示例#1
0
        public void setFlag(physx.PxConstraintFlag flag, bool value)
        {
            physx.PxConstraintPtr  pvk_in_this = this;
            physx.PxConstraintFlag pvk_in_flag = flag;
            bool pvk_in_value = value;

            void_PxConstraintPtr_setFlagPtr_PxConstraintFlag_bool_(pvk_in_this, pvk_in_flag, pvk_in_value);
        }
 internal static extern physx.PxConstraintFlagsPtr PxConstraintFlagsPtr_operator_Ptr_Amp_PxConstraintFlag_PxConstraintFlag_(physx.PxConstraintFlag pvk_a, physx.PxConstraintFlag pvk_b);
 internal static extern void void_PxConstraintPtr_setFlagPtr_PxConstraintFlag_bool_(physx.PxConstraintPtr pvk_this, physx.PxConstraintFlag pvk_flag, bool pvk_value);
 internal static extern void PxConstraintShaderTablePtr_SET_flag(physx.PxConstraintShaderTablePtr cls, physx.PxConstraintFlag value);
 internal static extern physx.PxConstraintFlagsPtr PxConstraintFlagsPtr_operator_Ptr_Tilde_PxConstraintFlag_(physx.PxConstraintFlag pvk_a);
示例#6
0
 public static physx.PxConstraintFlagsPtr OpPipe_New(physx.PxConstraintFlag a, physx.PxConstraintFlag b)
 {
     physx.PxConstraintFlag pvk_in_a = a;
     physx.PxConstraintFlag pvk_in_b = b;
     return(PxConstraintFlagsPtr_operator_Ptr_Pipe_PxConstraintFlag_PxConstraintFlag_(pvk_in_a, pvk_in_b));
 }
示例#7
0
 public static physx.PxConstraintFlagsPtr OpTilde_New(physx.PxConstraintFlag a)
 {
     physx.PxConstraintFlag pvk_in_a = a;
     return(PxConstraintFlagsPtr_operator_Ptr_Tilde_PxConstraintFlag_(pvk_in_a));
 }