public void CheckRules_2_Large_Carnivores_Returns_False() { // Arrange Animal animal1 = new Animal(TypeAnimal.Carnivore, Format.Large); Animal animal2 = new Animal(TypeAnimal.Carnivore, Format.Large); _wagon.AddAnimal(animal1); // Act var ruleChecked = _wagon.CheckRules(animal2); // Assert Assert.False(ruleChecked); }