public ValueArray(ObjectReader reader)
        {
            var version = reader.version;

            if (version[0] < 5 || (version[0] == 5 && version[1] < 5)) //5.5 down
            {
                m_BoolValues = reader.ReadBooleanArray();
                reader.AlignStream();
                m_IntValues   = reader.ReadInt32Array();
                m_FloatValues = reader.ReadSingleArray();
            }

            if (version[0] < 4 || (version[0] == 4 && version[1] < 3)) //4.3 down
            {
                m_VectorValues = reader.ReadVector4Array();
            }
            else
            {
                int numPosValues = reader.ReadInt32();
                m_PositionValues = new Vector3[numPosValues];
                for (int i = 0; i < numPosValues; i++)
                {
                    m_PositionValues[i] = version[0] > 5 || (version[0] == 5 && version[1] >= 4) ? reader.ReadVector3() : (Vector3)reader.ReadVector4(); //5.4 and up
                }

                m_QuaternionValues = reader.ReadVector4Array();

                int numScaleValues = reader.ReadInt32();
                m_ScaleValues = new Vector3[numScaleValues];
                for (int i = 0; i < numScaleValues; i++)
                {
                    m_ScaleValues[i] = version[0] > 5 || (version[0] == 5 && version[1] >= 4) ? reader.ReadVector3() : (Vector3)reader.ReadVector4(); //5.4 and up
                }

                if (version[0] > 5 || (version[0] == 5 && version[1] >= 5)) //5.5 and up
                {
                    m_FloatValues = reader.ReadSingleArray();
                    m_IntValues   = reader.ReadInt32Array();
                    m_BoolValues  = reader.ReadBooleanArray();
                    reader.AlignStream();
                }
            }
        }
示例#2
0
        public ValueArray(ObjectReader reader)
        {
            var version = reader.version;

            if (version[0] < 5 || (version[0] == 5 && version[1] < 5)) //5.5 down
            {
                int numBools = reader.ReadInt32();
                m_BoolValues = new bool[numBools];
                for (int i = 0; i < numBools; i++)
                {
                    m_BoolValues[i] = reader.ReadBoolean();
                }

                reader.AlignStream(4);

                m_IntValues   = reader.ReadInt32Array(reader.ReadInt32());
                m_FloatValues = reader.ReadSingleArray(reader.ReadInt32());
            }

            int numPosValues = reader.ReadInt32();

            m_PositionValues = new object[numPosValues];
            for (int i = 0; i < numPosValues; i++)
            {
                m_PositionValues[i] = version[0] > 5 || (version[0] == 5 && version[1] >= 4) ? (object)reader.ReadVector3() : (object)reader.ReadVector4(); //5.4 and up
            }

            m_QuaternionValues = reader.ReadVector4Array(reader.ReadInt32());

            int numScaleValues = reader.ReadInt32();

            m_ScaleValues = new object[numScaleValues];
            for (int i = 0; i < numScaleValues; i++)
            {
                m_ScaleValues[i] = version[0] > 5 || (version[0] == 5 && version[1] >= 4) ? (object)reader.ReadVector3() : (object)reader.ReadVector4(); //5.4 adn up
            }

            if (version[0] > 5 || (version[0] == 5 && version[1] >= 5)) //5.5 and up
            {
                m_FloatValues = reader.ReadSingleArray(reader.ReadInt32());
                m_IntValues   = reader.ReadInt32Array(reader.ReadInt32());

                int numBools = reader.ReadInt32();
                m_BoolValues = new bool[numBools];
                for (int i = 0; i < numBools; i++)
                {
                    m_BoolValues[i] = reader.ReadBoolean();
                }

                reader.AlignStream(4);
            }
        }