示例#1
0
        private void tsbZoomReset_Click(object sender, EventArgs e)
        {
            if (!CanControl)
            {
                CommandPointer();
                return;
            }

            DrawArea.Zoom = 1.0f;
            DrawArea.Invalidate();
        }
示例#2
0
        /// <summary>
        /// Right mouse button is released
        /// </summary>
        /// <param name="drawArea"></param>
        /// <param name="e"></param>
        public override void OnMouseUp(DrawArea drawArea, MouseEventArgs e)
        {
            int al = drawArea.TheLayers.ActiveLayerIndex;

            if (selectMode == SelectionMode.NetSelection)
            {
                // Group selection
                drawArea.TheLayers[al].Graphics.SelectInRectangle(drawArea.NetRectangle);

                selectMode = SelectionMode.None;
                drawArea.DrawNetRectangle = false;
            }

            if (resizedObject != null)
            {
                // after resizing
                resizedObject.Normalize();

                if (drawArea.UpdateDrawObject != null)
                {
                    List <DrawObject> drawObjectList = new List <DrawObject>();
                    drawObjectList.Add(resizedObject);
                    drawArea.UpdateDrawObject.BeginInvoke(drawObjectList, null, null);
                }

                resizedObject = null;
            }

            drawArea.Capture = false;

            drawArea.Invalidate();

            if (commandChangeState != null && wasMove)
            {
                if (drawArea.UpdateDrawObject != null)
                {
                    List <DrawObject> drawObjectList = new List <DrawObject>();
                    foreach (DrawObject o in drawArea.TheLayers[al].Graphics.Selection)
                    {
                        drawObjectList.Add(o);
                    }

                    drawArea.UpdateDrawObject.BeginInvoke(drawObjectList, null, null);
                }

                // Keep state after moving/resizing and add command to history
                commandChangeState.NewState(drawArea.TheLayers);
                drawArea.AddCommandToHistory(commandChangeState);
                commandChangeState = null;
            }
            lastPoint = drawArea.BackTrackMouse(e.Location);
        }
示例#3
0
        public override void OnMouseMove(DrawArea drawArea, MouseEventArgs e)
        {
            drawArea.Cursor = Cursor;
            int al = drawArea.TheLayers.ActiveLayerIndex;

            if (e.Button ==
                MouseButtons.Left)
            {
                Point point = drawArea.BackTrackMouse(new Point(e.X, e.Y));
                drawArea.TheLayers[al].Graphics[0].MoveHandleTo(point, 5);
                drawArea.Invalidate();
            }
        }
示例#4
0
        /// <summary>
        /// Adjust the zoom by the amount given, within reason
        /// </summary>
        /// <param name="_amount">float value to adjust zoom by - may be positive or negative</param>
        private void AdjustZoom(float _amount)
        {
            DrawArea.Zoom += _amount;
            if (DrawArea.Zoom < .1f)
            {
                DrawArea.Zoom = .1f;
            }
            if (DrawArea.Zoom > 10)
            {
                DrawArea.Zoom = 10f;
            }

            DrawArea.Invalidate();
            SetStateOfControls();
        }
示例#5
0
        /// <summary>
        /// Add new object to draw area.
        /// Function is called when user left-clicks draw area,
        /// and one of ToolObject-derived tools is active.
        /// </summary>
        /// <param name="drawArea"></param>
        /// <param name="o"></param>
        protected void AddNewObject(DrawArea drawArea, DrawObject o)
        {
            int al = drawArea.TheLayers.ActiveLayerIndex;

            drawArea.TheLayers[al].Graphics.UnselectAll();

            o.Selected = true;
            o.Dirty    = true;
            // Set the object id now
            o.ID = DrawObject.sCurrentDrawObjectId++;
            drawArea.TheLayers[al].Graphics.Add(o);

            drawArea.Capture = true;
            mDrawObject      = o;
            drawArea.Invalidate();
        }
示例#6
0
        private void tsbPanReset_Click(object sender, EventArgs e)
        {
            if (!CanControl)
            {
                CommandPointer();
                return;
            }

            _panMode = false;
            if (tsbPanMode.Checked)
            {
                tsbPanMode.Checked = false;
            }
            DrawArea.Panning = false;
            DrawArea.PanX    = 0;
            DrawArea.PanY    = DrawArea.OriginalPanY;
            DrawArea.Invalidate();
        }
示例#7
0
        /// <summary>
        /// Mouse move - resize new polygon
        /// </summary>
        /// <param name="drawArea"></param>
        /// <param name="e"></param>
        public override void OnMouseMove(DrawArea drawArea, MouseEventArgs e)
        {
            drawArea.Cursor = Cursor;

            if (e.Button !=
                MouseButtons.Left)
            {
                return;
            }

            if (newPolyLine == null)
            {
                return; // precaution
            }
            Point point = drawArea.BackTrackMouse(new Point(e.X, e.Y));

