public static void NPCAttackHero() { NPCShip ship = mainFunctions.getNPCByID(npcAttackID); double num13 = ship.getPosX(); double num14 = ship.getPosY(); double num6 = Module1.mainHero.getPosX(); double num7 = Module1.mainHero.getPosY(); double num = num6 - num13; double num2 = num7 - num14; if ((!((num > 500.0) | (num < -500.0)) && !((num2 > 500.0) | (num2 < -500.0))) && !initConnection.heroEMP) { double num8; int num9; int num10; if (initConnection.heroInsta) { num10 = 0; num9 = 0; } else { num10 = ship.getMinDMG(); num9 = ship.getMaxDMG(); } if (Module1.mainHero.getShield() <= 0) { Module1.mainHero.setShield(0, Module1.mainHero.getMaxHP()); num8 = 1.0; } else { num8 = 0.1; } double num15 = 1.0 - num8; int dmgDone = rnd.Next(num10, num9); int num4 = (int)Math.Round((double)(dmgDone * num8)); int num5 = (int)Math.Round((double)(dmgDone * num15)); int attackedHP = Module1.mainHero.getHP() - num4; int attackedSHD = Module1.mainHero.getShield() - num5; initConnection.sendHeroAttack(npcAttackID, 0, 1, 0); initConnection.updateHeroAttackLasers(npcAttackID, attackedHP, attackedSHD, dmgDone); Module1.mainHero.setHP(attackedHP, Module1.mainHero.getMaxHP()); Module1.mainHero.setShield(attackedSHD, Module1.mainHero.getMaxShield()); } }