static int GetStates(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); DragonBones.Animation obj = (DragonBones.Animation)ToLua.CheckObject <DragonBones.Animation>(L, 1); System.Collections.Generic.List <DragonBones.AnimationState> o = obj.GetStates(); ToLua.PushSealed(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }