void Awake () {
			foragerMemory = GetComponent<ForagerMemory>();
			foragerMovement = GetComponent<ForagerMovement>();
			foragerExplore = GetComponent<ForagerExplore>();
			foragerCommunicate = GetComponentInChildren<ForagerCommunicate> ();
		}
 void Awake()
 {
     foragerMemory   = GetComponent <ForagerMemory>();
     foragerMovement = GetComponent <ForagerMovement>();
     foragerExplore  = GetComponent <ForagerExplore>();
 }