public SerializedPass(ObjectReader reader) { var version = reader.version; if (version[0] > 2020 || (version[0] == 2020 && version[1] >= 2)) //2020.2 and up { int numEditorDataHash = reader.ReadInt32(); m_EditorDataHash = new Hash128[numEditorDataHash]; for (int i = 0; i < numEditorDataHash; i++) { m_EditorDataHash[i] = new Hash128(reader); } reader.AlignStream(); m_Platforms = reader.ReadUInt8Array(); reader.AlignStream(); if (version[0] < 2021 || (version[0] == 2021 && version[1] < 2)) //2021.1 and down { m_LocalKeywordMask = reader.ReadUInt16Array(); reader.AlignStream(); m_GlobalKeywordMask = reader.ReadUInt16Array(); reader.AlignStream(); } } int numIndices = reader.ReadInt32(); m_NameIndices = new KeyValuePair <string, int> [numIndices]; for (int i = 0; i < numIndices; i++) { m_NameIndices[i] = new KeyValuePair <string, int>(reader.ReadAlignedString(), reader.ReadInt32()); } m_Type = (PassType)reader.ReadInt32(); m_State = new SerializedShaderState(reader); m_ProgramMask = reader.ReadUInt32(); progVertex = new SerializedProgram(reader); progFragment = new SerializedProgram(reader); progGeometry = new SerializedProgram(reader); progHull = new SerializedProgram(reader); progDomain = new SerializedProgram(reader); if (version[0] > 2019 || (version[0] == 2019 && version[1] >= 3)) //2019.3 and up { progRayTracing = new SerializedProgram(reader); } m_HasInstancingVariant = reader.ReadBoolean(); if (version[0] >= 2018) //2018 and up { var m_HasProceduralInstancingVariant = reader.ReadBoolean(); } reader.AlignStream(); m_UseName = reader.ReadAlignedString(); m_Name = reader.ReadAlignedString(); m_TextureName = reader.ReadAlignedString(); m_Tags = new SerializedTagMap(reader); if (version[0] > 2021 || (version[0] == 2021 && version[1] >= 2)) //2021.2 and up { m_SerializedKeywordStateMask = reader.ReadUInt16Array(); reader.AlignStream(); } }
public SerializedPass(ObjectReader reader) { var version = reader.version; int numIndices = reader.ReadInt32(); m_NameIndices = new KeyValuePair <string, int> [numIndices]; for (int i = 0; i < numIndices; i++) { m_NameIndices[i] = new KeyValuePair <string, int>(reader.ReadAlignedString(), reader.ReadInt32()); } m_Type = (PassType)reader.ReadInt32(); m_State = new SerializedShaderState(reader); m_ProgramMask = reader.ReadUInt32(); progVertex = new SerializedProgram(reader); progFragment = new SerializedProgram(reader); progGeometry = new SerializedProgram(reader); progHull = new SerializedProgram(reader); progDomain = new SerializedProgram(reader); m_HasInstancingVariant = reader.ReadBoolean(); if (version[0] >= 2018) //2018 and up { var m_HasProceduralInstancingVariant = reader.ReadBoolean(); } reader.AlignStream(); m_UseName = reader.ReadAlignedString(); m_Name = reader.ReadAlignedString(); m_TextureName = reader.ReadAlignedString(); m_Tags = new SerializedTagMap(reader); }
public SerializedShader(ObjectReader reader) { m_PropInfo = new SerializedProperties(reader); int numSubShaders = reader.ReadInt32(); m_SubShaders = new SerializedSubShader[numSubShaders]; for (int i = 0; i < numSubShaders; i++) { m_SubShaders[i] = new SerializedSubShader(reader); } m_Name = reader.ReadAlignedString(); m_CustomEditorName = reader.ReadAlignedString(); m_FallbackName = reader.ReadAlignedString(); int numDependencies = reader.ReadInt32(); m_Dependencies = new SerializedShaderDependency[numDependencies]; for (int i = 0; i < numDependencies; i++) { m_Dependencies[i] = new SerializedShaderDependency(reader); } m_DisableNoSubshadersMessage = reader.ReadBoolean(); reader.AlignStream(); }
