public void removeChildSolver(BEPUikSolverDefinition child) { childSolvers.Remove(child); if (childSolversManager != null) { childSolversManager.removeSubInterface(child); } }
public void addChildSolver(BEPUikSolverDefinition child) { childSolvers.Add(child); if (childSolversManager != null) { childSolversManager.addSubInterface(child, child.getEditInterface()); } }
internal BEPUikSolver(BEPUikSolverDefinition definition) { this.Name = definition.Name; this.AutosolveOnParentUpdate = definition.AutosolveOnParentUpdate; ikSolver.ActiveSet.UseAutomass = definition.ActiveSetUseAutomass; ikSolver.AutoscaleControlImpulses = definition.AutoscaleControlImpulses; ikSolver.AutoscaleControlMaximumForce = definition.AutoscaleControlMaximumForce; ikSolver.TimeStepDuration = definition.TimeStepDuration; ikSolver.ControlIterationCount = definition.ControlIterationCount; ikSolver.FixerIterationCount = definition.FixerIterationCount; ikSolver.VelocitySubiterationCount = definition.VelocitySubiterationCount; foreach (var childSolverDef in definition.ChildSolvers) { childSolvers.Add(new BEPUikSolver(childSolverDef)); } }
internal void fillOutDefinition(BEPUikSolverDefinition definition) { definition.ActiveSetUseAutomass = ikSolver.ActiveSet.UseAutomass; definition.AutoscaleControlImpulses = ikSolver.AutoscaleControlImpulses; definition.AutoscaleControlMaximumForce = ikSolver.AutoscaleControlMaximumForce; definition.TimeStepDuration = ikSolver.TimeStepDuration; definition.ControlIterationCount = ikSolver.ControlIterationCount; definition.FixerIterationCount = ikSolver.FixerIterationCount; definition.VelocitySubiterationCount = ikSolver.VelocitySubiterationCount; definition.Name = Name; definition.AutosolveOnParentUpdate = AutosolveOnParentUpdate; foreach (var child in childSolvers) { var childDefinition = new BEPUikSolverDefinition(); child.fillOutDefinition(childDefinition); definition.addChildSolver(childDefinition); } }
protected BEPUikSceneDefinition(LoadInfo info) { if (info.Version == 0) { rootSolver = new BEPUikSolverDefinition(); rootSolver.Name = "Root"; rootSolver.ActiveSetUseAutomass = info.GetBoolean("activeSetUseAutomass"); rootSolver.AutoscaleControlImpulses = info.GetBoolean("autoscaleControlImpulses"); rootSolver.AutoscaleControlMaximumForce = info.GetFloat("autoscaleControlMaximumForce"); rootSolver.ControlIterationCount = info.GetInt32("controlIterationCount"); rootSolver.FixerIterationCount = info.GetInt32("fixerIterationCount"); rootSolver.TimeStepDuration = info.GetFloat("timeStepDuration"); rootSolver.VelocitySubiterationCount = info.GetInt32("velocitySubiterationCount"); } else { rootSolver = info.GetValue <BEPUikSolverDefinition>("RootSolver"); } }
public BEPUikSceneDefinition(String name) { this.name = name; rootSolver = new BEPUikSolverDefinition(); rootSolver.Name = "Root"; }