示例#1
0
        public override void GameResized()
        {
            base.GameResized();
            Camera.CenterTile = new Vector3(-1, -1, 0) * FSOEnvironment.DPIScaleFactor;
            Scene.SetSize(new Point((int)(140 * FSOEnvironment.DPIScaleFactor), (int)(200 * FSOEnvironment.DPIScaleFactor)));
            var scale = FSOEnvironment.DPIScaleFactor;

            Avatar.Scale = new Vector3(scale, scale, scale);
            Camera.ProjectionDirty();
        }