示例#1
0
        /// <summary>
        /// Right mouse button is released
        /// </summary>
        /// <param name="drawArea"></param>
        /// <param name="e"></param>
        public override void OnMouseUp(DrawArea drawArea, MouseEventArgs e)
        {
            int al = drawArea.TheLayers.ActiveLayerIndex;

            if (selectMode == SelectionMode.NetSelection)
            {
                // Group selection
                drawArea.TheLayers[al].Graphics.SelectInRectangle(drawArea.NetRectangle);

                selectMode = SelectionMode.None;
                drawArea.DrawNetRectangle = false;
            }

            if (resizedObject != null)
            {
                // after resizing
                resizedObject.Normalize();
                resizedObject = null;
            }

            drawArea.Capture = false;
            drawArea.Refresh();

            if (commandChangeState != null && wasMove)
            {
                // Keep state after moving/resizing and add command to history
                commandChangeState.NewState(drawArea.TheLayers);
                drawArea.AddCommandToHistory(commandChangeState);
                commandChangeState = null;
            }
            lastPoint = drawArea.BackTrackMouse(e.Location);
        }
示例#2
0
        /// <summary>
        /// Mouse move - resize new polygon
        /// </summary>
        /// <param name="drawArea"></param>
        /// <param name="e"></param>
        public override void OnMouseMove(DrawArea drawArea, MouseEventArgs e)
        {
            drawArea.Cursor = Cursor;

            if (e.Button !=
                MouseButtons.Left)
            {
                return;
            }

            if (newPolygon == null)
            {
                return;                 // precaution
            }
            Point point    = drawArea.BackTrackMouse(new Point(e.X, e.Y));
            int   distance = (e.X - lastX) * (e.X - lastX) + (e.Y - lastY) * (e.Y - lastY);

            if (distance < minDistance)
            {
                // Distance between last two points is less than minimum -
                // move last point
                newPolygon.MoveHandleTo(point, newPolygon.HandleCount);
            }
            else
            {
                // Add new point
                newPolygon.AddPoint(point);
                lastX = e.X;
                lastY = e.Y;
            }
            drawArea.Refresh();
        }
示例#3
0
        /// <summary>
        /// Mouse move - resize new polygon
        /// </summary>
        /// <param name="drawArea"></param>
        /// <param name="e"></param>
        public override void OnMouseMove(DrawArea drawArea, MouseEventArgs e)
        {
            drawArea.Cursor = Cursor;

            if (e.Button !=
                MouseButtons.Left)
            {
                return;
            }

            if (newConnector == null)
            {
                return;                 // precaution
            }
            Point point = drawArea.BackTrackMouse(new Point(e.X, e.Y));
            int   objectID;

            point = TestForConnection(drawArea, point, out objectID);
            // move last point
            newConnector.MoveHandleTo(point, newConnector.HandleCount);
            drawArea.Refresh();
            if (objectID > -1)
            {
                newConnector.EndIsAnchored = true;
                newConnector.EndObjectId   = objectID;
                _drawingInProcess          = false;
            }
        }
示例#4
0
        public override void OnMouseMove(DrawArea drawArea, MouseEventArgs e)
        {
            Point p = drawArea.BackTrackMouse(new Point(e.X, e.Y));
            drawArea.Cursor = Cursor;

            if (e.Button == MouseButtons.Left)
            {
                drawArea.TheLayers[drawArea.TheLayers.ActiveLayerIndex].Graphics.Dirty = true;
            }
        }
示例#5
0
        public override void OnMouseMove(DrawArea drawArea, MouseEventArgs e)
        {
            drawArea.Cursor = Cursor;
            int al = drawArea.TheLayers.ActiveLayerIndex;

            if (e.Button == MouseButtons.Left)
            {
                Point point = drawArea.BackTrackMouse(new Point(e.X, e.Y));
                drawArea.TheLayers[al].Graphics[0].MoveHandleTo(point, 5);
                drawArea.Refresh();
            }
        }
示例#6
0
        public override void OnMouseDown(DrawArea drawArea, MouseEventArgs e)
        {
            Point p = drawArea.BackTrackMouse(new Point(e.X, e.Y));

