示例#1
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 public Spear(string name, int dmg, Rarity rarity) : base(name, dmg, rarity)
 {
 }
示例#2
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 public FistWeapon(string name, int dmg, Rarity rarity) : base(name, dmg, rarity)
 {
 }
示例#3
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文件: Mace.cs 项目: NioArk/WeaponShop
 public Mace(string name, int dmg, Rarity rarity) : base(name, dmg, rarity)
 {
 }
示例#4
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 public Scythe(string name, int dmg, Rarity rarity) : base(name, dmg, rarity)
 {
 }
示例#5
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 public Dagger(string name, int dmg, Rarity rarity) : base(name, dmg, rarity)
 {
 }
示例#6
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 public Weapon(string name, int dmg, Rarity rarity)
 {
     Name   = name;
     Damage = dmg;
     Rarity = rarity;
 }
示例#7
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 public Sword(string name, int dmg, Rarity rarity) : base(name, dmg, rarity)
 {
 }
示例#8
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 public MightyWeapon(string name, int dmg, Rarity rarity) : base(name, dmg, rarity)
 {
 }
示例#9
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 public Flail(string name, int dmg, Rarity rarity) : base(name, dmg, rarity)
 {
 }