public void HandleChatClientMultiMessage(Bot bot, ChatClientMultiMessage message) { if (message.content == ".test") { bot.Character.OpenPopup("Yes Man !"); message.BlockNetworkSend(); } else if (message.content == ".nop") { bot.RemoveHandler(this); message.BlockNetworkSend(); } }
public static void HandleChatMessage(Bot bot, ChatClientMultiMessage message) { // if the client sends ".hello" in the chat if (message.content == ".fight on") { message.BlockNetworkSend();// do not send this message to the server bot.AddHandler(new AutoFight(bot)); bot.Character.SendMessage("Auto fight started"); } else if (message.content == ".fight off") { message.BlockNetworkSend();// do not send this message to the server bot.RemoveHandler<AutoFight>(); bot.Character.SendMessage("Auto fight stopped"); } }