示例#1
0
 public static void packetHandler(string packet)
 {
     string[] strArray = packet.Split(new char[] { '|' });
     if (strArray[0] == "LOGIN")
     {
         setupClientWindow();
         setupHero(Module1.mainDir + "hero.dll");
         setupMoreClient();
     }
     if (strArray[0] == "SEL")
     {
         mainFunctions.log("Selected ship: " + strArray[1]);
         DOShip expression = mainFunctions.getShipByID(Conversions.ToInteger(strArray[1]));
         if (Information.IsNothing(expression))
         {
             NPCShip ship2 = mainFunctions.getNPCByID(Conversions.ToInteger(strArray[1]));
             sendPacket("0|N|" + Conversions.ToString(ship2.getUserID()) + "|" + Conversions.ToString(ship2.getShipType()) + "|" + Conversions.ToString(ship2.getHP()) + "|" + Conversions.ToString(ship2.getMaxHP()) + "|" + Conversions.ToString(ship2.getSHD()) + "|" + Conversions.ToString(ship2.getMaxSHD()) + "|0");
         }
         else
         {
             sendPacket("0|N|" + Conversions.ToString(expression.getUserID()) + "|" + Conversions.ToString(expression.getShipType()) + "|" + Conversions.ToString(expression.getHP()) + "|" + Conversions.ToString(expression.getMaxHP()) + "|" + Conversions.ToString(expression.getSHD()) + "|" + Conversions.ToString(expression.getMaxSHD()) + "|" + Conversions.ToString(expression.getCloaked()));
         }
     }
     if (strArray[0] == "a")
     {
         mainFunctions.log("Attacking ship: " + strArray[1]);
         if (Information.IsNothing(mainFunctions.getShipByID(Conversions.ToInteger(strArray[1]))))
         {
             NPCShip ship4 = mainFunctions.getNPCByID(Conversions.ToInteger(strArray[1]));
             Attack_Module.attackingNPC(Conversions.ToInteger(strArray[1]));
         }
         Module1.mainHero.setLaserAttacking(true);
     }
     if (strArray[0] == "1")
     {
         Module1.mainHero.setPosX(Conversions.ToInteger(strArray[1]));
         Module1.mainHero.setPosY(Conversions.ToInteger(strArray[2]));
     }
     if (strArray[0] == "u")
     {
         Module1.mainHero.setAmmoType(Conversions.ToInteger(strArray[1]));
         mainFunctions.log("Hero's ammo is now: " + Conversions.ToString(Module1.mainHero.getAmmoType()));
     }
     if (strArray[0] == "G")
     {
         Module1.mainHero.setLaserAttacking(false);
     }
     if (strArray[0] == "S")
     {
         if (strArray[1] == "SMB")
         {
             if (sbombCooldown)
             {
                 mainFunctions.log("wait... sbmb cooling...");
                 return;
             }
             sendPacket("0|n|SMB|" + Conversions.ToString(Module1.mainHero.getID()));
             Mine_Module.heroSbombd(Module1.mainHero.getPosX(), Module1.mainHero.getPosY());
             mainFunctions.log("Hero set off Sbomb...");
         }
         else if (strArray[1] == "ISH")
         {
             if (instaCooldown)
             {
                 mainFunctions.log("Wait... Insta cooling...");
                 return;
             }
             sendPacket("0|n|ISH|" + Conversions.ToString(Module1.mainHero.getID()));
             if (heroInsta)
             {
                 return;
             }
             new Thread(new ThreadStart(Mine_Module.heroInstad)).Start();
             mainFunctions.log("Hero set off Insta Shield...");
         }
         else if (strArray[1] == "EMP")
         {
             if (empCooldown)
             {
                 mainFunctions.log("Wait... EMP cooling...");
                 return;
             }
             sendPacket("0|n|EMP|" + Conversions.ToString(Module1.mainHero.getID()));
             if (heroEMP)
             {
                 return;
             }
             new Thread(new ThreadStart(Mine_Module.heroEMPd)).Start();
             mainFunctions.log("Hero set off EMP...");
         }
     }
     if (strArray[0] == "d")
     {
         Module1.mainHero.setRocketType(Conversions.ToInteger(strArray[1]));
         mainFunctions.log("Hero's rocket ammo is now: " + strArray[1]);
     }
     if (strArray[0] == "l")
     {
     }
     if (strArray[0] == "j")
     {