            if (drawArea.CurrentPen == null)
            {
                AddNewObject(drawArea, new DrawRectangle(p.X, p.Y, 1, 1, drawArea.LineColor, drawArea.FillColor, drawArea.DrawFilled, drawArea.LineWidth));
            }
            else
            {
                AddNewObject(drawArea, new DrawRectangle(p.X, p.Y, 1, 1, drawArea.PenType, drawArea.FillColor, drawArea.DrawFilled));
            }
        }
示例#7
0
        public override void OnMouseDown(DrawArea drawArea, MouseEventArgs e)
        {
            Point      p  = drawArea.BackTrackMouse(new Point(e.X, e.Y));
            TextDialog td = new TextDialog();

            if (td.ShowDialog() ==
                DialogResult.OK)
            {
                string t = td.TheText;
                Color  c = td.TheColor;
                Font   f = td.TheFont;
                AddNewObject(drawArea, new DrawText(p.X, p.Y, t, f, c));
            }
        }
示例#8
0
        public override void OnMouseDown(DrawArea drawArea, MouseEventArgs e)
        {
            Point p = drawArea.BackTrackMouse(new Point(e.X, e.Y));

            if (drawArea.PenType ==
                DrawingPens.PenType.Generic)
            {
                AddNewObject(drawArea, new DrawPoint(p.X, p.Y, drawArea.LineColor, drawArea.LineWidth));
            }
            else
            {
                AddNewObject(drawArea, new DrawPoint(p.X, p.Y, drawArea.PenType));
            }
        }
示例#9
0
        private bool _drawingInProcess = false; // Set to true when drawing

        /// <summary>
        /// Left nouse button is pressed
        /// </summary>
        /// <param name="drawArea"></param>
        /// <param name="e"></param>
        public override void OnMouseDown(DrawArea drawArea, MouseEventArgs e)
        {
            if (e.Button ==
                MouseButtons.Right)
            {
                _drawingInProcess = false;
                newPolyLine.DrawFinish();
                newPolyLine = null;
            }
            else
            {
                Point p = drawArea.BackTrackMouse(new Point(e.X, e.Y));
                if (drawArea.PenType ==
                    DrawingPens.PenType.Generic)
                {
                    if (_drawingInProcess == false)
                    {
                        newPolyLine          = new DrawPolygon(p.X, p.Y, p.X + 1, p.Y + 1, drawArea.LineColor, drawArea.LineWidth);
                        newPolyLine.EndPoint = new Point(p.X + 1, p.Y + 1);
                        AddNewObject(drawArea, newPolyLine);
                        _drawingInProcess = true;
                    }
                    else
                    {
                        // Drawing is in process, so simply add a new point
                        newPolyLine.AddPoint(p);
                        newPolyLine.EndPoint = p;
                    }
                }
                else
                {
                    if (_drawingInProcess == false)
                    {
                        newPolyLine          = new DrawPolygon(p.X, p.Y, p.X + 1, p.Y + 1, drawArea.PenType);
                        newPolyLine.EndPoint = new Point(p.X + 1, p.Y + 1);
                        AddNewObject(drawArea, newPolyLine);
                        _drawingInProcess = true;
                    }
                    else
                    {
                        // Drawing is in process, so simply add a new point
                        newPolyLine.AddPoint(p);
                        newPolyLine.EndPoint = p;
                    }
                }
            }
        }
示例#10
0
 /// <summary>
 /// Left nouse button is pressed
 /// </summary>
 /// <param name="drawArea"></param>
 /// <param name="e"></param>
 public override void OnMouseDown(DrawArea drawArea, MouseEventArgs e)
 {
     if (e.Button ==
         MouseButtons.Right)
     {
         _drawingInProcess = false;
         newPolyLine = null;
     }
     else
     {
         Point p = drawArea.BackTrackMouse(new Point(e.X, e.Y));
         if (drawArea.PenType ==
             DrawingPens.PenType.Generic)
         {
             if (_drawingInProcess == false)
             {
                 newPolyLine = new DrawPolyLine(p.X, p.Y, p.X + 1, p.Y + 1, drawArea.LineColor, drawArea.LineWidth);
                 newPolyLine.EndPoint = new Point(p.X + 1, p.Y + 1);
                 AddNewObject(drawArea, newPolyLine);
                 _drawingInProcess = true;
             }
             else
             {
                 // Drawing is in process, so simply add a new point
                 newPolyLine.AddPoint(p);
                 newPolyLine.EndPoint = p;
             }
         }
         else
         {
             if (_drawingInProcess == false)
             {
                 newPolyLine = new DrawPolyLine(p.X, p.Y, p.X + 1, p.Y + 1, drawArea.PenType);
                 newPolyLine.EndPoint = new Point(p.X + 1, p.Y + 1);
                 AddNewObject(drawArea, newPolyLine);
                 _drawingInProcess = true;
             }
             else
             {
                 // Drawing is in process, so simply add a new point
                 newPolyLine.AddPoint(p);
                 newPolyLine.EndPoint = p;
             }
         }
     }
 }
示例#11
0
        /// <summary>
        /// Mouse move - resize new polygon
        /// </summary>
        /// <param name="drawArea"></param>
        /// <param name="e"></param>
        public override void OnMouseMove(DrawArea drawArea, MouseEventArgs e)
        {
            drawArea.Cursor = Cursor;

