public void setFlag(physx.PxConstraintFlag flag, bool value) { physx.PxConstraintPtr pvk_in_this = this; physx.PxConstraintFlag pvk_in_flag = flag; bool pvk_in_value = value; void_PxConstraintPtr_setFlagPtr_PxConstraintFlag_bool_(pvk_in_this, pvk_in_flag, pvk_in_value); }
internal static extern physx.PxConstraintFlagsPtr PxConstraintFlagsPtr_operator_Ptr_Amp_PxConstraintFlag_PxConstraintFlag_(physx.PxConstraintFlag pvk_a, physx.PxConstraintFlag pvk_b);
internal static extern void void_PxConstraintPtr_setFlagPtr_PxConstraintFlag_bool_(physx.PxConstraintPtr pvk_this, physx.PxConstraintFlag pvk_flag, bool pvk_value);
internal static extern void PxConstraintShaderTablePtr_SET_flag(physx.PxConstraintShaderTablePtr cls, physx.PxConstraintFlag value);
internal static extern physx.PxConstraintFlagsPtr PxConstraintFlagsPtr_operator_Ptr_Tilde_PxConstraintFlag_(physx.PxConstraintFlag pvk_a);
public static physx.PxConstraintFlagsPtr OpPipe_New(physx.PxConstraintFlag a, physx.PxConstraintFlag b) { physx.PxConstraintFlag pvk_in_a = a; physx.PxConstraintFlag pvk_in_b = b; return(PxConstraintFlagsPtr_operator_Ptr_Pipe_PxConstraintFlag_PxConstraintFlag_(pvk_in_a, pvk_in_b)); }
public static physx.PxConstraintFlagsPtr OpTilde_New(physx.PxConstraintFlag a) { physx.PxConstraintFlag pvk_in_a = a; return(PxConstraintFlagsPtr_operator_Ptr_Tilde_PxConstraintFlag_(pvk_in_a)); }