public void PerFrameUpdate() { BarkPanel.PerFrameUpdate(); HUDPanel.PerFrameUpdate(); if (WindowPanel.IsActive) { WindowPanel.PerFrameUpdate(); } if (DialoguePanel.IsActive) { DialoguePanel.PerFrameUpdate(); } if (FadingPanel.IsActive) { FadingPanel.PerFrameUpdate(); } if (RestingPanel.IsActive) { RestingPanel.PerFrameUpdate(); } if (QuestDebugPanel.IsActive) { QuestDebugPanel.PerFrameUpdate(); } if (IntroPanel.IsActive) { IntroPanel.PerFrameUpdate(); } UpdateUIZoom(); }