            if (e.Button !=
                MouseButtons.Left)
            {
                return;
            }

            if (newPolyLine == null)
            {
                return;                 // precaution
            }
            Point point = drawArea.BackTrackMouse(new Point(e.X, e.Y));

            // move last point
            newPolyLine.MoveHandleTo(point, newPolyLine.HandleCount);
            drawArea.Refresh();
        }
示例#12
0
        public override void OnMouseUp(DrawArea drawArea, MouseEventArgs e)
        {
            int al = drawArea.TheLayers.ActiveLayerIndex;

            Point p = drawArea.BackTrackMouse(new Point(e.X, e.Y));

            if (drawArea.TheLayers[al].Graphics.Count > 0)
                drawArea.TheLayers[al].Graphics[0].Normalize();
            if (startPoint.X < p.X && startPoint.Y < p.Y)
                AddNewObject(drawArea, new DrawPie(startPoint.X, startPoint.Y, p.X - startPoint.X, p.Y - startPoint.Y, System.Drawing.Color.Lime, System.Drawing.Color.Lime, true, drawArea.LineWidth, 0, 45));
            else if (startPoint.X < p.X && startPoint.Y > p.Y)
                AddNewObject(drawArea, new DrawPie(startPoint.X, startPoint.Y, p.X - startPoint.X, startPoint.Y-p.Y, System.Drawing.Color.Lime, System.Drawing.Color.Lime, true, drawArea.LineWidth, 0, -45));
            else if (startPoint.X > p.X && startPoint.Y < p.Y)
                AddNewObject(drawArea, new DrawPie(startPoint.X, startPoint.Y, startPoint.X-p.X, p.Y - startPoint.Y, System.Drawing.Color.Lime, System.Drawing.Color.Lime, true, drawArea.LineWidth, 180, -45));
            else if (startPoint.X > p.X && startPoint.Y > p.Y)
                AddNewObject(drawArea, new DrawPie(startPoint.X, startPoint.Y, startPoint.X-p.X, startPoint.Y-p.Y, System.Drawing.Color.Lime, System.Drawing.Color.Lime, true, drawArea.LineWidth, 180, 45));
            drawArea.AddCommandToHistory(new CommandAdd(drawArea.TheLayers[drawArea.TheLayers.ActiveLayerIndex].Graphics[0]));
            drawArea.ActiveTool = DrawToolType.Pointer;

            drawArea.Capture = false;
            drawArea.Refresh();
        }
示例#13
0
        /// <summary>
        /// Left nouse button is pressed
        /// </summary>
        /// <param name="drawArea"></param>
        /// <param name="e"></param>
        public override void OnMouseDown(DrawArea drawArea, MouseEventArgs e)
        {
            // Create new polygon, add it to the list
            // and keep reference to it
            Point p = drawArea.BackTrackMouse(new Point(e.X, e.Y));

            if (drawArea.PenType ==
                DrawingPens.PenType.Generic)
            {
                newPolygon = new DrawPolygon(p.X, p.Y, p.X + 1, p.Y + 1, drawArea.LineColor, drawArea.LineWidth);
            }
            else
            {
                newPolygon = new DrawPolygon(p.X, p.Y, p.X + 1, p.Y + 1, drawArea.PenType);
            }
            // Set the minimum distance variable according to current zoom level.
            minDistance = Convert.ToInt32((15 * drawArea.Zoom) * (15 * drawArea.Zoom));

            AddNewObject(drawArea, newPolygon);
            lastX = e.X;
            lastY = e.Y;
        }
示例#14
0
        private bool _drawingInProcess = false;         // Set to true when drawing

