public static void checkNPCMovement()
        {
            IEnumerator enumerator;
            IEnumerator enumerator2;
            ArrayList   list = new ArrayList();

            try
            {
                enumerator = Module1.displayNPCs.GetEnumerator();
                while (enumerator.MoveNext())
                {
                    NPCShip current = (NPCShip)enumerator.Current;
                    if (current.getMoving())
                    {
                        if ((DateTime.Now.Millisecond - current.getTime().Millisecond) >= current.getMoveTime())
                        {
                            current.setMoving(false);
                            list.Add(current);
                        }
                    }
                    else
                    {
                        list.Add(current);
                    }
                }
            }
            finally
            {
                if (enumerator is IDisposable)
                {
                    (enumerator as IDisposable).Dispose();
                }
            }
            try
            {
                enumerator2 = list.GetEnumerator();
                while (enumerator2.MoveNext())
                {
                    NPCShip ship2 = (NPCShip)enumerator2.Current;
                    int     num2  = (int)Math.Round((double)(ship2.getPosX() + rnd.Next(-100, 100)));
                    int     num3  = (int)Math.Round((double)(ship2.getPosY() + rnd.Next(-100, 100)));
                    int     num   = (int)Math.Round(Math.Sqrt(((num2 - Module1.mainHero.getPosX()) * (num2 - Module1.mainHero.getPosX())) + ((num3 - Module1.mainHero.getPosY()) * (num3 - Module1.mainHero.getPosY()))));
                    int     time  = (int)Math.Round((double)(((double)num) / (((double)ship2.getSpeed()) / 1000.0)));
                    sendNPCMove(ship2.getUserID(), (double)num2, (double)num3, time);
                    ship2.setPosX((double)num2);
                    ship2.setPosY((double)num3);
                    ship2.setMoving(true);
                    ship2.setTime(DateTime.Now);
                    ship2.setMoveTime(time);
                    NPCShip ship3 = mainFunctions.getNPCByID(ship2.getUserID());
                }
            }
            finally
            {
                if (enumerator2 is IDisposable)
                {
                    (enumerator2 as IDisposable).Dispose();
                }
            }
        }
        public static NPCShip getNPCByID(int userID)
        {
            IEnumerator enumerator;

            try
            {
                enumerator = npcShips.GetEnumerator();
                while (enumerator.MoveNext())
                {
                    NPCShip current = (NPCShip)enumerator.Current;
                    if (current.getUserID() == userID)
                    {
                        return(current);
                    }
                }
            }
            finally
            {
                if (enumerator is IDisposable)
                {
                    (enumerator as IDisposable).Dispose();
                }
            }
            return(null);
        }
        public static void removeNPCByID(int userID)
        {
            IEnumerator enumerator;
            int         index = -1;

            try
            {
                enumerator = npcShips.GetEnumerator();
                while (enumerator.MoveNext())
                {
                    NPCShip current = (NPCShip)enumerator.Current;
                    index++;
                    if (current.getUserID() == userID)
                    {
                        npcShips.RemoveAt(index);
                        return;
                    }
                }
            }
            finally
            {
                if (enumerator is IDisposable)
                {
                    (enumerator as IDisposable).Dispose();
                }
            }
        }
        public static void checkNPCInRange(int heroX, int heroY)
        {
            ArrayList list = new ArrayList();
            int       num6 = mainFunctions.getNPCCount() - 1;

            for (int i = 0; i <= num6; i++)
            {
                NPCShip ship = mainFunctions.getNPC(i);
                double  num3 = ship.getPosX();
                double  num4 = ship.getPosY();
                double  num  = heroX - num3;
                if ((num > -1500.0) & (num < 1500.0))
                {
                    double num5 = heroY - num4;
                    if ((num5 > -1500.0) & (num5 < 1500.0))
                    {
