/// <summary> /// Right mouse button is released /// </summary> /// <param name="drawArea"></param> /// <param name="e"></param> public override void OnMouseUp(DrawArea drawArea, MouseEventArgs e) { int al = drawArea.TheLayers.ActiveLayerIndex; if (selectMode == SelectionMode.NetSelection) { // Group selection drawArea.TheLayers[al].Graphics.SelectInRectangle(drawArea.NetRectangle); selectMode = SelectionMode.None; drawArea.DrawNetRectangle = false; } if (resizedObject != null) { // after resizing resizedObject.Normalize(); resizedObject = null; } drawArea.Capture = false; drawArea.Refresh(); if (commandChangeState != null && wasMove) { // Keep state after moving/resizing and add command to history commandChangeState.NewState(drawArea.TheLayers); drawArea.AddCommandToHistory(commandChangeState); commandChangeState = null; } lastPoint = drawArea.BackTrackMouse(e.Location); }
/// <summary> /// Mouse move - resize new polygon /// </summary> /// <param name="drawArea"></param> /// <param name="e"></param> public override void OnMouseMove(DrawArea drawArea, MouseEventArgs e) { drawArea.Cursor = Cursor; if (e.Button != MouseButtons.Left) { return; } if (newPolygon == null) { return; // precaution } Point point = drawArea.BackTrackMouse(new Point(e.X, e.Y)); int distance = (e.X - lastX) * (e.X - lastX) + (e.Y - lastY) * (e.Y - lastY); if (distance < minDistance) { // Distance between last two points is less than minimum - // move last point newPolygon.MoveHandleTo(point, newPolygon.HandleCount); } else { // Add new point newPolygon.AddPoint(point); lastX = e.X; lastY = e.Y; } drawArea.Refresh(); }
/// <summary> /// Mouse move - resize new polygon /// </summary> /// <param name="drawArea"></param> /// <param name="e"></param> public override void OnMouseMove(DrawArea drawArea, MouseEventArgs e) { drawArea.Cursor = Cursor; if (e.Button != MouseButtons.Left) { return; } if (newConnector == null) { return; // precaution } Point point = drawArea.BackTrackMouse(new Point(e.X, e.Y)); int objectID; point = TestForConnection(drawArea, point, out objectID); // move last point newConnector.MoveHandleTo(point, newConnector.HandleCount); drawArea.Refresh(); if (objectID > -1) { newConnector.EndIsAnchored = true; newConnector.EndObjectId = objectID; _drawingInProcess = false; } }
public override void OnMouseMove(DrawArea drawArea, MouseEventArgs e) { Point p = drawArea.BackTrackMouse(new Point(e.X, e.Y)); drawArea.Cursor = Cursor; if (e.Button == MouseButtons.Left) { drawArea.TheLayers[drawArea.TheLayers.ActiveLayerIndex].Graphics.Dirty = true; } }
public override void OnMouseMove(DrawArea drawArea, MouseEventArgs e) { drawArea.Cursor = Cursor; int al = drawArea.TheLayers.ActiveLayerIndex; if (e.Button == MouseButtons.Left) { Point point = drawArea.BackTrackMouse(new Point(e.X, e.Y)); drawArea.TheLayers[al].Graphics[0].MoveHandleTo(point, 5); drawArea.Refresh(); } }
public override void OnMouseDown(DrawArea drawArea, MouseEventArgs e) { Point p = drawArea.BackTrackMouse(new Point(e.X, e.Y)); if (drawArea.CurrentPen == null) { AddNewObject(drawArea, new DrawRectangle(p.X, p.Y, 1, 1, drawArea.LineColor, drawArea.FillColor, drawArea.DrawFilled, drawArea.LineWidth)); } else { AddNewObject(drawArea, new DrawRectangle(p.X, p.Y, 1, 1, drawArea.PenType, drawArea.FillColor, drawArea.DrawFilled)); } }
public override void OnMouseDown(DrawArea drawArea, MouseEventArgs e) { Point p = drawArea.BackTrackMouse(new Point(e.X, e.Y)); TextDialog td = new TextDialog(); if (td.ShowDialog() == DialogResult.OK) { string t = td.TheText; Color c = td.TheColor; Font f = td.TheFont; AddNewObject(drawArea, new DrawText(p.X, p.Y, t, f, c)); } }
public override void OnMouseDown(DrawArea drawArea, MouseEventArgs e) { Point p = drawArea.BackTrackMouse(new Point(e.X, e.Y)); if (drawArea.PenType == DrawingPens.PenType.Generic) { AddNewObject(drawArea, new DrawPoint(p.X, p.Y, drawArea.LineColor, drawArea.LineWidth)); } else { AddNewObject(drawArea, new DrawPoint(p.X, p.Y, drawArea.PenType)); } }
