示例#1
0
 void uTools()
 {
     Vector2Int[] tools = inv.GetTools();
     for (int i = 0; i < tools.Length; i++)
     {
         SetItem(tools[i], toolsContainer.GetChild(i));
         SetItem(tools[i], toolsDisplay.GetChild(i));
     }
     SelectTool(false);
     SelectTool(true);
 }
示例#2
0
    public void save()
    {
        int parent = -1;

        if (player.transform != null)
        {
            parent = saveOtherStuff.transforms.IndexOf(player.transform.parent);
        }

        SaveDataPlayer sDP = new SaveDataPlayer(inventory.GetSlots(), inventory.GetTools(), inventory.GetActives(), player.position, player.velocity, player.rotation, parent, inventory.money);

        SaveSystem.SavePlayer(sDP, saveCom.saveName);
    }