public UnityPropertySheet(ObjectReader reader) { int m_TexEnvsSize = reader.ReadInt32(); m_TexEnvs = new KeyValuePair <string, UnityTexEnv> [m_TexEnvsSize]; for (int i = 0; i < m_TexEnvsSize; i++) { m_TexEnvs[i] = new KeyValuePair <string, UnityTexEnv>(reader.ReadAlignedString(), new UnityTexEnv(reader)); } int m_FloatsSize = reader.ReadInt32(); m_Floats = new KeyValuePair <string, float> [m_FloatsSize]; for (int i = 0; i < m_FloatsSize; i++) { m_Floats[i] = new KeyValuePair <string, float>(reader.ReadAlignedString(), reader.ReadSingle()); } int m_ColorsSize = reader.ReadInt32(); m_Colors = new KeyValuePair <string, Color> [m_ColorsSize]; for (int i = 0; i < m_ColorsSize; i++) { m_Colors[i] = new KeyValuePair <string, Color>(reader.ReadAlignedString(), reader.ReadColor4()); } }
public MonoScript(ObjectReader reader) : base(reader) { if (version[0] > 3 || (version[0] == 3 && version[1] >= 4)) //3.4 and up { var m_ExecutionOrder = reader.ReadInt32(); } if (version[0] < 5) //5.0 down { var m_PropertiesHash = reader.ReadUInt32(); } else { var m_PropertiesHash = reader.ReadBytes(16); } if (version[0] < 3) //3.0 down { var m_PathName = reader.ReadAlignedString(); } m_ClassName = reader.ReadAlignedString(); if (version[0] >= 3) //3.0 and up { m_Namespace = reader.ReadAlignedString(); } m_AssemblyName = reader.ReadAlignedString(); if (version[0] < 2018 || (version[0] == 2018 && version[1] < 2)) //2018.2 down { var m_IsEditorScript = reader.ReadBoolean(); } }
public FloatCurve(ObjectReader reader) { curve = new AnimationCurve <float>(reader, reader.ReadSingle); attribute = reader.ReadAlignedString(); path = reader.ReadAlignedString(); classID = reader.ReadInt32(); script = reader.ReadPPtr(); }
public Material(ObjectReader reader) : base(reader) { m_Shader = new PPtr <Shader>(reader); if (version[0] == 4 && version[1] >= 1) //4.x { var m_ShaderKeywords = reader.ReadStringArray(); } if (version[0] > 2021 || (version[0] == 2021 && version[1] >= 3)) //2021.3 and up { var m_ValidKeywords = reader.ReadStringArray(); var m_InvalidKeywords = reader.ReadStringArray(); } else if (version[0] >= 5) //5.0 ~ 2021.2 { var m_ShaderKeywords = reader.ReadAlignedString(); } if (version[0] >= 5) //5.0 and up { var m_LightmapFlags = reader.ReadUInt32(); } if (version[0] > 5 || (version[0] == 5 && version[1] >= 6)) //5.6 and up { var m_EnableInstancingVariants = reader.ReadBoolean(); //var m_DoubleSidedGI = a_Stream.ReadBoolean(); //2017 and up reader.AlignStream(); } if (version[0] > 4 || (version[0] == 4 && version[1] >= 3)) //4.3 and up { var m_CustomRenderQueue = reader.ReadInt32(); } if (version[0] > 5 || (version[0] == 5 && version[1] >= 1)) //5.1 and up { var stringTagMapSize = reader.ReadInt32(); for (int i = 0; i < stringTagMapSize; i++) { var first = reader.ReadAlignedString(); var second = reader.ReadAlignedString(); } } if (version[0] > 5 || (version[0] == 5 && version[1] >= 6)) //5.6 and up { var disabledShaderPasses = reader.ReadStringArray(); } m_SavedProperties = new UnityPropertySheet(reader); //vector m_BuildTextureStacks 2020 and up }
