示例#1
0
文件: Tile.cs 项目: VilRan/Legatus
        public void CalculateUpdates(Random rng)
        {
            Vector2 variation = Vector2.Zero;

            foreach (SimpleLink link in Neighbors)
            {
                Tile other = (Tile)link.Target;
                variation += other.Wind;
            }
            variation  /= Neighbors.Count;
            variation  += VectorUtility.CreateVector(rng.NextDouble() * MathHelper.TwoPi, (float)(rng.NextDouble() * 0.5));
            WindUpdate  = PrevailingWind + variation;
            WindUpdate *= 0.5f;
        }