public void HideFruit(GameObject item) { //if (null != poolCurrentFruit) //{ // poolCurrentFruit.RemoveItem(item); //} // Debug.Log("item = "+item.name); switch (item.name) { case "apple_a(Clone)": poolApple.RemoveItem(item); break; case "fineaple_a(Clone)": poolPineapple.RemoveItem(item); break; case "watermelon_a(Clone)": poolWatermelon.RemoveItem(item); break; default: Destroy(item); break; } }
public void HideEffect(GameObject item) { // Debug.Log("item = " + item.name); switch (item.name) { case "applejuice(Clone)": poolAppleEffect.RemoveItem(item); break; case "Orangejuices(Clone)": poolPineappleEffect.RemoveItem(item); break; case "WatermlomSplatter(Clone)": poolWatermenoEffect.RemoveItem(item); break; default: // Debug.Log("item000 = " + item.name); Destroy(item); break; } }