                        list.Add(ship);
                    }
                }
            }
            if (list.Count != 0)
            {
                IEnumerator enumerator;
                try
                {
                    enumerator = list.GetEnumerator();
                    while (enumerator.MoveNext())
                    {
                        NPCShip current = (NPCShip)enumerator.Current;
                        if (!checkForDoubleNPC(current.getUserID()))
                        {
                            initConnection.createNPC(current.getUserID(), current.getPosX(), current.getPosY(), current.getShipType(), current.getUsername());
                            Module1.displayNPCs.Add(current.getUserID());
                        }
                    }
                }
                finally
                {
                    if (enumerator is IDisposable)
                    {
                        (enumerator as IDisposable).Dispose();
                    }
                }
            }
        }
 public static void removeNPCClient(NPCShip npc1)
 {
     sendPacket("0|R|" + Conversions.ToString(npc1.getUserID()));
     mainFunctions.log("Deleted NPC: " + Conversions.ToString(npc1.getUserID()));
 }
示例#6
0
 public static void removeNPCClient(NPCShip npc1)
 {
     sendPacket("0|R|" + Conversions.ToString(npc1.getUserID()));
     mainFunctions.log("Deleted NPC: " + Conversions.ToString(npc1.getUserID()));
 }
示例#7
0
 public static void packetHandler(string packet)
 {
     string[] strArray = packet.Split(new char[] { '|' });
     if (strArray[0] == "LOGIN")
     {
         setupClientWindow();
         setupHero(Module1.mainDir + "hero.dll");
         setupMoreClient();
     }
     if (strArray[0] == "SEL")
     {
         mainFunctions.log("Selected ship: " + strArray[1]);
         DOShip expression = mainFunctions.getShipByID(Conversions.ToInteger(strArray[1]));
         if (Information.IsNothing(expression))
         {
             NPCShip ship2 = mainFunctions.getNPCByID(Conversions.ToInteger(strArray[1]));
             sendPacket("0|N|" + Conversions.ToString(ship2.getUserID()) + "|" + Conversions.ToString(ship2.getShipType()) + "|" + Conversions.ToString(ship2.getHP()) + "|" + Conversions.ToString(ship2.getMaxHP()) + "|" + Conversions.ToString(ship2.getSHD()) + "|" + Conversions.ToString(ship2.getMaxSHD()) + "|0");
         }
         else
         {
             sendPacket("0|N|" + Conversions.ToString(expression.getUserID()) + "|" + Conversions.ToString(expression.getShipType()) + "|" + Conversions.ToString(expression.getHP()) + "|" + Conversions.ToString(expression.getMaxHP()) + "|" + Conversions.ToString(expression.getSHD()) + "|" + Conversions.ToString(expression.getMaxSHD()) + "|" + Conversions.ToString(expression.getCloaked()));
         }
     }
     if (strArray[0] == "a")
     {
         mainFunctions.log("Attacking ship: " + strArray[1]);
         if (Information.IsNothing(mainFunctions.getShipByID(Conversions.ToInteger(strArray[1]))))
         {
             NPCShip ship4 = mainFunctions.getNPCByID(Conversions.ToInteger(strArray[1]));
             Attack_Module.attackingNPC(Conversions.ToInteger(strArray[1]));
         }
         Module1.mainHero.setLaserAttacking(true);
     }
     if (strArray[0] == "1")
     {
         Module1.mainHero.setPosX(Conversions.ToInteger(strArray[1]));
         Module1.mainHero.setPosY(Conversions.ToInteger(strArray[2]));
     }
     if (strArray[0] == "u")
     {
         Module1.mainHero.setAmmoType(Conversions.ToInteger(strArray[1]));
         mainFunctions.log("Hero's ammo is now: " + Conversions.ToString(Module1.mainHero.getAmmoType()));
     }
     if (strArray[0] == "G")
     {
         Module1.mainHero.setLaserAttacking(false);
     }
     if (strArray[0] == "S")
     {
         if (strArray[1] == "SMB")
         {
             if (sbombCooldown)
             {
                 mainFunctions.log("wait... sbmb cooling...");
                 return;
             }
             sendPacket("0|n|SMB|" + Conversions.ToString(Module1.mainHero.getID()));
             Mine_Module.heroSbombd(Module1.mainHero.getPosX(), Module1.mainHero.getPosY());
             mainFunctions.log("Hero set off Sbomb...");
         }
         else if (strArray[1] == "ISH")
         {
             if (instaCooldown)
             {
                 mainFunctions.log("Wait... Insta cooling...");
                 return;
             }
             sendPacket("0|n|ISH|" + Conversions.ToString(Module1.mainHero.getID()));
             if (heroInsta)
             {
