public override void OnMouseUp(MouseEventArgs mouseEvent)
        {
            if (m_mesh.OnMouseUp(mouseEvent))
            {
                Invalidate();
            }

            base.OnMouseUp(mouseEvent);
        }
示例#2
0
        public override void OnMouseUp(MouseEventArgs mouseEvent)
        {
            if (m_mesh.OnMouseUp(mouseEvent))
            {
                force_redraw();
            }

            base.OnMouseUp(mouseEvent);
        }