Exemple #1
0
 public Spear(string name, int dmg, Rarity rarity) : base(name, dmg, rarity)
 {
 }
Exemple #2
0
 public FistWeapon(string name, int dmg, Rarity rarity) : base(name, dmg, rarity)
 {
 }
Exemple #3
0
 public Mace(string name, int dmg, Rarity rarity) : base(name, dmg, rarity)
 {
 }
Exemple #4
0
 public Scythe(string name, int dmg, Rarity rarity) : base(name, dmg, rarity)
 {
 }
Exemple #5
0
 public Dagger(string name, int dmg, Rarity rarity) : base(name, dmg, rarity)
 {
 }
Exemple #6
0
 public Weapon(string name, int dmg, Rarity rarity)
 {
     Name   = name;
     Damage = dmg;
     Rarity = rarity;
 }
Exemple #7
0
 public Sword(string name, int dmg, Rarity rarity) : base(name, dmg, rarity)
 {
 }
Exemple #8
0
 public MightyWeapon(string name, int dmg, Rarity rarity) : base(name, dmg, rarity)
 {
 }
Exemple #9
0
 public Flail(string name, int dmg, Rarity rarity) : base(name, dmg, rarity)
 {
 }