示例#1
0
 private void startGame()
 {
     //Decide whether the ball goes right or left at the start
     if ((ball.getX() > GameCanvas.Width / 2) && (!isStarted))
     {
         ball.setXVector(ball.getXVector() * -1);
     }
     //set started to true and start timer
     isStarted = true;
     _timer.Start();
 }