            // move last point
            newPolyLine.MoveHandleTo(point, newPolyLine.HandleCount);

            drawArea.Invalidate();
        }
示例#8
0
        /// <summary>
        /// Left mouse is released.
        /// New object is created and resized.
        /// </summary>
        /// <param name="drawArea"></param>
        /// <param name="e"></param>
        public override void OnMouseUp(DrawArea drawArea, MouseEventArgs e)
        {
            int al = drawArea.TheLayers.ActiveLayerIndex;

            if (drawArea.TheLayers[al].Graphics.Count > 0)
            {
                drawArea.TheLayers[al].Graphics[0].Normalize();
            }

            if ((drawArea.ActiveTool != DrawArea.DrawToolType.Polygon) ||
                ((drawArea.ActiveTool == DrawArea.DrawToolType.Polygon) && (e.Button == MouseButtons.Right)))
            {
                drawArea.ActiveTool = DrawArea.DrawToolType.Pointer;
                drawArea.AddDrawObject?.BeginInvoke(mDrawObject, null, null);
                drawArea.AddCommandToHistory(new CommandAdd(mDrawObject));
                mDrawObject = null;
            }

            drawArea.Capture = false;
            drawArea.Invalidate();
        }
示例#9
0
        /// <summary>
        /// Rotate the selected Object(s)
        /// </summary>
        /// <param name="p">Amount to rotate. Negative is Left, Positive is Right, Zero indicates Reset to zero</param>
        private void RotateObject(int p)
        {
            int al = DrawArea.TheLayers.ActiveLayerIndex;

            for (int i = 0; i < DrawArea.TheLayers[al].Graphics.Count; i++)
            {
                if (DrawArea.TheLayers[al].Graphics[i].Selected)
                {
                    if (p == 0)
                    {
                        DrawArea.TheLayers[al].Graphics[i].Rotation = 0;
                    }
                    else
                    {
                        DrawArea.TheLayers[al].Graphics[i].Rotation += p;
                    }
                }
            }

            DrawArea.Invalidate();
            SetStateOfControls();
        }
示例#10
0
        private void MainForm_KeyDown(object sender, KeyEventArgs e)
        {
            int al = drawArea.TheLayers.ActiveLayerIndex;

            switch (e.KeyCode)
            {
            case Keys.Delete:
                drawArea.TheLayers[al].Graphics.DeleteSelection();
                drawArea.Invalidate();
                break;

            case Keys.Right:
                drawArea.PanX -= 10;
                drawArea.Invalidate();
                break;

            case Keys.Left:
                drawArea.PanX += 10;
                drawArea.Invalidate();
                break;

            case Keys.Up:
                if (e.KeyCode == Keys.Up &&
                    e.Shift)
                {
                    AdjustZoom(.1f);
                }
                else
                {
                    drawArea.PanY += 10;
                }
                drawArea.Invalidate();
                break;

            case Keys.Down:
                if (e.KeyCode == Keys.Down &&
                    e.Shift)
                {
                    AdjustZoom(-.1f);
                }
                else
                {
                    drawArea.PanY -= 10;
                }
                drawArea.Invalidate();
                break;

            case Keys.ControlKey:
                _controlKey = true;
                break;

            default:
                break;
            }
            drawArea.Invalidate();
            SetStateOfControls();

            //keyControl.Process_KeyDown(sender, e);
        }
示例#11
0
        /// <summary>
        /// Left mouse button is pressed
        /// </summary>
        /// <param name="drawArea"></param>
        /// <param name="e"></param>
        public override void OnMouseDown(DrawArea drawArea, MouseEventArgs e)
        {
            commandChangeState = null;
            wasMove            = false;

            selectMode = SelectionMode.None;
            Point point = drawArea.BackTrackMouse(new Point(e.X, e.Y));

            // Test for resizing (only if control is selected, cursor is on the handle)
            int al = drawArea.TheLayers.ActiveLayerIndex;
            int n  = drawArea.TheLayers[al].Graphics.SelectionCount;

            for (int i = 0; i < n; i++)
            {
                DrawObject o            = drawArea.TheLayers[al].Graphics.GetSelectedObject(i);
                int        handleNumber = o.HitTest(point);

                if (handleNumber > 0)
                {
                    selectMode = SelectionMode.Size;
                    // keep resized object in class members
                    resizedObject       = o;
                    resizedObjectHandle = handleNumber;
                    // Since we want to resize only one object, unselect all other objects
                    drawArea.TheLayers[al].Graphics.UnselectAll();
                    o.Selected         = true;
                    commandChangeState = new CommandChangeState(drawArea.TheLayers);
                    break;
                }
            }