                 return;
             }
             new Thread(new ThreadStart(Mine_Module.heroInstad)).Start();
             mainFunctions.log("Hero set off Insta Shield...");
         }
         else if (strArray[1] == "EMP")
         {
             if (empCooldown)
             {
                 mainFunctions.log("Wait... EMP cooling...");
                 return;
             }
             sendPacket("0|n|EMP|" + Conversions.ToString(Module1.mainHero.getID()));
             if (heroEMP)
             {
                 return;
             }
             new Thread(new ThreadStart(Mine_Module.heroEMPd)).Start();
             mainFunctions.log("Hero set off EMP...");
         }
     }
     if (strArray[0] == "d")
     {
         Module1.mainHero.setRocketType(Conversions.ToInteger(strArray[1]));
         mainFunctions.log("Hero's rocket ammo is now: " + strArray[1]);
     }
     if (strArray[0] == "l")
     {
     }
     if (strArray[0] == "j")
     {
         Portal portal = Portal_Module.getCurPortal(Module1.mainHero.getPosX(), Module1.mainHero.getPosY());
         if (!Information.IsNothing(portal))
         {
             heroJumping = true;
             sendPacket("0|U|99|" + Conversions.ToString(portal.getID()));
             mainFunctions.log("Sent jumping thingy...");
             Thread.Sleep(0xbb8);
             mainFunctions.log("Jump should be done now...");
             Module1.mainHero.setMapID(Portal_Module.getNewMap(portal.getID()));
             Vector vector = Portal_Module.getHeroPos(portal.getID());
             Module1.mainHero.setPosX((int)Math.Round(vector.x));
             Module1.mainHero.setPosY((int)Math.Round(vector.y));
             string text = "0|I|" + Conversions.ToString(Module1.mainHero.getID()) + "|" + Module1.mainHero.getUsername() + "|" + Conversions.ToString(Module1.mainHero.getShipID()) + "|" + Conversions.ToString(Module1.mainHero.getSpeed()) + "|" + Conversions.ToString(Module1.mainHero.getShield()) + "|" + Conversions.ToString(Module1.mainHero.getMaxShield()) + "|" + Conversions.ToString(Module1.mainHero.getHP()) + "|" + Conversions.ToString(Module1.mainHero.getMaxHP()) + "|" + Conversions.ToString(Module1.mainHero.getCargo()) + "|" + Conversions.ToString(Module1.mainHero.getMaxCargo()) + "|" + Conversions.ToString(Module1.mainHero.getPosX()) + "|" + Conversions.ToString(Module1.mainHero.getPosY()) + "|" + Conversions.ToString(Module1.mainHero.getMapID()) + "|" + Conversions.ToString(Module1.mainHero.getCompany()) + "|" + Conversions.ToString(Module1.mainHero.getClanID()) + "|" + Conversions.ToString(Module1.mainHero.getMaxLaserAmmo()) + "|" + Conversions.ToString(Module1.mainHero.getMaxRocketAmmo()) + "|" + Conversions.ToString(Module1.mainHero.getExpansionID()) + "|" + Conversions.ToString(Convert.ToInt32(Module1.mainHero.getPremium())) + "|" + Conversions.ToString(Module1.mainHero.getExperience()) + "|" + Conversions.ToString(Module1.mainHero.getHonor()) + "|" + Conversions.ToString(Module1.mainHero.getLevel()) + "|" + Conversions.ToString(Module1.mainHero.getCredits()) + "|" + Conversions.ToString(Module1.mainHero.getUridium()) + "|" + Conversions.ToString(Module1.mainHero.getJackpot()) + "|" + Conversions.ToString(Module1.mainHero.getAdmin()) + "|" + Module1.mainHero.getClan() + "|" + Conversions.ToString(Module1.mainHero.getGalaxyGatesDone()) + "|" + Conversions.ToString(Convert.ToInt32(Module1.mainHero.getCloaked())) + "|0";
             MyProject.Computer.FileSystem.WriteAllText(@"C:\DO_Hacks\hero.dll", text, false);
             string str = Conversions.ToString(Module1.mainHero.getLaserAmmo1()) + "|" + Conversions.ToString(Module1.mainHero.getLaserAmmo2()) + "|" + Conversions.ToString(Module1.mainHero.getLaserAmmo3()) + "|" + Conversions.ToString(Module1.mainHero.getLaserAmmo4()) + "|" + Conversions.ToString(Module1.mainHero.getLaserAmmo5()) + "|" + Conversions.ToString(Module1.mainHero.getLaserAmmo6());
             MyProject.Computer.FileSystem.WriteAllText(@"C:\DO_Hacks\hero_laserammo.dll", str, false);
             string str2 = Conversions.ToString(Module1.mainHero.getRocketAmmo1()) + "|" + Conversions.ToString(Module1.mainHero.getRocketAmmo2()) + "|" + Conversions.ToString(Module1.mainHero.getRocketAmmo3()) + "|" + Conversions.ToString(Module1.mainHero.getRocketAmmo4()) + "|" + Conversions.ToString(Module1.mainHero.getRocketAmmo5()) + "|0|0|" + Conversions.ToString(Module1.mainHero.getRocketAmmo6()) + "|" + Conversions.ToString(Module1.mainHero.getRocketAmmo7()) + "|" + Conversions.ToString(Module1.mainHero.getRocketAmmo8()) + "|" + Conversions.ToString(Module1.mainHero.getRocketAmmo9()) + "|0|0|0";