public VideoClip(ObjectReader reader, bool readData) : base(reader) { m_OriginalPath = reader.ReadAlignedString(); var m_ProxyWidth = reader.ReadUInt32(); var m_ProxyHeight = reader.ReadUInt32(); var Width = reader.ReadUInt32(); var Height = reader.ReadUInt32(); if (version[0] >= 2017)//2017.x and up { var m_PixelAspecRatioNum = reader.ReadUInt32(); var m_PixelAspecRatioDen = reader.ReadUInt32(); } var m_FrameRate = reader.ReadDouble(); var m_FrameCount = reader.ReadUInt64(); var m_Format = reader.ReadInt32(); //m_AudioChannelCount var size = reader.ReadInt32(); reader.Position += size * 2; reader.AlignStream(4); //m_AudioSampleRate size = reader.ReadInt32(); reader.Position += size * 4; //m_AudioLanguage size = reader.ReadInt32(); for (int i = 0; i < size; i++) { reader.ReadAlignedString(); } //StreamedResource m_ExternalResources m_Source = reader.ReadAlignedString(); var m_Offset = reader.ReadUInt64(); m_Size = reader.ReadUInt64(); var m_HasSplitAlpha = reader.ReadBoolean(); if (readData) { if (!string.IsNullOrEmpty(m_Source)) { m_VideoData = ResourcesHelper.GetData(m_Source, sourceFile, (long)m_Offset, (int)m_Size); } else { if (m_Size > 0) { m_VideoData = reader.ReadBytes((int)m_Size); } } } }
public Shader(ObjectReader reader) : base(reader) { if (version[0] == 5 && version[1] >= 5 || version[0] > 5) //5.5 and up { m_ParsedForm = new SerializedShader(reader); platforms = reader.ReadUInt32Array().Select(x => (ShaderCompilerPlatform)x).ToArray(); if (version[0] > 2019 || (version[0] == 2019 && version[1] >= 3)) //2019.3 and up { offsets = reader.ReadUInt32ArrayArray().Select(x => x[0]).ToArray(); compressedLengths = reader.ReadUInt32ArrayArray().Select(x => x[0]).ToArray(); decompressedLengths = reader.ReadUInt32ArrayArray().Select(x => x[0]).ToArray(); } else { offsets = reader.ReadUInt32Array(); compressedLengths = reader.ReadUInt32Array(); decompressedLengths = reader.ReadUInt32Array(); } compressedBlob = reader.ReadUInt8Array(); reader.AlignStream(); var m_DependenciesCount = reader.ReadInt32(); for (int i = 0; i < m_DependenciesCount; i++) { new PPtr <Shader>(reader); } if (version[0] >= 2018) { var m_NonModifiableTexturesCount = reader.ReadInt32(); for (int i = 0; i < m_NonModifiableTexturesCount; i++) { var first = reader.ReadAlignedString(); new PPtr <Texture>(reader); } } var m_ShaderIsBaked = reader.ReadBoolean(); reader.AlignStream(); } else { m_Script = reader.ReadUInt8Array(); reader.AlignStream(); var m_PathName = reader.ReadAlignedString(); if (version[0] == 5 && version[1] >= 3) //5.3 - 5.4 { decompressedSize = reader.ReadUInt32(); m_SubProgramBlob = reader.ReadUInt8Array(); } } }
public PPtrCurve(ObjectReader reader) { int numCurves = reader.ReadInt32(); curve = new List <PPtrKeyframe>(numCurves); for (int i = 0; i < numCurves; i++) { curve.Add(new PPtrKeyframe(reader)); } attribute = reader.ReadAlignedString(); path = reader.ReadAlignedString(); classID = reader.ReadInt32(); script = reader.ReadPPtr(); }
public PPtrCurve(ObjectReader reader) { int numCurves = reader.ReadInt32(); curve = new PPtrKeyframe[numCurves]; for (int i = 0; i < numCurves; i++) { curve[i] = new PPtrKeyframe(reader); } attribute = reader.ReadAlignedString(); path = reader.ReadAlignedString(); classID = reader.ReadInt32(); script = new PPtr <MonoScript>(reader); }
public AnimationEvent(ObjectReader reader) { var version = reader.version; time = reader.ReadSingle(); functionName = reader.ReadAlignedString(); data = reader.ReadAlignedString(); objectReferenceParameter = new PPtr <Object>(reader); floatParameter = reader.ReadSingle(); if (version[0] >= 3) //3 and up { intParameter = reader.ReadInt32(); } messageOptions = reader.ReadInt32(); }
