示例#1
0
        public GameObject PreLoadObj(ObjLoadInfo objLoadInfo)
        {
            objLoadInfo.ObjParentTrans = recycleTrs;
            GameObject obj = ObjectLoader.InstantiateObjectSync(objLoadInfo);

            ReleaseObj(obj, -1, objLoadInfo.mClear, recycleTrs);
            return(obj);
        }
示例#2
0
 public void InstantiateObjectASync(ObjLoadInfo objLoadInfo)
 {
     ObjectLoader.InstantiateObjectASync(objLoadInfo);
 }
示例#3
0
 public GameObject InstantiateObjectSync(ObjLoadInfo objLoadInfo)
 {
     return(ObjectLoader.InstantiateObjectSync(objLoadInfo));
 }