         Portal portal = Portal_Module.getCurPortal(Module1.mainHero.getPosX(), Module1.mainHero.getPosY());
         if (!Information.IsNothing(portal))
         {
             heroJumping = true;
             sendPacket("0|U|99|" + Conversions.ToString(portal.getID()));
             mainFunctions.log("Sent jumping thingy...");
             Thread.Sleep(0xbb8);
             mainFunctions.log("Jump should be done now...");
             Module1.mainHero.setMapID(Portal_Module.getNewMap(portal.getID()));
             Vector vector = Portal_Module.getHeroPos(portal.getID());
             Module1.mainHero.setPosX((int)Math.Round(vector.x));
             Module1.mainHero.setPosY((int)Math.Round(vector.y));
             string text = "0|I|" + Conversions.ToString(Module1.mainHero.getID()) + "|" + Module1.mainHero.getUsername() + "|" + Conversions.ToString(Module1.mainHero.getShipID()) + "|" + Conversions.ToString(Module1.mainHero.getSpeed()) + "|" + Conversions.ToString(Module1.mainHero.getShield()) + "|" + Conversions.ToString(Module1.mainHero.getMaxShield()) + "|" + Conversions.ToString(Module1.mainHero.getHP()) + "|" + Conversions.ToString(Module1.mainHero.getMaxHP()) + "|" + Conversions.ToString(Module1.mainHero.getCargo()) + "|" + Conversions.ToString(Module1.mainHero.getMaxCargo()) + "|" + Conversions.ToString(Module1.mainHero.getPosX()) + "|" + Conversions.ToString(Module1.mainHero.getPosY()) + "|" + Conversions.ToString(Module1.mainHero.getMapID()) + "|" + Conversions.ToString(Module1.mainHero.getCompany()) + "|" + Conversions.ToString(Module1.mainHero.getClanID()) + "|" + Conversions.ToString(Module1.mainHero.getMaxLaserAmmo()) + "|" + Conversions.ToString(Module1.mainHero.getMaxRocketAmmo()) + "|" + Conversions.ToString(Module1.mainHero.getExpansionID()) + "|" + Conversions.ToString(Convert.ToInt32(Module1.mainHero.getPremium())) + "|" + Conversions.ToString(Module1.mainHero.getExperience()) + "|" + Conversions.ToString(Module1.mainHero.getHonor()) + "|" + Conversions.ToString(Module1.mainHero.getLevel()) + "|" + Conversions.ToString(Module1.mainHero.getCredits()) + "|" + Conversions.ToString(Module1.mainHero.getUridium()) + "|" + Conversions.ToString(Module1.mainHero.getJackpot()) + "|" + Conversions.ToString(Module1.mainHero.getAdmin()) + "|" + Module1.mainHero.getClan() + "|" + Conversions.ToString(Module1.mainHero.getGalaxyGatesDone()) + "|" + Conversions.ToString(Convert.ToInt32(Module1.mainHero.getCloaked())) + "|0";
             MyProject.Computer.FileSystem.WriteAllText(@"C:\DO_Hacks\hero.dll", text, false);
             string str = Conversions.ToString(Module1.mainHero.getLaserAmmo1()) + "|" + Conversions.ToString(Module1.mainHero.getLaserAmmo2()) + "|" + Conversions.ToString(Module1.mainHero.getLaserAmmo3()) + "|" + Conversions.ToString(Module1.mainHero.getLaserAmmo4()) + "|" + Conversions.ToString(Module1.mainHero.getLaserAmmo5()) + "|" + Conversions.ToString(Module1.mainHero.getLaserAmmo6());
             MyProject.Computer.FileSystem.WriteAllText(@"C:\DO_Hacks\hero_laserammo.dll", str, false);
             string str2 = Conversions.ToString(Module1.mainHero.getRocketAmmo1()) + "|" + Conversions.ToString(Module1.mainHero.getRocketAmmo2()) + "|" + Conversions.ToString(Module1.mainHero.getRocketAmmo3()) + "|" + Conversions.ToString(Module1.mainHero.getRocketAmmo4()) + "|" + Conversions.ToString(Module1.mainHero.getRocketAmmo5()) + "|0|0|" + Conversions.ToString(Module1.mainHero.getRocketAmmo6()) + "|" + Conversions.ToString(Module1.mainHero.getRocketAmmo7()) + "|" + Conversions.ToString(Module1.mainHero.getRocketAmmo8()) + "|" + Conversions.ToString(Module1.mainHero.getRocketAmmo9()) + "|0|0|0";
             MyProject.Computer.FileSystem.WriteAllText(@"C:\DO_Hacks\hero_rocketammo.dll", str2, false);
             mainFunctions.log("Saved Hero...");
             setupHero(Module1.mainDir + "hero.dll");
             setupMoreClient();
             heroJumping = false;
         }
         else
         {
             mainFunctions.log("not close enough to portal...");
         }
     }
 }
示例#2
0
        public static bool attackNPCRocket()
        {
            int num;