public SpriteAtlas(ObjectReader reader) : base(reader) { var m_PackedSpritesSize = reader.ReadInt32(); m_PackedSprites = new PPtr <Sprite> [m_PackedSpritesSize]; for (int i = 0; i < m_PackedSpritesSize; i++) { m_PackedSprites[i] = new PPtr <Sprite>(reader); } var m_PackedSpriteNamesToIndex = reader.ReadStringArray(); var m_RenderDataMapSize = reader.ReadInt32(); m_RenderDataMap = new Dictionary <KeyValuePair <Guid, long>, SpriteAtlasData>(m_RenderDataMapSize); for (int i = 0; i < m_RenderDataMapSize; i++) { var first = new Guid(reader.ReadBytes(16)); var second = reader.ReadInt64(); var value = new SpriteAtlasData(reader); m_RenderDataMap.Add(new KeyValuePair <Guid, long>(first, second), value); } var m_Tag = reader.ReadAlignedString(); m_IsVariant = reader.ReadBoolean(); reader.AlignStream(); }
public Shader(ObjectReader reader) : base(reader) { if (version[0] == 5 && version[1] >= 5 || version[0] > 5) //5.5 and up { m_ParsedForm = new SerializedShader(reader); platforms = reader.ReadUInt32Array().Select(x => (ShaderCompilerPlatform)x).ToArray(); if (version[0] > 2019 || (version[0] == 2019 && version[1] >= 3)) //2019.3 and up { offsets = reader.ReadUInt32ArrayArray().Select(x => x[0]).ToArray(); compressedLengths = reader.ReadUInt32ArrayArray().Select(x => x[0]).ToArray(); decompressedLengths = reader.ReadUInt32ArrayArray().Select(x => x[0]).ToArray(); } else { offsets = reader.ReadUInt32Array(); compressedLengths = reader.ReadUInt32Array(); decompressedLengths = reader.ReadUInt32Array(); } compressedBlob = reader.ReadBytes(reader.ReadInt32()); } else { m_Script = reader.ReadBytes(reader.ReadInt32()); reader.AlignStream(); var m_PathName = reader.ReadAlignedString(); if (version[0] == 5 && version[1] >= 3) //5.3 - 5.4 { decompressedSize = reader.ReadUInt32(); m_SubProgramBlob = reader.ReadBytes(reader.ReadInt32()); } } }
public SpriteAtlas(ObjectReader reader) : base(reader) { var m_PackedSpritesSize = reader.ReadInt32(); for (int i = 0; i < m_PackedSpritesSize; i++) { reader.ReadPPtr(); //PPtr<Sprite> data } var m_PackedSpriteNamesToIndexSize = reader.ReadInt32(); for (int i = 0; i < m_PackedSpriteNamesToIndexSize; i++) { reader.ReadAlignedString(); } var m_RenderDataMapSize = reader.ReadInt32(); m_RenderDataMap = new Dictionary <Tuple <Guid, long>, SpriteAtlasData>(m_RenderDataMapSize); for (int i = 0; i < m_RenderDataMapSize; i++) { var first = new Guid(reader.ReadBytes(16)); var second = reader.ReadInt64(); var value = new SpriteAtlasData(reader); m_RenderDataMap.Add(new Tuple <Guid, long>(first, second), value); } //string m_Tag //bool m_IsVariant }
public MeshBlendShapeChannel(ObjectReader reader) { name = reader.ReadAlignedString(); nameHash = reader.ReadUInt32(); frameIndex = reader.ReadInt32(); frameCount = reader.ReadInt32(); }
public BuildSettings(ObjectReader reader) : base(reader) { int levelsNum = reader.ReadInt32(); for (int i = 0; i < levelsNum; i++) { var level = reader.ReadAlignedString(); } var hasRenderTexture = reader.ReadBoolean(); var hasPROVersion = reader.ReadBoolean(); var hasPublishingRights = reader.ReadBoolean(); var hasShadows = reader.ReadBoolean(); m_Version = reader.ReadAlignedString(); }
