示例#1
0
        public void HideFruit(GameObject item)
        {
            //if (null != poolCurrentFruit)
            //{
            //    poolCurrentFruit.RemoveItem(item);
            //}
            // Debug.Log("item = "+item.name);
            switch (item.name)
            {
            case "apple_a(Clone)":

                poolApple.RemoveItem(item);
                break;

            case "fineaple_a(Clone)":
                poolPineapple.RemoveItem(item);
                break;

            case "watermelon_a(Clone)":
                poolWatermelon.RemoveItem(item);
                break;

            default:
                Destroy(item);
                break;
            }
        }
示例#2
0
        public void HideEffect(GameObject item)
        {
            // Debug.Log("item = " + item.name);
            switch (item.name)
            {
            case "applejuice(Clone)":

                poolAppleEffect.RemoveItem(item);
                break;

            case "Orangejuices(Clone)":
                poolPineappleEffect.RemoveItem(item);
                break;

            case "WatermlomSplatter(Clone)":
                poolWatermenoEffect.RemoveItem(item);
                break;

            default:
                //          Debug.Log("item000 = " + item.name);
                Destroy(item);
                break;
            }
        }