            if (rocketCycle == 0)
            {
                rocketCycle = 1;
                return(false);
            }
            int     ammoType    = Module1.mainHero.getRocketType();
            NPCShip ship        = mainFunctions.getNPCByID(npcAttackID);
            int     num4        = ship.getHP();
            int     attackedSHD = ship.getSHD();

            if (ammoType == Conversions.ToDouble("1"))
            {
                if (Module1.mainHero.getRocketAmmo1() <= 0)
                {
                    mainFunctions.log("Not enough rockets to carry out attack...");
                    return(false);
                }
                num = rnd.Next(750, 0x3e8);
            }
            else if (ammoType == Conversions.ToDouble("2"))
            {
                if (Module1.mainHero.getRocketAmmo2() <= 0)
                {
                    mainFunctions.log("Not enough rockets to carry out attack...");
                    return(false);
                }
                num = rnd.Next(0x640, 0x7d0);
            }
            else if (ammoType == Conversions.ToDouble("3"))
            {
                if (Module1.mainHero.getRocketAmmo3() <= 0)
                {
                    mainFunctions.log("Not enough rockets to carry out attack...");
                    return(false);
                }
                num = rnd.Next(0xdac, 0xfa0);
            }
            else if (ammoType == Conversions.ToDouble("4"))
            {
                if (Module1.mainHero.getRocketAmmo4() <= 0)
                {
                    mainFunctions.log("Not enough rockets to carry out attack...");
                    return(false);
                }
                num = rnd.Next(0x1518, 0x1770);
            }
            else
            {
                num = 0;
            }
            ammoHandler(ammoType, 1, true);
            if (num >= num4)
            {
                initConnection.sendPacket("0|v|" + Conversions.ToString(Module1.mainHero.getID()) + "|" + Conversions.ToString(npcAttackID) + "|H|" + Conversions.ToString(ammoType) + "|1|1");
                initConnection.updateAttackRockets(npcAttackID, 0, attackedSHD, num);
                ship.setHP(0);
                return(true);
            }
            int attackedHP = num4 - num;

            initConnection.sendPacket("0|v|" + Conversions.ToString(Module1.mainHero.getID()) + "|" + Conversions.ToString(npcAttackID) + "|H|" + Conversions.ToString(ammoType) + "|1|1");
            initConnection.updateAttackRockets(npcAttackID, attackedHP, attackedSHD, num);
            rocketCycle = 0;
            return(false);
        }
示例#3
0
        public static void attackTHD()
        {
            goto Label_0264;
Label_0007:
            if (initConnection.heroJumping)
            {
                Module1.mainHero.setLaserAttacking(false);
                npcUpdatePosX = -1.0;
                npcUpdatePosY = -1.0;
                rocketCycle   = 1;
                return;
            }
            NPCShip ship = mainFunctions.getNPCByID(npcAttackID);

            if (ship.getHP() <= 0)
            {
                if (Module1.accessingNPCs)
                {
                    while (true)
                    {
                        if (!Module1.accessingNPCs)
                        {
                            Module1.accessingNPCs = true;
                            string str  = "";
                            string str4 = "";
                            string str2 = "";
                            string str3 = "";
                            getRewards(ship.getShipType(), ref str, ref str4, ref str2, ref str3);
                            initConnection.destroyNPC(npcAttackID);
                            mainFunctions.removeNPCByID(npcAttackID);
                            Module1.displayNPCs.Remove(npcAttackID);
                            NPCDead(Conversions.ToInteger(str), Conversions.ToInteger(str4), Conversions.ToInteger(str2), Conversions.ToInteger(str3));
                            mainFunctions.log("NPC dead...");
                            Module1.accessingNPCs = false;
                            Module1.mainHero.setLaserAttacking(false);
                            npcUpdatePosX = -1.0;
                            npcUpdatePosY = -1.0;
                            rocketCycle   = 1;
                            goto Label_0223;
                        }
                    }
                }
                Module1.accessingNPCs = true;
                string credits = "";
                string uridium = "";
                string ep      = "";
                string honor   = "";
                getRewards(ship.getShipType(), ref credits, ref uridium, ref ep, ref honor);
                initConnection.destroyNPC(npcAttackID);
                mainFunctions.removeNPCByID(npcAttackID);
                Module1.displayNPCs.Remove(npcAttackID);
                NPCDead(Conversions.ToInteger(credits), Conversions.ToInteger(uridium), Conversions.ToInteger(ep), Conversions.ToInteger(honor));
                mainFunctions.log("NPC dead...");
                Module1.accessingNPCs = false;
                Module1.mainHero.setLaserAttacking(false);
                npcUpdatePosX = -1.0;
                npcUpdatePosY = -1.0;
                rocketCycle   = 1;
                return;
            }
Label_0223:
            if (heroAttackNPC() || attackNPCRocket())
            {
                goto Label_0007;
            }
            NPCAttackHero();
            NPCMove1(ship.getSpeed());
            Thread.Sleep(0x3e8);
Label_0264:
            if (true)
            {
                goto Label_0007;
            }
        }
示例#4
0
        public static bool heroAttackNPC()
        {
            NPCShip ship  = mainFunctions.getNPCByID(npcAttackID);
            double  num15 = ship.getPosX();
            double  num16 = ship.getPosY();
            double  num7  = Module1.mainHero.getPosX();
            double  num8  = Module1.mainHero.getPosY();
            double  num2  = num7 - num15;
            double  num3  = num8 - num16;

