示例#1
0
    //-----------------------------------------------------------------------------------
    protected void onDiceAnimDone(txUISpriteAnim window, object userData, bool isBreak)
    {
        LayoutTools.ACTIVE_WINDOW(mDice0);
        LayoutTools.ACTIVE_WINDOW(mDice1);
        // 骰子停留1秒后再通知场景
        CommandMahjongSceneNotifyDiceDone cmd = mCommandSystem.newCmd <CommandMahjongSceneNotifyDiceDone>(true, true);

        mCommandSystem.pushDelayCommand(cmd, mGameSceneManager.getCurScene(), 2.0f);
    }
示例#2
0
 public override void assignWindow()
 {
     mDiceAnim = newObject <txUISpriteAnim>("DiceAnim");
     mDice0    = newObject <txUIStaticSprite>("Dice0", 0);
     mDice1    = newObject <txUIStaticSprite>("Dice1", 0);
 }