        /// <summary>
        /// Left mouse button is pressed
        /// </summary>
        /// <param name="drawArea"></param>
        /// <param name="e"></param>
        public override void OnMouseDown(DrawArea drawArea, MouseEventArgs e)
        {
            if (e.Button == MouseButtons.Right)
            {
                _drawingInProcess = false;
                newConnector      = null;
            }
            else
            {
                Point p        = drawArea.BackTrackMouse(new Point(e.X, e.Y));
                int   objectID = -1;
                p = TestForConnection(drawArea, p, out objectID);
                if (drawArea.PenType == DrawingPens.PenType.Generic)
                {
                    if (_drawingInProcess == false)
                    {
                        newConnector          = new DrawConnector(p.X, p.Y, p.X + 1, p.Y + 1, drawArea.LineColor, drawArea.LineWidth);
                        newConnector.EndPoint = new Point(p.X + 1, p.Y + 1);
                        if (objectID > -1)
                        {
                            newConnector.StartIsAnchored = true;
                            newConnector.StartObjectId   = objectID;
                        }
                        AddNewObject(drawArea, newConnector);
                        _drawingInProcess = true;
                    }
                    else
                    {
                        // Drawing is in process, so simply add a new point
                        newConnector.AddPoint(p);
                        newConnector.EndPoint = p;
                        if (objectID > -1)
                        {
                            newConnector.EndIsAnchored = true;
                            newConnector.EndObjectId   = objectID;
                            _drawingInProcess          = false;
                        }
                    }
                }
                else
                {
                    if (_drawingInProcess == false)
                    {
                        newConnector          = new DrawConnector(p.X, p.Y, p.X + 1, p.Y + 1, drawArea.PenType);
                        newConnector.EndPoint = new Point(p.X + 1, p.Y + 1);
                        if (objectID > -1)
                        {
                            newConnector.StartIsAnchored = true;
                            newConnector.StartObjectId   = objectID;
                        }
                        AddNewObject(drawArea, newConnector);
                        _drawingInProcess = true;
                    }
                    else
                    {
                        // Drawing is in process, so simply add a new point
                        newConnector.AddPoint(p);
                        newConnector.EndPoint = p;
                        if (objectID > -1)
                        {
                            newConnector.EndIsAnchored = true;
                            newConnector.EndObjectId   = objectID;
                            _drawingInProcess          = false;
                        }
                    }
                }
            }
        }
示例#15
0
        public override void OnMouseDown(DrawArea drawArea, MouseEventArgs e)
        {
            Point p = drawArea.BackTrackMouse(new Point(e.X, e.Y));

            AddNewObject(drawArea, new DrawImage(p.X, p.Y));
        }
示例#16
0
        /// <summary>
        /// Mouse move - resize new polygon
        /// </summary>
        /// <param name="drawArea"></param>
        /// <param name="e"></param>
        public override void OnMouseMove(DrawArea drawArea, MouseEventArgs e)
        {
            drawArea.Cursor = Cursor;

            if (e.Button !=
                MouseButtons.Left)
                return;

            if (newPolyLine == null)
                return; // precaution

            Point point = drawArea.BackTrackMouse(new Point(e.X, e.Y));
            // move last point
            newPolyLine.MoveHandleTo(point, newPolyLine.HandleCount);
            drawArea.Refresh();
        }
示例#17
0
        /// <summary>
        /// Left mouse button is pressed
        /// </summary>
        /// <param name="drawArea"></param>
        /// <param name="e"></param>
        public override void OnMouseDown(DrawArea drawArea, MouseEventArgs e)
        {
            commandChangeState = null;
            wasMove            = false;

            selectMode = SelectionMode.None;
            Point point = drawArea.BackTrackMouse(new Point(e.X, e.Y));

            // Test for resizing (only if control is selected, cursor is on the handle)
            int al = drawArea.TheLayers.ActiveLayerIndex;
            int n  = drawArea.TheLayers[al].Graphics.SelectionCount;

            for (int i = 0; i < n; i++)
            {
                DrawObject o            = drawArea.TheLayers[al].Graphics.GetSelectedObject(i);
                int        handleNumber = o.HitTest(point);

                if (handleNumber > 0)
                {
                    selectMode = SelectionMode.Size;
                    // keep resized object in class members
                    resizedObject       = o;
                    resizedObjectHandle = handleNumber;
                    // Since we want to resize only one object, unselect all other objects
                    drawArea.TheLayers[al].Graphics.UnselectAll();
                    o.Selected         = true;
                    commandChangeState = new CommandChangeState(drawArea.TheLayers);
                    break;
                }
            }