            if (!((num2 > 800.0) | (num2 < -800.0)))
            {
                double num9;
                if ((num3 > 800.0) | (num3 < -800.0))
                {
                    return(false);
                }
                int num17 = Module1.mainHero.getAmmoType();
                switch (num17)
                {
                case 1:
                    if (Module1.mainHero.getLaserAmmo1() <= 0)
                    {
                        mainFunctions.log("Not enough ammo to carry out attack...");
                        return(false);
                    }
                    break;

                case 2:
                    if (Module1.mainHero.getLaserAmmo2() <= 0)
                    {
                        mainFunctions.log("Not enough ammo to carry out attack...");
                        return(false);
                    }
                    break;

                case 3:
                    if (Module1.mainHero.getLaserAmmo3() <= 0)
                    {
                        mainFunctions.log("Not enough ammo to carry out attack...");
                        return(false);
                    }
                    break;

                case 4:
                    if (Module1.mainHero.getLaserAmmo4() <= 0)
                    {
                        mainFunctions.log("Not enough ammo to carry out attack...");
                        return(false);
                    }
                    break;

                case 5:
                    if (Module1.mainHero.getLaserAmmo5() <= 0)
                    {
                        mainFunctions.log("Not enough ammo to carry out attack...");
                        return(false);
                    }
                    break;

                default:
                    if ((num17 == 6) && (Module1.mainHero.getLaserAmmo1() <= 0))
                    {
                        mainFunctions.log("Not enough ammo to carry out attack...");
                        return(false);
                    }
                    break;
                }
                int amount   = Module1.mainHero.getLF3s();
                int num      = Module1.mainHero.getBO2s();
                int maxValue = amount * 150;
                int minValue = amount * 0x7d;
                if (ship.getSHD() <= 0)
                {
                    ship.setSHD(0);
                    num9 = 1.0;
                }
                else
                {
                    num9 = 0.4;
                }
                double num18   = 1.0 - num9;
                int    dmgDone = rnd.Next(minValue, maxValue);
                if (Module1.mainHero.getAmmoType() == 2)
                {
                    dmgDone *= 2;
                }
                else if (Module1.mainHero.getAmmoType() == 3)
                {
                    dmgDone *= 3;
                }
                else if (Module1.mainHero.getAmmoType() == 4)
                {
                    dmgDone *= 4;
                }
                int num5        = (int)Math.Round((double)(dmgDone * num9));
                int num6        = (int)Math.Round((double)(dmgDone * num18));
                int attackedHP  = ship.getHP() - num5;
                int attackedSHD = ship.getSHD() - num6;
                if (dmgDone > (ship.getHP() + ship.getSHD()))
                {
                    initConnection.sendAttack(npcAttackID, Module1.mainHero.getAmmoType() - 1, 0, 1);
                    initConnection.updateAttackLasers(npcAttackID, 0, 0, dmgDone);
                    ammoHandler(Module1.mainHero.getAmmoType(), amount, false);
                    ship.setHP(0);
                    ship.setSHD(0);
                    return(true);
                }
                initConnection.sendAttack(npcAttackID, Module1.mainHero.getAmmoType() - 1, 0, 1);
                initConnection.updateAttackLasers(npcAttackID, attackedHP, attackedSHD, dmgDone);
                ammoHandler(Module1.mainHero.getAmmoType(), amount, false);
                ship.setHP(attackedHP);
                ship.setSHD(attackedSHD);
            }
            return(false);
        }
示例#5
0
        public static void heroSbombd(double heroX, double heroY)
        {
            IEnumerator enumerator;