private bool _drawingInProcess = false; // Set to true when drawing /// <summary> /// Left nouse button is pressed /// </summary> /// <param name="drawArea"></param> /// <param name="e"></param> public override void OnMouseDown(DrawArea drawArea, MouseEventArgs e) { if (e.Button == MouseButtons.Right) { _drawingInProcess = false; newPolyLine.DrawFinish(); newPolyLine = null; } else { Point p = drawArea.BackTrackMouse(new Point(e.X, e.Y)); if (drawArea.PenType == DrawingPens.PenType.Generic) { if (_drawingInProcess == false) { newPolyLine = new DrawPolygon(p.X, p.Y, p.X + 1, p.Y + 1, drawArea.LineColor, drawArea.LineWidth); newPolyLine.EndPoint = new Point(p.X + 1, p.Y + 1); AddNewObject(drawArea, newPolyLine); _drawingInProcess = true; } else { // Drawing is in process, so simply add a new point newPolyLine.AddPoint(p); newPolyLine.EndPoint = p; } } else { if (_drawingInProcess == false) { newPolyLine = new DrawPolygon(p.X, p.Y, p.X + 1, p.Y + 1, drawArea.PenType); newPolyLine.EndPoint = new Point(p.X + 1, p.Y + 1); AddNewObject(drawArea, newPolyLine); _drawingInProcess = true; } else { // Drawing is in process, so simply add a new point newPolyLine.AddPoint(p); newPolyLine.EndPoint = p; } } } }
/// <summary> /// Left nouse button is pressed /// </summary> /// <param name="drawArea"></param> /// <param name="e"></param> public override void OnMouseDown(DrawArea drawArea, MouseEventArgs e) { if (e.Button == MouseButtons.Right) { _drawingInProcess = false; newPolyLine = null; } else { Point p = drawArea.BackTrackMouse(new Point(e.X, e.Y)); if (drawArea.PenType == DrawingPens.PenType.Generic) { if (_drawingInProcess == false) { newPolyLine = new DrawPolyLine(p.X, p.Y, p.X + 1, p.Y + 1, drawArea.LineColor, drawArea.LineWidth); newPolyLine.EndPoint = new Point(p.X + 1, p.Y + 1); AddNewObject(drawArea, newPolyLine); _drawingInProcess = true; } else { // Drawing is in process, so simply add a new point newPolyLine.AddPoint(p); newPolyLine.EndPoint = p; } } else { if (_drawingInProcess == false) { newPolyLine = new DrawPolyLine(p.X, p.Y, p.X + 1, p.Y + 1, drawArea.PenType); newPolyLine.EndPoint = new Point(p.X + 1, p.Y + 1); AddNewObject(drawArea, newPolyLine); _drawingInProcess = true; } else { // Drawing is in process, so simply add a new point newPolyLine.AddPoint(p); newPolyLine.EndPoint = p; } } } }
/// <summary> /// Mouse move - resize new polygon /// </summary> /// <param name="drawArea"></param> /// <param name="e"></param> public override void OnMouseMove(DrawArea drawArea, MouseEventArgs e) { drawArea.Cursor = Cursor; if (e.Button != MouseButtons.Left) { return; } if (newPolyLine == null) { return; // precaution } Point point = drawArea.BackTrackMouse(new Point(e.X, e.Y)); // move last point newPolyLine.MoveHandleTo(point, newPolyLine.HandleCount); drawArea.Refresh(); }
public override void OnMouseUp(DrawArea drawArea, MouseEventArgs e) { int al = drawArea.TheLayers.ActiveLayerIndex; Point p = drawArea.BackTrackMouse(new Point(e.X, e.Y)); if (drawArea.TheLayers[al].Graphics.Count > 0) drawArea.TheLayers[al].Graphics[0].Normalize(); if (startPoint.X < p.X && startPoint.Y < p.Y) AddNewObject(drawArea, new DrawPie(startPoint.X, startPoint.Y, p.X - startPoint.X, p.Y - startPoint.Y, System.Drawing.Color.Lime, System.Drawing.Color.Lime, true, drawArea.LineWidth, 0, 45)); else if (startPoint.X < p.X && startPoint.Y > p.Y) AddNewObject(drawArea, new DrawPie(startPoint.X, startPoint.Y, p.X - startPoint.X, startPoint.Y-p.Y, System.Drawing.Color.Lime, System.Drawing.Color.Lime, true, drawArea.LineWidth, 0, -45)); else if (startPoint.X > p.X && startPoint.Y < p.Y) AddNewObject(drawArea, new DrawPie(startPoint.X, startPoint.Y, startPoint.X-p.X, p.Y - startPoint.Y, System.Drawing.Color.Lime, System.Drawing.Color.Lime, true, drawArea.LineWidth, 180, -45)); else if (startPoint.X > p.X && startPoint.Y > p.Y) AddNewObject(drawArea, new DrawPie(startPoint.X, startPoint.Y, startPoint.X-p.X, startPoint.Y-p.Y, System.Drawing.Color.Lime, System.Drawing.Color.Lime, true, drawArea.LineWidth, 180, 45)); drawArea.AddCommandToHistory(new CommandAdd(drawArea.TheLayers[drawArea.TheLayers.ActiveLayerIndex].Graphics[0])); drawArea.ActiveTool = DrawToolType.Pointer; drawArea.Capture = false; drawArea.Refresh(); }
