示例#1
0
        //When buff tapped
        private void BuffSphere_Tapped(object sender, Windows.UI.Xaml.Input.TappedRoutedEventArgs e)
        {
            Ellipse buff = (Ellipse)sender;

            //Check buff if speed increase ball's speed and reduce buff amount
            if (buff.Name.Equals("speedBuff"))
            {
                speedBuff--;
                if (speedBuff < 1)
                {
                    GameCanvas.Children.Remove(buff);
                }
                ball.speedUp();
            }
            //if slow reduce ball's speed and reduce buff amount
            if (buff.Name.Equals("slowBuff"))
            {
                slowBuff--;
                if (slowBuff < 1)
                {
                    GameCanvas.Children.Remove(buff);
                }
                ball.speedDown();
            }
        }