void Awake () { foragerMemory = GetComponent<ForagerMemory>(); foragerMovement = GetComponent<ForagerMovement>(); foragerExplore = GetComponent<ForagerExplore>(); foragerCommunicate = GetComponentInChildren<ForagerCommunicate> (); }
void Awake() { foragerMemory = GetComponent <ForagerMemory>(); foragerMovement = GetComponent <ForagerMovement>(); foragerExplore = GetComponent <ForagerExplore>(); }