Inheritance: UnityEngine.MonoBehaviour
示例#1
0
 private void Start()
 {
     if (WallDoor != null)
     {
         _openScript = WallDoor.GetComponent <DoubleDoorOpen>();
     }
 }
示例#2
0
 private void Start()
 {
     if (WallDoor != null)
         _openScript = WallDoor.GetComponent<DoubleDoorOpen>();
 }