            // Test for move (cursor is on the object)
            if (selectMode == SelectionMode.None)
            {
                int        n1 = drawArea.TheLayers[al].Graphics.Count;
                DrawObject o  = null;

                for (int i = 0; i < n1; i++)
                {
                    if (drawArea.TheLayers[al].Graphics[i].HitTest(point) == 0)
                    {
                        o = drawArea.TheLayers[al].Graphics[i];
                        break;
                    }
                }

                if (o != null)
                {
                    selectMode = SelectionMode.Move;

                    // Unselect all if Ctrl is not pressed and clicked object is not selected yet
                    if ((Control.ModifierKeys & Keys.Control) == 0 &&
                        !o.Selected)
                    {
                        drawArea.TheLayers[al].Graphics.UnselectAll();
                    }

                    // Select clicked object
                    o.Selected         = true;
                    commandChangeState = new CommandChangeState(drawArea.TheLayers);

                    drawArea.Cursor = Cursors.SizeAll;
                }
            }

            // Net selection
            if (selectMode == SelectionMode.None)
            {
                // click on background
                if ((Control.ModifierKeys & Keys.Control) == 0)
                {
                    drawArea.TheLayers[al].Graphics.UnselectAll();
                }

                selectMode = SelectionMode.NetSelection;
                drawArea.DrawNetRectangle = true;
            }

            lastPoint.X  = point.X;
            lastPoint.Y  = point.Y;
            startPoint.X = point.X;
            startPoint.Y = point.Y;

            drawArea.Capture      = true;
            drawArea.NetRectangle = DrawRectangle.GetNormalizedRectangle(startPoint, lastPoint);
            drawArea.Refresh();
        }
示例#18
0
        /// <summary>
        /// Mouse is moved.
        /// None button is pressed, ot left button is pressed.
        /// </summary>
        /// <param name="drawArea"></param>
        /// <param name="e"></param>
        public override void OnMouseMove(DrawArea drawArea, MouseEventArgs e)
        {
            Point point = drawArea.BackTrackMouse(new Point(e.X, e.Y));
            int   al    = drawArea.TheLayers.ActiveLayerIndex;

            wasMove = true;
            //toolTip.InitialDelay = 1;

            // set cursor when mouse button is not pressed
            if (e.Button ==
                MouseButtons.None)
            {
                Cursor cursor = null;

                if (drawArea.TheLayers[al].Graphics != null)
                {
                    // Hide tooltip in case it was displayed
                    //toolTip.Hide(drawArea);
                    for (int i = 0; i < drawArea.TheLayers[al].Graphics.Count; i++)
                    {
                        int n = drawArea.TheLayers[al].Graphics[i].HitTest(point);
                        if (n > 0)
                        {
                            cursor = drawArea.TheLayers[al].Graphics[i].GetHandleCursor(n);
                            break;
                        }
                        //if (n == 0)
                        //    toolTip.Show(drawArea.TheLayers[al].Graphics[i].TipText, drawArea, point, 250);
                    }
                }

                if (cursor == null)
                {
                    cursor = Cursors.Default;
                }

                drawArea.Cursor = cursor;
                return;
            }

            if (e.Button !=
                MouseButtons.Left)
            {
                return;
            }

            // Left button is pressed

            // Find difference between previous and current position
            int dx = point.X - lastPoint.X;
            int dy = point.Y - lastPoint.Y;

            lastPoint.X = point.X;
            lastPoint.Y = point.Y;

            // resize
            if (selectMode == SelectionMode.Size)
            {
                if (resizedObject != null)
                {
                    resizedObject.MoveHandleTo(point, resizedObjectHandle);
                    drawArea.Refresh();
                }
            }

            // move
            if (selectMode == SelectionMode.Move)
            {
                int n = drawArea.TheLayers[al].Graphics.SelectionCount;

                for (int i = 0; i < n; i++)
                {
                    drawArea.TheLayers[al].Graphics.GetSelectedObject(i).Move(dx, dy);
                }

                drawArea.Cursor = Cursors.SizeAll;
                drawArea.Refresh();
            }

            if (selectMode == SelectionMode.NetSelection)
            {
                drawArea.NetRectangle = DrawRectangle.GetNormalizedRectangle(startPoint, lastPoint);
                drawArea.Refresh();
                return;
            }
        }
示例#19
0
        public override void OnMouseDown(DrawArea drawArea, MouseEventArgs e)
        {
            startPoint = drawArea.BackTrackMouse(new Point(e.X, e.Y));

            // AddNewObject(drawArea, new DrawPie(p.X, p.Y, 1, 1, drawArea.LineColor, drawArea.FillColor, drawArea.DrawFilled, drawArea.LineWidth, 0, 45));
        }