            try
            {
                enumerator = Module1.displayNPCs.GetEnumerator();
                while (enumerator.MoveNext())
                {
                    int     userID = Conversions.ToInteger(enumerator.Current);
                    NPCShip ship   = mainFunctions.getNPCByID(userID);
                    double  num13  = ship.getPosX();
                    double  num14  = ship.getPosY();
                    double  num11  = heroX - num13;
                    double  num12  = heroY - num14;
                    num11 = Math.Abs(num11);
                    num12 = Math.Abs(num12);
                    if ((num11 < 1000.0) && (num12 < 1000.0))
                    {
                        int num17   = ship.getMaxHP();
                        int num16   = ship.getHP();
                        int dmgDone = (int)Math.Round((double)(num17 * 0.2));
                        if (dmgDone > num16)
                        {
                            initConnection.updateAttackLasers(userID, 0, 0, dmgDone);
                            ship.setHP(0);
                            ship.setSHD(0);
                            if (Module1.accessingNPCs)
                            {
                                while (true)
                                {
                                    if (!Module1.accessingNPCs)
                                    {
                                        Module1.accessingNPCs = true;
                                        string str  = "";
                                        string str4 = "";
                                        string str2 = "";
                                        string str3 = "";
                                        Attack_Module.getRewards(ship.getShipType(), ref str, ref str4, ref str2, ref str3);
                                        initConnection.destroyNPC(userID);
                                        mainFunctions.removeNPCByID(userID);
                                        Module1.displayNPCs.Remove(userID);
                                        Attack_Module.NPCDead(Conversions.ToInteger(str), Conversions.ToInteger(str4), Conversions.ToInteger(str2), Conversions.ToInteger(str3));
                                        mainFunctions.log("NPC dead...");
                                        Module1.accessingNPCs = false;
                                        continue;
                                    }
                                }
                            }
                            Module1.accessingNPCs = true;
                            string credits = "";
                            string uridium = "";
                            string ep      = "";
                            string honor   = "";
                            Attack_Module.getRewards(userID, ref credits, ref uridium, ref ep, ref honor);
                            initConnection.destroyNPC(userID);
                            mainFunctions.removeNPCByID(userID);
                            Module1.displayNPCs.Remove(userID);
                            Attack_Module.NPCDead(Conversions.ToInteger(credits), Conversions.ToInteger(uridium), Conversions.ToInteger(ep), Conversions.ToInteger(honor));
                            mainFunctions.log("NPC dead...");
                            Module1.accessingNPCs = false;
                        }
                        else
                        {
                            int attackedHP = num16 - dmgDone;
                            initConnection.updateAttackLasers(userID, attackedHP, ship.getSHD(), dmgDone);
                            ship.setHP(attackedHP);
                        }
                    }
                }
            }
            finally
            {
                if (enumerator is IDisposable)
                {
                    (enumerator as IDisposable).Dispose();
                }
            }
            int num2  = Module1.mainHero.getRocketAmmo1();
            int num3  = Module1.mainHero.getRocketAmmo2();
            int num4  = Module1.mainHero.getRocketAmmo3();
            int num5  = Module1.mainHero.getRocketAmmo4();
            int num6  = Module1.mainHero.getRocketAmmo5();
            int num7  = Module1.mainHero.getRocketAmmo6();
            int num8  = Module1.mainHero.getRocketAmmo7();
            int num9  = Module1.mainHero.getRocketAmmo8();
            int num10 = Module1.mainHero.getRocketAmmo9();

            num8--;
            initConnection.sendPacket("0|3|" + Conversions.ToString(num2) + "|" + Conversions.ToString(num3) + "|" + Conversions.ToString(num4) + "|" + Conversions.ToString(num5) + "|" + Conversions.ToString(num6) + "|0|0|" + Conversions.ToString(num7) + "|" + Conversions.ToString(num8) + "|" + Conversions.ToString(num9) + "|" + Conversions.ToString(num10) + "|0|0|0");
            Module1.mainHero.setRocketAmmo(num2, num3, num4, num5, num6, num7, num8, num9, num10);
            new Thread(new ThreadStart(Mine_Module.heroSbombCooldown)).Start();
        }