             MyProject.Computer.FileSystem.WriteAllText(@"C:\DO_Hacks\hero_rocketammo.dll", str2, false);
             mainFunctions.log("Saved Hero...");
             setupHero(Module1.mainDir + "hero.dll");
             setupMoreClient();
             heroJumping = false;
         }
         else
         {
             mainFunctions.log("not close enough to portal...");
         }
     }
 }
        public static void NPCMove1()
        {
            IEnumerator enumerator;

            try
            {
                enumerator = Module1.displayNPCs.GetEnumerator();
                while (enumerator.MoveNext())
                {
                    NPCShip ship = mainFunctions.getNPCByID(Conversions.ToInteger(enumerator.Current));
                    double  num  = ship.getPosX();
                    double  num2 = ship.getPosY();
                    double  num5 = Module1.mainHero.getPosX();
                    double  num6 = Module1.mainHero.getPosY();
                    double  num7 = num;
                    double  num8 = num2;
                    bool    flag = false;
                    double  num3 = num5 - num;
                    if (num3 < 0.0)
                    {
                        if (num3 < -100.0)
                        {
                            flag = true;
                        }
                        else
                        {
                            flag = false;
                            num3 = 0.0;
                        }
                    }
                    else if (num3 > 100.0)
                    {
                        flag = true;
                    }
                    else
                    {
                        flag = false;
                        num3 = 0.0;
                    }
                    double num4 = num6 - num2;
                    if (num4 < 0.0)
                    {
                        if (num4 < -100.0)
                        {
                            flag = true;
                        }
                        else
                        {
                            flag = false;
                            num4 = 0.0;
                        }
                    }
                    else if (num4 > 100.0)
                    {
                        flag = true;
                    }
                    else
                    {
                        flag = false;
                        num4 = 0.0;
                    }
                    if (flag)
                    {
                        double num10 = Math.Abs(num3);
                        double num11 = Math.Abs(num4);
                        if (num10 > num11)
                        {
                            if (num3 < 0.0)
                            {
                                num7 = num - ship.getSpeed();
                                num8 = num2;
                                initConnection.sendPacket("0|1|" + Conversions.ToString(ship.getUserID()) + "|" + Conversions.ToString(num7) + "|" + Conversions.ToString(num8) + "|1000");
                            }
                            else
                            {
                                num7 = num + ship.getSpeed();
                                num8 = num2;
                                initConnection.sendPacket("0|1|" + Conversions.ToString(ship.getUserID()) + "|" + Conversions.ToString(num7) + "|" + Conversions.ToString(num8) + "|1000");
                            }
                        }
                        else if (num4 < 0.0)
                        {
                            num7 = num;
                            num8 = num2 - ship.getSpeed();
                            initConnection.sendPacket("0|1|" + Conversions.ToString(ship.getUserID()) + "|" + Conversions.ToString(num7) + "|" + Conversions.ToString(num8) + "|1000");
                        }
                        else
                        {
                            num7 = num;
                            num8 = num2 + ship.getSpeed();
                            initConnection.sendPacket("0|1|" + Conversions.ToString(ship.getUserID()) + "|" + Conversions.ToString(num7) + "|" + Conversions.ToString(num8) + "|1000");
                        }
                    }
                    ship.setPosX(num7);
                    ship.setPosY(num8);
                }
            }
            finally
            {
                if (enumerator is IDisposable)
                {
                    (enumerator as IDisposable).Dispose();
                }
            }
        }