public Shader(ObjectReader reader) : base(reader) { if (version[0] == 5 && version[1] >= 5 || version[0] > 5) //5.5.0 and up { var str = reader.Dump(); m_Script = Encoding.UTF8.GetBytes(str ?? "Serialized Shader can't be read"); } else { m_Script = reader.ReadBytes(reader.ReadInt32()); if (version[0] == 5 && version[1] >= 3) //5.3 - 5.4 { reader.AlignStream(4); var m_PathName = reader.ReadAlignedString(); var decompressedSize = reader.ReadUInt32(); var m_SubProgramBlob = reader.ReadBytes(reader.ReadInt32()); var decompressedBytes = new byte[decompressedSize]; using (var decoder = new Lz4DecoderStream(new MemoryStream(m_SubProgramBlob))) { decoder.Read(decompressedBytes, 0, (int)decompressedSize); } m_Script = m_Script.Concat(decompressedBytes.ToArray()).ToArray(); } } }
public AudioClip(ObjectReader reader) : base(reader) { if (version[0] < 5) { m_Format = reader.ReadInt32(); m_Type = (AudioType)reader.ReadInt32(); m_3D = reader.ReadBoolean(); m_UseHardware = reader.ReadBoolean(); reader.AlignStream(4); if (version[0] >= 4 || (version[0] == 3 && version[1] >= 2)) //3.2.0 to 5 { int m_Stream = reader.ReadInt32(); m_Size = reader.ReadInt32(); var tsize = m_Size % 4 != 0 ? m_Size + 4 - m_Size % 4 : m_Size; if (reader.byteSize + reader.byteStart - reader.Position != tsize) { m_Offset = reader.ReadInt32(); m_Source = assetsFile.fullName + ".resS"; } } else { m_Size = reader.ReadInt32(); } } else { m_LoadType = reader.ReadInt32(); m_Channels = reader.ReadInt32(); m_Frequency = reader.ReadInt32(); m_BitsPerSample = reader.ReadInt32(); m_Length = reader.ReadSingle(); m_IsTrackerFormat = reader.ReadBoolean(); reader.AlignStream(4); m_SubsoundIndex = reader.ReadInt32(); m_PreloadAudioData = reader.ReadBoolean(); m_LoadInBackground = reader.ReadBoolean(); m_Legacy3D = reader.ReadBoolean(); reader.AlignStream(4); m_3D = m_Legacy3D; m_Source = reader.ReadAlignedString(); m_Offset = reader.ReadInt64(); m_Size = reader.ReadInt64(); m_CompressionFormat = (AudioCompressionFormat)reader.ReadInt32(); } ResourceReader resourceReader; if (!string.IsNullOrEmpty(m_Source)) { resourceReader = new ResourceReader(m_Source, assetsFile, m_Offset, (int)m_Size); } else { resourceReader = new ResourceReader(reader, reader.BaseStream.Position, (int)m_Size); } m_AudioData = new Lazy <byte[]>(resourceReader.GetData); }
public SerializedShader(ObjectReader reader) { var version = reader.version; m_PropInfo = new SerializedProperties(reader); int numSubShaders = reader.ReadInt32(); m_SubShaders = new SerializedSubShader[numSubShaders]; for (int i = 0; i < numSubShaders; i++) { m_SubShaders[i] = new SerializedSubShader(reader); } if (version[0] > 2021 || (version[0] == 2021 && version[1] >= 2)) //2021.2 and up { m_KeywordNames = reader.ReadStringArray(); m_KeywordFlags = reader.ReadUInt8Array(); reader.AlignStream(); } m_Name = reader.ReadAlignedString(); m_CustomEditorName = reader.ReadAlignedString(); m_FallbackName = reader.ReadAlignedString(); int numDependencies = reader.ReadInt32(); m_Dependencies = new SerializedShaderDependency[numDependencies]; for (int i = 0; i < numDependencies; i++) { m_Dependencies[i] = new SerializedShaderDependency(reader); } if (version[0] >= 2021) //2021.1 and up { int m_CustomEditorForRenderPipelinesSize = reader.ReadInt32(); m_CustomEditorForRenderPipelines = new SerializedCustomEditorForRenderPipeline[m_CustomEditorForRenderPipelinesSize]; for (int i = 0; i < m_CustomEditorForRenderPipelinesSize; i++) { m_CustomEditorForRenderPipelines[i] = new SerializedCustomEditorForRenderPipeline(reader); } } m_DisableNoSubshadersMessage = reader.ReadBoolean(); reader.AlignStream(); }
