public void Run() { do { UserIO.SplashScreen(); UserIO.WelcomeUser(); ////Players and Boards Player User1 = new Player(); Player User2 = new Player(); User1.EnemyPlayer = User2; User2.EnemyPlayer = User1; UserIO.User1(User1); UserIO.DisplayBoard(User1.Board); UserIO.PlaceShips(User1.Board); UserIO.ClearConsole("Press key and end turn."); UserIO.User2(User2); UserIO.DisplayBoard(User2.Board); UserIO.PlaceShips(User2.Board); UserIO.ClearConsole("Press key and end turn"); UserIO.Randomize(User1, User2); UserIO.ClearConsole("Press any key"); UserIO.TakingTurns(User1, User2); }while (UserIO.VictoryAndGlory() == true); }