public void CheckRules_2_Large_Carnivores_Returns_False()
        {
            // Arrange
            Animal animal1 = new Animal(TypeAnimal.Carnivore, Format.Large);
            Animal animal2 = new Animal(TypeAnimal.Carnivore, Format.Large);

            _wagon.AddAnimal(animal1);

            // Act
            var ruleChecked = _wagon.CheckRules(animal2);

            // Assert
            Assert.False(ruleChecked);
        }