public CompressedAnimationCurve(ObjectReader reader) { m_Path = reader.ReadAlignedString(); m_Times = new PackedIntVector(reader); m_Values = new PackedQuatVector(reader); m_Slopes = new PackedFloatVector(reader); m_PreInfinity = reader.ReadInt32(); m_PostInfinity = reader.ReadInt32(); }
public ResourceManager(ObjectReader reader) : base(reader) { var m_ContainerSize = reader.ReadInt32(); m_Container = new KeyValuePair <string, PPtr <Object> > [m_ContainerSize]; for (int i = 0; i < m_ContainerSize; i++) { m_Container[i] = new KeyValuePair <string, PPtr <Object> >(reader.ReadAlignedString(), new PPtr <Object>(reader)); } }
public Sprite(ObjectReader reader) : base(reader) { m_Rect = reader.ReadRectangleF(); m_Offset = reader.ReadVector2(); if (version[0] > 4 || (version[0] == 4 && version[1] >= 5)) //4.5 and up { m_Border = reader.ReadVector4(); } m_PixelsToUnits = reader.ReadSingle(); if (version[0] > 5 || (version[0] == 5 && version[1] > 4) || (version[0] == 5 && version[1] == 4 && version[2] >= 2)) //5.4.2 and up { m_Pivot = reader.ReadVector2(); } m_Extrude = reader.ReadUInt32(); if (version[0] > 5 || (version[0] == 5 && version[1] >= 3)) //5.3 and up { m_IsPolygon = reader.ReadBoolean(); reader.AlignStream(4); } if (version[0] >= 2017) //2017 and up { var first = new Guid(reader.ReadBytes(16)); var second = reader.ReadInt64(); m_RenderDataKey = new KeyValuePair <Guid, long>(first, second); var m_AtlasTagsSize = reader.ReadInt32(); m_AtlasTags = new string[m_AtlasTagsSize]; for (int i = 0; i < m_AtlasTagsSize; i++) { m_AtlasTags[i] = reader.ReadAlignedString(); } m_SpriteAtlas = new PPtr <SpriteAtlas>(reader); } m_RD = new SpriteRenderData(reader); if (version[0] >= 2017) //2017 and up { var m_PhysicsShapeSize = reader.ReadInt32(); m_PhysicsShape = new Vector2[m_PhysicsShapeSize][]; for (int i = 0; i < m_PhysicsShapeSize; i++) { m_PhysicsShape[i] = reader.ReadVector2Array(reader.ReadInt32()); } } //vector m_Bones 2018 and up }
public BuildSettings(ObjectReader reader) : base(reader) { var levels = reader.ReadStringArray(); var hasRenderTexture = reader.ReadBoolean(); var hasPROVersion = reader.ReadBoolean(); var hasPublishingRights = reader.ReadBoolean(); var hasShadows = reader.ReadBoolean(); m_Version = reader.ReadAlignedString(); }
public VideoClip(ObjectReader reader) : base(reader) { m_OriginalPath = reader.ReadAlignedString(); var m_ProxyWidth = reader.ReadUInt32(); var m_ProxyHeight = reader.ReadUInt32(); var Width = reader.ReadUInt32(); var Height = reader.ReadUInt32(); if (version[0] > 2017 || (version[0] == 2017 && version[1] >= 2)) //2017.2 and up { var m_PixelAspecRatioNum = reader.ReadUInt32(); var m_PixelAspecRatioDen = reader.ReadUInt32(); } var m_FrameRate = reader.ReadDouble(); var m_FrameCount = reader.ReadUInt64(); var m_Format = reader.ReadInt32(); var m_AudioChannelCount = reader.ReadUInt16Array(); reader.AlignStream(); var m_AudioSampleRate = reader.ReadUInt32Array(); var m_AudioLanguage = reader.ReadStringArray(); //StreamedResource m_ExternalResources m_Source = reader.ReadAlignedString(); var m_Offset = reader.ReadUInt64(); m_Size = reader.ReadUInt64(); var m_HasSplitAlpha = reader.ReadBoolean(); ResourceReader resourceReader; if (!string.IsNullOrEmpty(m_Source)) { resourceReader = new ResourceReader(m_Source, assetsFile, (long)m_Offset, (int)m_Size); } else { resourceReader = new ResourceReader(reader, reader.BaseStream.Position, (int)m_Size); } m_VideoData = resourceReader; }