/// <summary> /// Left nouse button is pressed /// </summary> /// <param name="drawArea"></param> /// <param name="e"></param> public override void OnMouseDown(DrawArea drawArea, MouseEventArgs e) { // Create new polygon, add it to the list // and keep reference to it Point p = drawArea.BackTrackMouse(new Point(e.X, e.Y)); if (drawArea.PenType == DrawingPens.PenType.Generic) { newPolygon = new DrawPolygon(p.X, p.Y, p.X + 1, p.Y + 1, drawArea.LineColor, drawArea.LineWidth); } else { newPolygon = new DrawPolygon(p.X, p.Y, p.X + 1, p.Y + 1, drawArea.PenType); } // Set the minimum distance variable according to current zoom level. minDistance = Convert.ToInt32((15 * drawArea.Zoom) * (15 * drawArea.Zoom)); AddNewObject(drawArea, newPolygon); lastX = e.X; lastY = e.Y; }
private bool _drawingInProcess = false; // Set to true when drawing /// <summary> /// Left mouse button is pressed /// </summary> /// <param name="drawArea"></param> /// <param name="e"></param> public override void OnMouseDown(DrawArea drawArea, MouseEventArgs e) { if (e.Button == MouseButtons.Right) { _drawingInProcess = false; newConnector = null; } else { Point p = drawArea.BackTrackMouse(new Point(e.X, e.Y)); int objectID = -1; p = TestForConnection(drawArea, p, out objectID); if (drawArea.PenType == DrawingPens.PenType.Generic) { if (_drawingInProcess == false) { newConnector = new DrawConnector(p.X, p.Y, p.X + 1, p.Y + 1, drawArea.LineColor, drawArea.LineWidth); newConnector.EndPoint = new Point(p.X + 1, p.Y + 1); if (objectID > -1) { newConnector.StartIsAnchored = true; newConnector.StartObjectId = objectID; } AddNewObject(drawArea, newConnector); _drawingInProcess = true; } else { // Drawing is in process, so simply add a new point newConnector.AddPoint(p); newConnector.EndPoint = p; if (objectID > -1) { newConnector.EndIsAnchored = true; newConnector.EndObjectId = objectID; _drawingInProcess = false; } } } else { if (_drawingInProcess == false) { newConnector = new DrawConnector(p.X, p.Y, p.X + 1, p.Y + 1, drawArea.PenType); newConnector.EndPoint = new Point(p.X + 1, p.Y + 1); if (objectID > -1) { newConnector.StartIsAnchored = true; newConnector.StartObjectId = objectID; } AddNewObject(drawArea, newConnector); _drawingInProcess = true; } else { // Drawing is in process, so simply add a new point newConnector.AddPoint(p); newConnector.EndPoint = p; if (objectID > -1) { newConnector.EndIsAnchored = true; newConnector.EndObjectId = objectID; _drawingInProcess = false; } } } } }
public override void OnMouseDown(DrawArea drawArea, MouseEventArgs e) { Point p = drawArea.BackTrackMouse(new Point(e.X, e.Y)); AddNewObject(drawArea, new DrawImage(p.X, p.Y)); }
/// <summary> /// Mouse move - resize new polygon /// </summary> /// <param name="drawArea"></param> /// <param name="e"></param> public override void OnMouseMove(DrawArea drawArea, MouseEventArgs e) { drawArea.Cursor = Cursor; if (e.Button != MouseButtons.Left) return; if (newPolyLine == null) return; // precaution Point point = drawArea.BackTrackMouse(new Point(e.X, e.Y)); // move last point newPolyLine.MoveHandleTo(point, newPolyLine.HandleCount); drawArea.Refresh(); }