            // Test for move (cursor is on the object)
            if (selectMode == SelectionMode.None)
            {
                int        n1 = drawArea.TheLayers[al].Graphics.Count;
                DrawObject o  = null;

                for (int i = 0; i < n1; i++)
                {
                    if (drawArea.TheLayers[al].Graphics[i].HitTest(point) == 0)
                    {
                        o = drawArea.TheLayers[al].Graphics[i];
                        break;
                    }
                }

                if (o != null)
                {
                    selectMode = SelectionMode.Move;

                    // Unselect all if Ctrl is not pressed and clicked object is not selected yet
                    if ((Control.ModifierKeys & Keys.Control) == 0 &&
                        !o.Selected)
                    {
                        drawArea.TheLayers[al].Graphics.UnselectAll();
                    }

                    // Select clicked object
                    o.Selected         = true;
                    commandChangeState = new CommandChangeState(drawArea.TheLayers);

                    drawArea.Cursor = Cursors.SizeAll;
                }
            }

            if ((resizedObject == null) && (selectMode == SelectionMode.None) && (!drawArea.Panning))
            {
                drawArea.MouseDownArea?.Invoke(point.X, point.Y);
            }

            // Net selection
            if (selectMode == SelectionMode.None)
            {
                // click on background
                if ((Control.ModifierKeys & Keys.Control) == 0)
                {
                    drawArea.TheLayers[al].Graphics.UnselectAll();
                }

                selectMode = SelectionMode.NetSelection;
                drawArea.DrawNetRectangle = true;
            }

            lastPoint.X  = point.X;
            lastPoint.Y  = point.Y;
            startPoint.X = point.X;
            startPoint.Y = point.Y;

            drawArea.Capture      = true;
            drawArea.NetRectangle = DrawRectangle.GetNormalizedRectangle(startPoint, lastPoint);

            drawArea.Invalidate();
        }
示例#12
0
        /// <summary>
        /// Mouse is moved.
        /// None button is pressed, ot left button is pressed.
        /// </summary>
        /// <param name="drawArea"></param>
        /// <param name="e"></param>
        public override void OnMouseMove(DrawArea drawArea, MouseEventArgs e)
        {
            Point point = drawArea.BackTrackMouse(new Point(e.X, e.Y));

            int al = drawArea.TheLayers.ActiveLayerIndex;

            wasMove = true;
            //toolTip.InitialDelay = 1;

            // set cursor when mouse button is not pressed
            if (e.Button ==
                MouseButtons.None)
            {
                Cursor cursor = null;

                if (drawArea.TheLayers[al].Graphics != null)
                {
                    // Hide tooltip in case it was displayed
                    //toolTip.Hide(drawArea);
                    for (int i = 0; i < drawArea.TheLayers[al].Graphics.Count; i++)
                    {
                        int n = drawArea.TheLayers[al].Graphics[i].HitTest(point);
                        if (n > 0)
                        {
                            cursor = drawArea.TheLayers[al].Graphics[i].GetHandleCursor(n);
                            break;
                        }
                        //if (n == 0)
                        //    toolTip.Show(drawArea.TheLayers[al].Graphics[i].TipText, drawArea, point, 250);
                    }
                }

                if (cursor == null)
                {
                    cursor = Cursors.Default;
                }

                drawArea.Cursor = cursor;
                return;
            }

            if (e.Button !=
                MouseButtons.Left)
            {
                return;
            }

            // Left button is pressed

            // Find difference between previous and current position
            int dx = point.X - lastPoint.X;
            int dy = point.Y - lastPoint.Y;

            lastPoint.X = point.X;
            lastPoint.Y = point.Y;

            // resize
            if (selectMode == SelectionMode.Size)
            {
                if (resizedObject != null)
                {
                    resizedObject.MoveHandleTo(point, resizedObjectHandle);

                    drawArea.Invalidate();
                }
            }

            // move
            if (selectMode == SelectionMode.Move)
            {
                int n = drawArea.TheLayers[al].Graphics.SelectionCount;

                for (int i = 0; i < n; i++)
                {
                    DrawObject o = drawArea.TheLayers[al].Graphics.GetSelectedObject(i);
                    if (o != null)
                    {
                        o.Move(dx, dy);
                        if (!o.IsInRectngle(drawArea.Boundary, drawArea.ScaleX, drawArea.ScaleY))
                        {
                            o.Move(-dx, -dy);
                        }
                    }
                }

                drawArea.Cursor = Cursors.SizeAll;

                drawArea.Invalidate();
            }

            if (selectMode == SelectionMode.NetSelection)
            {
                drawArea.NetRectangle = DrawRectangle.GetNormalizedRectangle(startPoint, lastPoint);

                drawArea.Invalidate();
                return;
            }
        }