public Avatar(ObjectReader reader) : base(reader) { m_AvatarSize = reader.ReadUInt32(); m_Avatar = new AvatarConstant(reader); int numTOS = reader.ReadInt32(); m_TOS = new KeyValuePair<uint, string>[numTOS]; for (int i = 0; i < numTOS; i++) { m_TOS[i] = new KeyValuePair<uint, string>(reader.ReadUInt32(), reader.ReadAlignedString()); } }
public PlayerSettings(ObjectReader reader) : base(reader) { if (version[0] > 5 || (version[0] == 5 && version[1] >= 4)) //5.4.0 nad up { var productGUID = reader.ReadBytes(16); } var AndroidProfiler = reader.ReadBoolean(); //bool AndroidFilterTouchesWhenObscured 2017.2 and up //bool AndroidEnableSustainedPerformanceMode 2018 and up reader.AlignStream(); var defaultScreenOrientation = reader.ReadInt32(); var targetDevice = reader.ReadInt32(); if (version[0] < 5 || (version[0] == 5 && version[1] < 3)) //5.3 down { if (version[0] < 5) //5.0 down { var targetPlatform = reader.ReadInt32(); //4.0 and up targetGlesGraphics if (version[0] > 4 || (version[0] == 4 && version[1] >= 6)) //4.6 and up { var targetIOSGraphics = reader.ReadInt32(); } } var targetResolution = reader.ReadInt32(); } else { var useOnDemandResources = reader.ReadBoolean(); reader.AlignStream(); } if (version[0] > 3 || (version[0] == 3 && version[1] >= 5)) //3.5 and up { var accelerometerFrequency = reader.ReadInt32(); } companyName = reader.ReadAlignedString(); productName = reader.ReadAlignedString(); }
public UnityPropertySheet(ObjectReader reader) { var version = reader.version; int m_TexEnvsSize = reader.ReadInt32(); m_TexEnvs = new KeyValuePair <string, UnityTexEnv> [m_TexEnvsSize]; for (int i = 0; i < m_TexEnvsSize; i++) { m_TexEnvs[i] = new KeyValuePair <string, UnityTexEnv>(reader.ReadAlignedString(), new UnityTexEnv(reader)); } if (version[0] >= 2021) //2021.1 and up { int m_IntsSize = reader.ReadInt32(); m_Ints = new KeyValuePair <string, int> [m_IntsSize]; for (int i = 0; i < m_IntsSize; i++) { m_Ints[i] = new KeyValuePair <string, int>(reader.ReadAlignedString(), reader.ReadInt32()); } } int m_FloatsSize = reader.ReadInt32(); m_Floats = new KeyValuePair <string, float> [m_FloatsSize]; for (int i = 0; i < m_FloatsSize; i++) { m_Floats[i] = new KeyValuePair <string, float>(reader.ReadAlignedString(), reader.ReadSingle()); } int m_ColorsSize = reader.ReadInt32(); m_Colors = new KeyValuePair <string, Color> [m_ColorsSize]; for (int i = 0; i < m_ColorsSize; i++) { m_Colors[i] = new KeyValuePair <string, Color>(reader.ReadAlignedString(), reader.ReadColor4()); } }
public Avatar(ObjectReader reader) : base(reader) { m_AvatarSize = reader.ReadUInt32(); m_Avatar = new AvatarConstant(reader); var numTOS = reader.ReadInt32(); m_TOS = new KeyValuePair <uint, string> [numTOS]; for (var i = 0; i < numTOS; i++) { m_TOS[i] = new KeyValuePair <uint, string>(reader.ReadUInt32(), reader.ReadAlignedString()); } //HumanDescription m_HumanDescription 2019 and up }
public StreamingInfo(ObjectReader reader) { var version = reader.version; if (version[0] >= 2020) //2020.1 and up { offset = reader.ReadInt64(); } else { offset = reader.ReadUInt32(); } size = reader.ReadUInt32(); path = reader.ReadAlignedString(); }