/// <summary> /// Left mouse button is pressed /// </summary> /// <param name="drawArea"></param> /// <param name="e"></param> public override void OnMouseDown(DrawArea drawArea, MouseEventArgs e) { commandChangeState = null; wasMove = false; selectMode = SelectionMode.None; Point point = drawArea.BackTrackMouse(new Point(e.X, e.Y)); // Test for resizing (only if control is selected, cursor is on the handle) int al = drawArea.TheLayers.ActiveLayerIndex; int n = drawArea.TheLayers[al].Graphics.SelectionCount; for (int i = 0; i < n; i++) { DrawObject o = drawArea.TheLayers[al].Graphics.GetSelectedObject(i); int handleNumber = o.HitTest(point); if (handleNumber > 0) { selectMode = SelectionMode.Size; // keep resized object in class members resizedObject = o; resizedObjectHandle = handleNumber; // Since we want to resize only one object, unselect all other objects drawArea.TheLayers[al].Graphics.UnselectAll(); o.Selected = true; commandChangeState = new CommandChangeState(drawArea.TheLayers); break; } } // Test for move (cursor is on the object) if (selectMode == SelectionMode.None) { int n1 = drawArea.TheLayers[al].Graphics.Count; DrawObject o = null; for (int i = 0; i < n1; i++) { if (drawArea.TheLayers[al].Graphics[i].HitTest(point) == 0) { o = drawArea.TheLayers[al].Graphics[i]; break; } } if (o != null) { selectMode = SelectionMode.Move; // Unselect all if Ctrl is not pressed and clicked object is not selected yet if ((Control.ModifierKeys & Keys.Control) == 0 && !o.Selected) { drawArea.TheLayers[al].Graphics.UnselectAll(); } // Select clicked object o.Selected = true; commandChangeState = new CommandChangeState(drawArea.TheLayers); drawArea.Cursor = Cursors.SizeAll; } } // Net selection if (selectMode == SelectionMode.None) { // click on background if ((Control.ModifierKeys & Keys.Control) == 0) { drawArea.TheLayers[al].Graphics.UnselectAll(); } selectMode = SelectionMode.NetSelection; drawArea.DrawNetRectangle = true; } lastPoint.X = point.X; lastPoint.Y = point.Y; startPoint.X = point.X; startPoint.Y = point.Y; drawArea.Capture = true; drawArea.NetRectangle = DrawRectangle.GetNormalizedRectangle(startPoint, lastPoint); drawArea.Refresh(); }
/// <summary> /// Mouse is moved. /// None button is pressed, ot left button is pressed. /// </summary> /// <param name="drawArea"></param> /// <param name="e"></param> public override void OnMouseMove(DrawArea drawArea, MouseEventArgs e) { Point point = drawArea.BackTrackMouse(new Point(e.X, e.Y)); int al = drawArea.TheLayers.ActiveLayerIndex; wasMove = true; //toolTip.InitialDelay = 1; // set cursor when mouse button is not pressed if (e.Button == MouseButtons.None) { Cursor cursor = null; if (drawArea.TheLayers[al].Graphics != null) { // Hide tooltip in case it was displayed //toolTip.Hide(drawArea); for (int i = 0; i < drawArea.TheLayers[al].Graphics.Count; i++) { int n = drawArea.TheLayers[al].Graphics[i].HitTest(point); if (n > 0) { cursor = drawArea.TheLayers[al].Graphics[i].GetHandleCursor(n); break; } //if (n == 0) // toolTip.Show(drawArea.TheLayers[al].Graphics[i].TipText, drawArea, point, 250); } } if (cursor == null) { cursor = Cursors.Default; } drawArea.Cursor = cursor; return; } if (e.Button != MouseButtons.Left) { return; } // Left button is pressed // Find difference between previous and current position int dx = point.X - lastPoint.X; int dy = point.Y - lastPoint.Y; lastPoint.X = point.X; lastPoint.Y = point.Y; // resize if (selectMode == SelectionMode.Size) { if (resizedObject != null) { resizedObject.MoveHandleTo(point, resizedObjectHandle); drawArea.Refresh(); } } // move if (selectMode == SelectionMode.Move) { int n = drawArea.TheLayers[al].Graphics.SelectionCount; for (int i = 0; i < n; i++) { drawArea.TheLayers[al].Graphics.GetSelectedObject(i).Move(dx, dy); } drawArea.Cursor = Cursors.SizeAll; drawArea.Refresh(); } if (selectMode == SelectionMode.NetSelection) { drawArea.NetRectangle = DrawRectangle.GetNormalizedRectangle(startPoint, lastPoint); drawArea.Refresh(); return; } }
public override void OnMouseDown(DrawArea drawArea, MouseEventArgs e) { startPoint = drawArea.BackTrackMouse(new Point(e.X, e.Y)); // AddNewObject(drawArea, new DrawPie(p.X, p.Y, 1, 1, drawArea.LineColor, drawArea.FillColor, drawArea.DrawFilled, drawArea.LineWidth, 0, 45)); }