool(newBehavior);
 }
示例#4
0
 public static void Delete(UserDefinedTool tool)
 {
     if (Behavior.BehaviorDeleted != null)
     {
         Behavior.BehaviorDeleted(tool);
     }
     ToolStorage.Instance.RemoveTool(tool);
 }
示例#5
0
        public virtual void CreateTool()
        {
            foreach (var result in Results.ToArray())
            {
                AddIntermediateResults(result);
            }
            Results = Sort(Results);
            string macro = MacroSerializer.WriteMacroToString(Inputs, Results);

            UserDefinedTool.AddFromString(macro);
        }
示例#6
0
 public virtual void RemoveTool(UserDefinedTool behavior)
 {
 }
示例#7
0
 public virtual void RenameTool(UserDefinedTool behavior, string newName)
 {
 }
示例#8
0
 public virtual void AddTool(UserDefinedTool newBehavior)
 {
 }
        public static void AddFromString(string macro)
        {
            UserDefinedTool tool = new UserDefinedTool(macro);

            Behavior.Add(tool);
        }
 public UserDefinedDialog(UserDefinedTool parent)
 {
     Parent = parent;
 }
示例#11
0
 public UserDefinedDialog(UserDefinedTool parent)
 {
     Parent = parent;
 }
示例#12
0
 public static void AddFromString(string macro)
 {
     UserDefinedTool tool = new UserDefinedTool(macro);
     Behavior.Add(tool);
 }
示例#13
0
 public virtual void RenameTool(UserDefinedTool behavior, string newName)
 {
 }
示例#14
0
 public virtual void RemoveTool(UserDefinedTool behavior)
 {
 }
示例#15
0
 public virtual void AddTool(UserDefinedTool newBehavior)
 {
 }